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Ambush - round 4

Started by tomcat, Jul 16, 2013, 05:31 PM

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Telcontar

 :ooc: Can BIT snipe Storm Trooper 16?
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

Abby sees the truck pulling out and knows that if it gets away, all this - all the death - was in vain. Still, to fire on the truck would be dangerous. If the prisoners within were harmed, then what was the point of it all. There was no choice, she brought the forward cab into her sights and fired. At the same time, Caden who pursued the truck from behind targeted the repulsors in hopes that he, too, could stop the vehicle.




SWIFT - Abby switches from autofire
STANDARD - Abby fires on truck
:00: DC 15 Ranged laser cannon +10 +1 PBS +1 Veh Int mod -5 proficiency (4d10+4) with PBS
Rolled 1d20+7 : 19 + 7, total 26

dmg if successful 4d10+4 : 3, 10, 4, 4 + 4, total 25


STANDARD - Caden fire on truck
:00: DC 15 Ranged laser cannon +7 (5d10+5) with Rapid Shot and Point Blank Shot
Rolled 1d20+7 : 15 + 7, total 22

dmg if successful 5d10+5 : 3, 9, 9, 8, 1 + 5, total 35
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Aug 11, 2013, 03:58 PM #32 Last Edit: Aug 11, 2013, 04:02 PM by tomcat
:ooc: Results

Both are a success:

Caden 35 damage -15 (DR) = 20

Abby 25 damage -15 (DR) = 10

Total 30

To Tom's question, yes, BIT could snipe 16.

As for the remainder of Kresh's people - with the carnage they see across the river, they begin to hunker down until the know the whereabouts and status of their leader. Remember, communications are down right now for everyone unless you want to try and burn through the scrambler. So, no one can really coordinate attacks.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Team leader 2, 3 and trooper 15 attack SO2
:00: DC 21 Ranged blaster carbine +9 (4d8+4) with Rapid Shot and Point Blank
TL2 1d20+9 : 11 + 9, total 20

TL3 1d20+9 : 20 + 9, total 29

rebel 15 1d20+9 : 10 + 9, total 19

TL 2 dmg if successful 4d8+4 : 2, 5, 6, 7 + 4, total 24

TL 3 dmg if successful 4d8+4 : 6, 1, 1, 1 + 4, total 13

rebel 15 dmg if successful 3d8+1 : 4, 3, 5 + 1, total 13
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Results

Only TL3 hits for 13 damage
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]