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Waylaid by Trolls - Round 2

Started by Eclecticon, Sep 05, 2022, 07:36 PM

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Eclecticon

Sep 05, 2022, 07:36 PM Last Edit: Sep 06, 2022, 07:17 PM by Eclecticon
Situation: The companions have been attacked from above by hideous mountain trolls. 

Combat Advantage dice:
• Arbogast 0/1
• Esgalwen 0/0
• Gwaithlim 0/0
• Hathcyn 2/2

Situation Modifiers:
• The trolls have the initiative.

Physical Modifiers (complications):
• Characters without bows will need to scale the bluff, requiring two Athletics rolls (TN 16 due to the danger of having rocks dropped on their heads) before they can engage the trolls (Arbogast 2/2, Hathcyn 1/2). 

PC/NPC  :+~:PARRY  :<>:ARMOUR  :vv:HOPE  :<3:END  :-X-:STANCE  :##:STATUS
Arbogast
Esgalwen
Gwaithlim
Hathcyn
• 6 (:<|: +3)
• 6 (:<|: n/a)
• 7 (:<|: n/a)
• 7 (:<|: n/a)
• 2d (:C|: +4)
• 2d (:C|: n/a)
• 3d (:C|: n/a)
• 3d (:C|: +4)
• 9/16
• 12/14
• 12/12
• 11/13
• 14/26
• 21/27
• 25/30
• 28/29
Defensive
Rearward
Rearward
Defensive
normal
normal
normal
normal

ENEMY  :+~:PARRY  :<>:ARMOUR  :@:HATE  :<3:END  :csu:NOTES
Tusked troll
Stony troll
• 7
• 7
• 4d
• 4d
• 9/9
• 5/9
• 83/96
• 73/96

STANCES
:-X-:Forward
- action order 1

Close combat
TN 6+ parry
Forward
Maneuvers
:-->:Open
- action order 2

Close combat
TN 9+ parry
Open
Maneuvers
:<|:Defensive
- action order 3

Close combat
TN 12+ parry
Defensive
Maneuvers
:<->:Rearward
- action order 4

Ranged combat
TN 12+ parry
Must be 2 other PC's
in Close Combat; May not
use if outnumbered 2:1

Rearward
Maneuvers
:<>:From any Stance

Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level of opponents Athletics roll.
On success, may safely flee from the scene of combat
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Telcontar

Hathcyn scrambled once more as deftly as he could to reach the shelf above the party. He had no desire for his broken and twisted body to join the scree of fallen rock and to lay bleaching, if bones did bleach, in the Misty Mountains.

Rolled 1d12 : 3, total 3

Rolled 2d6 : 1, 6, total 7
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Telcontar

He made no progress and clung like a a moth to the rock face. His long spear constantly seeming to swing to the wrong place.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

In her thoughts, Esgalwen urged Hathcyn on even as she peered into the mists to discern one of the trolls and keep Arbogast from being attacked alone.

TN 19 great bow 4d
:00: 1d12 : 8, total 8
Rolled 4d6 : 1, 6, 1, 2, total 10

:dmg: 7   edge: 10  injury: 16
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

The Ranger instinctively reached for another arrow even as her current shot took flight. Whether it had struck, Esgalwen could not know.

:ooc: I am not going to spend a :vv:, as they are valuable to a Dúnadan - but if someone wants to offer up a Bonus die, this attack is worth 13 :<3: loss, maybe more.

Up to you all.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

All the commotion above distracted the elf and he wasn't able to get a better bead for his shot so he gives his best on this shot.

 :ooc:
 :00:
Great Bow -  1d12 : 11, total 11
Rolled 2d6 : 4, 3, total 7


Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Telcontar

Quote from: tomcat on Sep 06, 2022, 09:30 AMThe Ranger instinctively reached for another arrow even as her current shot took flight. Whether it had struck, Esgalwen could not know.

:ooc: I am not going to spend a :vv:, as they are valuable to a Dúnadan - but if someone wants to offer up a Bonus die, this attack is worth 13 :<3: loss, maybe more.

