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Ambush - round 2

Started by tomcat, Jun 11, 2013, 10:00 PM

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tomcat

Music to read and post to!

Situation: PC's engage a speeder truck column in an attempt to rescue Kaida's sister - this is a SURPRISE round, PC have free attack.

ALL Modifiers (situational, physical, weariness, wound conditions):


  • All PC/NPC's will suffer a -5 penalty for firing into any melee, unless they are the ones in the melee or have the Precise Shot feat.
  • Darkness - PC's suffer a -5 to Perception checks and a -2 to combat unless equipped with low-light gear
  • Anyone who has LOS to Kaida (or any of the leaders) gets +1 To Hit this entire encounter due to Born Leader talent
  • Farok has an additional +20 hit points for the duration of this encounter - all damage come from these hit points first.

Abby - 0/77
BIT - 0/85
Caden - 0/79
Farok - 0/90
Kaida - 0/79
Sam - 0/94
Arrow - 0/120
Droideka - 0/40
Speeder bikes 1 - 0/40
Speeder bikes 2 - 0/40
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Kresh - 0/43
Team leader 1 - 0/21
Team leader 2 - 0/21
Rebels 1-14 - 0/13
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Stormtrooper commander - 7/71
Stormtrooper lieutenant 1 - 0/61
Stormtrooper lieutenant 2 - 0/61
Stormtrooper lieutenant 3 - 0/61
Stormtrooper lieutenant 4 - 0/61
Stormtroopers 3 - 17/18 CT -1
Stormtroopers 5 - 14/18 CT -1
Stormtroopers 6 - 7/18
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X-34 1 - DESTROYED
X-34 2 - 38/40
Speeder truck 1 - 2/100
Speeder truck 2 - 4/100
Speeder bikes 1 - 30/40 CT -1
Speeder bikes 2 - 0/40

Consumption:

PC*Primary  |  Secondary  |  Weapon 3  |  Misc
Abbyblaster pistol 0/100  |  stun grenades 0/2
BITsniper blaster rifle 0/30  |  hvy blaster pistol 0/200  |  jetpack 0/10
Cadenhvy blaster pistol 0/200  |  blaster carbine 0/150
Faroklightsaber n/a  |  blaster pistol 0/100
Kaidablaster carbine 0/150  |  lt repeat blaster 0/150  |  jet pack 0/10
Samblaster carbine 0/150  |  PLX-2m missile launcher 1/18
*not all weapons listed
-amunition is either power packs (50 shots each), or energy cells (6 shots each) and are added together in your total - what is in the gun and the spare clips you have


Available Equipment (not on PC's):
3 Detonite
2 Manual Trigger
3 Medpacs
Grenades for Launcher on Arrow
+Frag Grenades (x5)
+Concussion Grenades (x5)


Initiative:
Kaida (+12) 32
BIT (+12) 31
Farok (+5) 21
Stormtroopers (+11) 18
Sam (+13) 16
Betty (+9) 14
Stormtrooper Commanders (+7) 14
Abby (+8) 13
Caden (+6) 10
Kresh and his people 10
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

 :ooc: Sorry to be a pain, can we have a brief recap of the previous round?  i'm kinda lost on the situation as it stands.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Telcontar

Agreed, and what is SO2?
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

:ooc: Okay... recap:

The vehicles had advanced to the bridge and then the commander grew uneasy. He sent two of the speeder bikes forward to scout while he moved out on the bridge; all other vehicles were ordered to stop. The remaining two speeder bikes orbited the trucks while the other SoroSuub took up a firing position south of the road.

That is when you all engaged.

BIT sniped the driver of the SoroSuub speeder on the bridge and killed him with one shot (stormtrooper 1).

At the same time, Abby moved the Arrow out to attack and hits one of the forward speeder bikes. She immolate him (stormtrooper 2).

Kaida flew out to engage one of the speeder bikes that orbited the two trucks and dealt it damage, but it is still flying (stormtrooper 3).

Betty fired a cannon at the other orbiting speeder and blew it out of the air (stormtrooper 4).

Sam fired on the forwad SoroSuub speeder and barely hit it, causing damage but not knocking it out.

Caden fires on the rear SoroSuub speeder and causes it damage.

Farok twirls his lightsaber into both the gunner of the rear SoroSuub speeder, as well as the vehicle itself causing both damage (stormtrooper 6).

Your Salliche rebels Teams 1 & 2 both move out and fire on both trucks causing minimal damage to the armored vehicles.

Team 3 fires on the forward SoroSuub speeder and destroy it - wounding the two near it (stormtrooper 5 and commander).

