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Shadowed Cargo - round 4

Started by tomcat, May 25, 2015, 06:58 AM

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tomcat

May 25, 2015, 06:58 AM Last Edit: Jun 13, 2015, 07:58 PM by tomcat
Music to read and post to!

Situation: The team has been confronted by the Bando Gora in the primary cargo hold

ALL Modifiers (situational, physical, weariness, wound conditions):

  • All PC/NPC's will suffer a -5 penalty for firing into any melee, unless they are the ones in the melee or have the Precise Shot feat.
  • Darkness - PC's suffer a -5 to Perception checks and a -2 to combat unless equipped with low-light gear
  • Severed -  BG4 has a break in the Force for 10 hours, which it cannot spend a FP and will go down -1 on CT for each power used in the time period
  • Position -  BG1 and BG2 are 15' above the team standing on cargo crates that are suspended by maglocks

Martel - 23/96 CT -1
Mitts - 75/80 CT -1
Hammer - 0/91
Haywire - 20/81
Longshot - 33/81
|
 |
 |
 |
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Bando Gora Captain BG1 - REF 24, HP 0/102 CT -0, Threshold 25, FP -1 [Dark Raged - gains +6 to attack and damage, spends FP to maintain for combat]
Bando Gora Captain BG2 - REF 24, HP 51/102 CT -2, Threshold 25, FP -2 [Dark Raged - gains +4 to attack and damage, spends FP to maintain for combat]
Bando Gora soldier BG4 - REF 19, HP 59/59 CT -0, Threshold 21, FP -1 [severed]UNCONSCIOUS
Bando Gora soldier BG5 - DEAD
Bando Gora grunt BG6 -  DEAD
* have taken their second wind

Consumption:
I am not going to concern with consumption due to the increased capacity of your weapons, unless you guys use autofire, or any grenades.

Initiative:
Mitts (+11) 31
BG Captain 1 (+11) 30
BG Captain 2 (+11) 24
Longshot (+11) 22
Martel (+13) 21
Haywire (+11) 21
BG soldier 4 (+10) 20
BG grunt 6 (+7)16
Hammer (+12) 15
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

Martel grunts under the blow given by his enemy, but, feeling he has the upper hand, he goes in to end it.

 :ooc:
 :00:
Right LS -  1d20+8 : 15 + 8, total 23

Damage -  2d8+5 : 6, 4 + 5, total 15

Left LS -  1d20+8 : 4 + 8, total 12

Damage -  2d8+5 : 4, 8 + 5, total 17

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Stefan

 :ooc: Now that Hammer is fully last in the order I'm going to wait till Mitts, Longshot and Haywire's actions are posted before I decide who to shoot next.

disench4nted

 :ooc: I'll wait to post for Haywire at least until the captains go.

tomcat

Mitts knew he was in bad trouble. He moved back cautiously from the Bando Gora in front of him and then tried to make for cover. The corpsman ran to the freight lift where two large stacks of equipment sat and quickly ducked down in hopes it was enough.

Seeing their target move quickly across the floor to cover, the two high-perched Gora re-trained their weapons on two new members of the squad.


Mitts actions:
MOVE - withdrawal
MOVE - moves his 8 squares to cover which will provide him a +5 REF bonus


BG1 drops to the crates below him and then the deck where the squad are battling.

BG2 fires on Martel
STANDARD - fires on Martel
DC 23 Ranged Bando Gora Captain's staff +11 (3d8+5 fire), Dark Rage +4
:00: 1d20+15 : 17 + 15, total 32

:dmg: 3d8+9 : 5, 4, 2 + 9, total 20

Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Martel may attempt to Deflect, otherwise he takes 20 damage.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

disench4nted

Haywire saw Mitts take cover and hoped that he would be safe for the moment. He trained his weapon on the wounded enemy and fired what he hoped to be a killing blow to help even the odds.

DC 19 Assault blaster rifle with Point Blank Shot
Rolled 1d20+11 : 20 + 11, total 31

Rolled 3d8+5 : 4, 6, 7 + 5, total 22

disench4nted

 :ooc: Crap....wasted a crit on the guy who was already dead.  :'(

GandalfOfBorg

 :ooc:   :SS  Well, here goes nothing...
Rolled 1d20+11 : 10 + 11, total 21

Will use FP as necessary, redirect if successful.

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

GandalfOfBorg

Jun 07, 2015, 03:36 PM #9 Last Edit: Jun 13, 2015, 07:36 PM by tomcat
 :ooc: ok, fine use a destiny point for a 20 for success and will redirect.U  :csu:
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

:ooc: Martel successfully deflects with the spent DP, but he also needs to roll a Ranged attack to see if his direct will work. Going to assume you wanted it sent back to the attacking BG captain...I will do it for you here, Matt.

DC 24 Ranged by weapon +11, CT -1
:00: 1d20+10 : 4 + 10, total 14

:dmg: 20 points
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Okay, before I roll Longshot's attacks, I want to see the results of what has happened so far.

-Mitts moved into a defensive position
-BG1 moved off the crates to get closer to attack
-BG2 attacked Martel who deflected and redirected, but missed with the ranged attack
-Martel attacked BG4 with both sabers against a DC 19 rolling a 23 and 12; one success for 15 damage - reduced to 0 HP and unconscious
-Haywire attacked BG6 with a crit 31 against a DC 16; does 44 damage - reduced to 0 HP and killed instantly


Longshot fires on BG2
SWIFT x 2: Aim
STANDARD: fires
DC 24 Ranged sniper rifle* +11 (4d8+8; CT -1) with Point Blank Shot and Deadeye and Debilitating Shot (requires Aim)
:00: 1d20+11 : 13 + 11, total 24

:dmg: 4d8+8 : 6, 7, 6, 2 + 8, total 29


Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Jun 13, 2015, 07:55 PM #12 Last Edit: Jun 13, 2015, 08:01 PM by tomcat
What had seemed a grim moment for the troopers quickly became ordered as their coordinated attacks paid off. The dark shadows above the team made changes of their own - one jumping down to engage Hammer and Longshot, while the other took aim at Martel. The green burst of fire left the creature's staff only to have the Jedi turn and deflect it with the Force, redirecting the burst into the crates below the Bando Gora. He immediately turned and swept both of his sabers at the shadow in front of him, which fell to the blows.

Haywire and Longshot, near shoulder to shoulder, each took aim at their own targets and fired. The DemoTech's blaster bolt struck the Bando Gora grunt in its chest, burning a hole all the way through, while the Sniper's bolt made a debilitating hit against the other captain's upper torso.

:ooc: Longshot hits for 29 damage - 51/102
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Stefan

Hammer grinned under his helmet, even under pressure his team held.  Vera still braved against his hip he switched he selector lever from auto to semi and fired at the lone Bando Gora on the floor in front of him.


DC - 24 Ranged heavy assault blaster rifle* +10 (5d10+8) with Burst Fire and braced and Point Blank Shot
:00: 1d20+10 : 15 + 10, total 25

:dmg: 5d10+8 : 7, 4, 1, 3, 8 + 8, total 31