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Wrath of the Weaver - Round 1

Started by Eclecticon, Jun 19, 2022, 06:51 PM

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Eclecticon

Jun 19, 2022, 06:51 PM Last Edit: Jun 20, 2022, 06:21 PM by tomcat
Situation: Having awoken one of the three Great Spiders of Mirkwood, the Fellowship of the Helm are fighting for their lives! 

Combat Advantage dice:
• Arbogast 2/2
• Esgalwen 1/1
• Grimbeorn 1/1
• Hathcyn 0/0

Situation Modifiers:
• The companions have the initiative, though only Hathcyn (with his long spear) or Esgalwen (with her bow) may attack until Tylquin comes down from the ceiling. 
• Four anchor strands remain undamaged. 

Physical Modifiers (complications):
• Tylquin's nest is in near-complete darkness, and she gains +2 to her Parry score. 

PC/NPC  :+~:PARRY  :<>:ARMOUR  :vv:HOPE  :<3:END  :-X-:STANCE  :##:STATUS
Arbogast
Esgalwen
Grimbeorn
Hathcyn
• 6 (:<|: +3)
• 9
• 4 (:<|: +4)
• 4 (Great Strength +3)
• 2d (:C|: +3)
• 1d (:C|: n/a)
• 2d (:C|: n/a)
• 3d (:C|: n/a)
• 7/16
• 11/14
• 8/12
• 10/13
• 26/26
• 27/27
• 31/31
• 29/29
Forward
Defensive
Defensive
Forward
normal
normal
normal
normal

ENEMY  :+~:PARRY  :<>:ARMOUR  :@:HATE  :<3:END  :csu:NOTES
Tylquin
 
• 7+2
 
• 3d
 
• 7/8
 
• 53/60
 

 

STANCES
:-X-:Forward
- action order 1

Close combat
TN 6+ parry
Forward
Maneuvers
:-->:Open
- action order 2

Close combat
TN 9+ parry
Open
Maneuvers
:<|:Defensive
- action order 3

Close combat
TN 12+ parry
Defensive
Maneuvers
:<->:Rearward
- action order 4

Ranged combat
TN 12+ parry
Must be 2 other PC's
in Close Combat; May not
use if outnumbered 2:1

Rearward
Maneuvers
:<>:From any Stance

Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level of opponents Athletics roll.
On success, may safely flee from the scene of combat
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Telcontar

Hathcyn knew that this fight would not be won by strength of arms. They could not defeat the spider on their own, but sue did not know this. The Longspear hoped that the audacity of their coming here and attacking her would have cast a seed of doubt in her confidence. Hathcyn sought to make that seed grew.

The Beorning stood to his full height, leaf bladed spear like fire even in the dim light of the wizard. He brought the silver rimmed ram horn of the mountain to his lips and blew a great blast. A sound not heard in the depths of the forest for perhaps an Age, if ever. The golden fox ring glittered and the warrior stood as if sprung from the tales of yore.

 :ooc: rolling Awe to drop her hate down.

Rolled 1d12 : 2, total 2

Rolled 3d6+1 : 1, 3, 1 + 1, total 6
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Telcontar

THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Eclecticon

Though the note of Hathcyn's horn is brief, and a slight-sounding thing in this drear and dreadful place, Arbogast lends his voice to his friend's efforts.  "You are undone, spider!" he shouts.  "We, who have ended one of the great beasts of the deep wood, will end you here today!" 


:ooc: Arbogast will use Battle to try the same thing (TN 19, because intimidating something like Tylquin is HARD!):
:00: 1d12 : 2, total 2
Rolled 5d6 : 4, 3, 5, 5, 5, total 22
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Jun 20, 2022, 03:32 AM #4 Last Edit: Jun 20, 2022, 03:41 AM by Eclecticon
:ooc: And whoop-de-do, Tylquin loses a whole Hate point.

On the other hand, I'll tag Arbogast's 'Hardened' trait for an AP. 

:csu: for that, and for Hathcyn's hope point from before the combat got started.
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

GandalfOfBorg

 :ooc: How many more strands need chopping?
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Eclecticon

:ooc: Well, there's four left.  How many need to be cut for Tylquin's spells to break?  Who knows?  Radagast might, but he's not answering questions at this time.
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

Words and horns were put to the test, but Tylquin would also need to feel their sting. Having replaced Nimronyn with her sturdy bow, Esgalwen loosed an arrow sighted on one of the beast's unblinking eyes.

Stance: :<->:
TN 21 longbow 4d
:00: 1d12 : 11, total 11
Rolled 4d6 : 5, 5, 4, 2, total 16

:dmg: 7   edge: 10  injury: 16
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Jun 20, 2022, 03:34 PM #8 Last Edit: Jun 20, 2022, 03:48 PM by tomcat
:ooc: Fuck! How many :~~: 's can we continue to roll!

I will spend a :vv: to make that a 22 success for 7 :<3: loss. :csu: (my local PC sheet copy is updated. I will update the Dropbox one as soon as more resources are used).
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Telcontar

The strands of the web seemed to drink up the notes of his horn. Failing to conjure up an image of Tulkas again ridding across Middle-earth Hathcyn lets the horn swing from it's cord. Now will be the time of spear work, and the courage if men.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Eclecticon

:ooc: Just waiting on Grimbeorn now, and then the fun starts.
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

GandalfOfBorg

 :ooc: Here comes the bear for strand #2...

 :00:
Axes - 1d12 : 11, total 11
Rolled 5d6 : 4, 3, 3, 6, 3, total 19


Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

GandalfOfBorg

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

Jun 21, 2022, 11:55 AM #14 Last Edit: Jun 21, 2022, 11:58 AM by tomcat
:ooc: Dudes... we're gonna die.

Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]