Team 4 fires on the last speeder bike that is forward of the bridge and cause it damage (officer 1).


SO1, SO2 and SO3 all stand for Stormtrooper officer - squad leaders. SC1 is Stormtrooper commander - the commander of the convoy.

SC1 and stormtrooper 5 bailed out of the forward SoroSuub when it took the missile from Sam. They are alive and injured.

The dead include:

Stormtroopers 1, 2, and 4.

The wounded include:

Stormtroopers 3, 5, and 6 along with Stormtrooper commander.

Now it is a new round with no surprise...let me know if you guys need more help.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Jingo

Kaida hunched over the bike's handlebars to make herself as difficult a target to hit. They had caught the imperials by surprise, but that wouldn't last. The scout trooper was now aware of her. She gunned her engines and felt the trees and branches whipping past as she moved behind the damaged speeder.

She swung behind him and fired her guns.

:ooc:
Move action: Follows the speeder bike
Standard action: Shoots
Swift: Aims if needed

Bike's Blasters w/ mods: 1d20+5 : 3 + 5, total 8

Damage: 4d4+4 : 4, 4, 3, 4 + 4, total 19

sdrotar

Caden knew that Farok needed to be close -- very close -- to engage.
It wasn't what he generally preferred, but if he could maneuver well, he'd make them a difficult target; the Imperials couldn't safely shoot at his speeder without a risk of shooting their own comrades.
He weaved his way between the vehicles as tightly as he could, firing as he did so.
The brambles just off the road might cover them when he came around for another pass, and any attempts to follow would drive their attackers into the waiting arms of Kresh's surprisingly-efficient men.
He twisted the throttle and didn't look back.

:ooc: Caden intends to zip in front of SO2 and SO3 on the map, and just behind the vehicle in front of those two, close enough for Farok to attack, while he fires as well. He'll look to curl around the left of the plant in front of the blue "B" on the map to come around in future rounds.
LOTR Characters:Dirnhael, Vári
ST Characters:Stonn, Ramos
SW Character: Caden Whitesun

GandalfOfBorg

BIT readjusts his aim and concentrates on the driver of the rear truck (w/ SO3).

:ooc:Deadeye, Careful Shot, and Point Blank Shot
BIT fires blaster 1d20+13 : 9 + 13, total 22

Damage 4d10+5 : 1, 9, 5, 10 + 5, total 30
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

#7
:ooc: Because you are reflecting both Careful Shot and Deadeye, I am going with the assumption that BIT uses 2 aim SWIFT actions to target the driver in the rear Truck. Like in round 1, the vehicle provides total cover but I am allowing the aim to reduce the total cover of the vehicle to Improved cover and then your sniper feat to reduce it further to standard cover*. All of which gives you a -5 penalty to your attack... so:

Trooper 7 (rear truck driver) has a REF defense of 19; BIT's roll of 22 -5 = 17... let me know if you want to use a Force Point to make your attack a success... otherwise, the shot is a miss.

Kaida misses her attack completely.

I need Farok's actions and then I can do all of the NPC actions. Remember, Caden goes after Farok, so if you want to take advantage of Caden's maneuvers, you will have to HOLD your attack until his initiative. This will permanently place Farok in the same init order as Caden.

*I want to clarify, too, why I am allowing these shots at NPC's inside a vehicle that provides TOTAL COVER - because they are drivers, there is obviously a windshield of sorts. It might be hardened, but it would be a weak point on the vehicle.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

 :ooc:
ok, gotcha ... yes, use an FP.
Force Point 1d6+0 : 3, total 3
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

#9
In the cab of the rear truck, the officer jolted at the sound of a loud crack and fizz. BIT's blaster rifle shot struck the thick, hardened glass of the vehicle and burned through it. The bolt found its next target not so unyielding - the driver's chestplate opened with searing fizz as the tibanna gas tore into his abdomen. The man's head and body went limp.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Okay... game is stalling out again. Tom has been away for a week, so I am going to do his actions...

MOVE - Leap off the back of the speeder
STANDARD - Move object to lift the SoroSuub speeder and slam it into the rear truck

Acrobatics test
:00: DC 15 acrobatics +5
Rolled 1d20+5 : 11 + 5, total 16


Use the Force [Move Object] v the SoroSuub
:00: DC 20 Use the Force +12
Rolled 1d20+12 : 3 + 12, total 15

I will roll damage dice in the next post, if successful


The speeder may make an opposed Grapple test against Farok's Use the Force [Move Object]
:00: DC above Grapple +15
Rolled 1d20+15 : 15 + 15, total 30


More to follow after dice rolls...
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Farok pushes up and off the back of the speeder as Caden accelerates between the trucks. The former Jedi does an aerial flip and lands on the ground while at the same time reaching out with the Force to grab the SoroSuub speeder. It is his intent to fling the damaged craft into the rear truck and cripple them both. Unfortunately, the speeder itself is too heavy.