Up to you all.


Fellowship Pool of Hope?

THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

Quote from: Telcontar on Sep 06, 2022, 10:52 AMFellowship Pool of Hope?

:ooc: No - the bonus advantage dice that Arbogast and Hathcyn earned on their successful Battle rolls at the onset of the encounter. You are able to give those to other players, if they need them to succeed at a roll. I am 1 away from a successful hit, that will do 13 :<3: loss - or a potential 19, if I rolled another :%: .
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

:ooc: Take a die from Arbogast.  I always forget he has them anyway. 
Rolled 1d6 : 6, total 6
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

The ranger's shot hits the troll square in the stomach, piercing its stony skin and lodging deep in the knotted muscle beneath.  Shocked to find itself so assailed, the troll drops the stone it held, sending it bouncing down the side of the bluff to narrowly miss Hathcyn's side.  The Longspear hisses a curse and wills strength into his cold fingers as he scrambles to find safe purchase for his feet.  As the beast snaps the shaft off with a wail of pain, Arbogast pulls himself over the edge of the bluff, unslinging his shield and axe even as he dashes toward the distracted beast. 


:ooc: Arbogast will stay in Defensive stance, because he can tell both trolls are going to be on him the moment he shows himself, and attack the Stony troll.  Stony will lose 10 Endurance from Esgalwen's arrow, and a point of Hate for its Hideous Toughness. 
:00: 1d12 : 11, total 11
Rolled 5d6 : 5, 5, 2, 6, 6, total 24
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Without a word, the Fire-watcher brings the Warden's Axe down upon the troll's knee in a stroke that would have cut clear through the joint of any lesser creature.  Instead, with a loud ringing noise and (he will later swear) a readily-visible spark the axe turns aside, its Dwarf-wrought runes proving unequal to the rock-like hide of a Mountain troll. 


:ooc: Even with the :~~:, that's still a hit, and an extraordinary success to boot.  Once again, though, Hideous Toughness is enough to soak up the entire thing (though Stony does have to spend another Hate point). 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

:ooc: These are some tough creatures! The one troll we've been attacking is reducing our damage to nothing and he still has 6 :@: left!  (-D

And the other one hasn't even been scratched. This is going to be a serious test.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

Atop the bluff, Arbogast can now see the brutish faces of the two trolls, one with long, cracked tusks jutting from its lower jaw, the other's mouth almost hidden by a vast growth of moss.  The former hefts another stone in its hands before casting it blindly down the mountainside to where it no doubt believes a foe to be.  The latter, however, has one closer to hand, and it turns with shocking speed toward where the Fire-watcher now gives ground, his shield raised in anticipation of a crushing blow.  Its roar at this trespasser in its territory is strong enough almost to slap the shield back in Arbogast's face, and carries with it the stench of rotten meat.  Then the troll is upon him, and no room has he for thought of anything but living through the next few moments...


:ooc: First things first - Arbogast needs to make a Fear test (which, at TN 14, isn't likely to be a problem, but still)
:00: 1d12 : 7, total 7
Rolled 5d6 : 6, 2, 6, 3, 1, total 18


Then the Tusked troll will throw a rock at Gwaithlim (TN 21, including the mist penalty)...
:00: 1d12 : 5, total 5
Rolled 2d6 : 4, 4, total 8


... and the Stony troll will try to beat the Fire-watcher into Woodman salsa (TN 18):
:00: 1d12 : 7, total 7
Rolled 4d6+9 : 2, 5, 2, 4 + 9, total 22
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Twice as tall as a strong warrior stands the troll, and much greater in girth besides.  Like a landslide is its onslaught, its fists like crashing boulders, and the Fire-watcher can do nothing but duck, dodge and fall back into whatever ground lies behind him. 


:ooc: Stony will spend another Hate to activate its Horrible Strength, for 18 total damage.  Arbogast will let himself get knocked back (see TOR, p 177) to halve the damage at the cost of losing his action next round. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Telcontar

 :ooc: ahh ok. Forgot you could pass of bonus dice.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18