Now dismounted, Farok sees the rear truck suddenly disgorge its occupants - a whole squad of Imperial Stormtroopers. In the cupola of the SoroSuub speeder, the gunner turns his cannon in the direction of where the sniper shots are coming in from and opens up. No longer surprised, the commander sees his men performing like the professional soldiers they are.




MOVE - all Stormtroopers move
MOVE - trooper 10 pilots the SoroSuub forward
SWIFT - set weapons to auto
STANDARD - troopers fire on all visible enemies they can see, which are Kresh's people, Kaida, Caden and Farok
:00: DC 10 or PC/NPC/vehicle REF Ranged blaster rifle +4 (3d8+1, 2x2 square) with autofire and Point Blank
each trooper engages the enemy down the line so that their fire overlaps

Trooper 24 aid another + rapport DC 10
Roll(1d20)+9: 3,+9 Total:12  SUCCESS gives a +4 bonus to Trooper 8

trooper 6 v BIT 1d20+4 : 8 + 4, total 12

dmg if successful / half if he at least hits a DC 10 4d10+1 : 1, 6, 4, 10 + 1, total 22

trooper 3 v Kaida's speeder 1d20+9 : 4 + 9, total 13

dmg if successful 4d10+1 : 5, 6, 6, 10 + 1, total 28

trooper 8 v point between 11&12 1d20+6 : 7 + 6, total 13

dmg if successful / half if he at least hits a DC 10 3d8+1 : 3, 3, 8 + 1, total 15

trooper 11 v Kaida 1d20+4 : 10 + 4, total 14

dmg if successful / half if he at least hits a DC 10 3d8+1 : 5, 2, 8 + 1, total 16

trooper 12 v point between 5&4 1d20+4 : 3 + 4, total 7

dmg if successful / half if he at least hits a DC 10 3d8+1 : 1, 4, 4 + 1, total 10

trooper 13 v point between 4&3 1d20+4 : 10 + 4, total 14

dmg if successful / half if he at least hits a DC 10 3d8+1 : 6, 1, 5 + 1, total 13

trooper 14 v point between 3&2 1d20+4 : 10 + 4, total 14

dmg if successful / half if he at least hits a DC 10 3d8+1 : 7, 3, 7 + 1, total 18

trooper 15 v point between 2&1 1d20+4 : 14 + 4, total 18

dmg if successful / half if he at least hits a DC 10 3d8+1 : 3, 3, 6 + 1, total 13


Okay... that is the north side of the road, let me resolve all this stuff and then I will post the southside attack
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

The ground around BIT suddenly flared into bursting chaos of fire and earth. On the north side of the road, Kresh's people suddenly discovered what it meant to be immersed in war.




Trooper 6 hits BIT for 11 damage

Trooper 3 misses Kaida's speeder

Trooper 8 hits 11 & 12 for full dmg - both kills - and half damage to TL2

Trooper 11 hits Kaida for 8 damage

Trooper 12 misses

Trooper 13 hits 4 & 3 for full dmg - both kills

Trooper 14 hits 2 for full dmg - kill

Trooper 15 hits 1 for full dmg - kill

Pretty gruesome attack for the first wave of fire... I may have to rethink this! :|

I am going to sit and watch some TV with my wife... maybe back tonight, but definitely tomorrow.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

 :ooc:
Ya it is pretty gruesome ... stormtroopers aren't supposed to even hit the broad side of a star destroyer with the muzzle placed firmly against the hull.  ;D
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

Quote from: GandalfOfBorg on Jun 21, 2013, 09:09 AM:ooc: Ya it is pretty gruesome ... stormtroopers aren't supposed to even hit the broad side of a star destroyer with the muzzle placed firmly against the hull.  ;D

:ooc: Well... I agree, but then I don't. The stormtroopers couldn't hit Han and Chewie as they ran through the halls of the Death Star, but they sure as heck could trounce the Rebel lines on Hoth. It all comes down to who they are shooting at as to how good they are.  :)

These are standard Non-heroic NPC troopers from the book, so I am not giving them anything they don't already have. Going to post the south side attack in just a liitle bit... stay tuned everyone.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]