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Confrontation in the Gloom - Round 12

Started by Eclecticon, Jun 24, 2021, 08:33 PM

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Eclecticon

Jun 24, 2021, 08:33 PM Last Edit: Jun 27, 2021, 12:21 AM by Eclecticon
Situation: The Fellowship has vanquished the servants of the Shadow in their lair beneath Lake-Town.  But the news has come that one of its remaining thralls dwells in the household of the Master of Lake-Town, and is even now preparing to serve wine to the Council of the North.  Can the remaining companions arrive in time to prevent a terrible poisoning?

Combat Advantage dice:
• Arbogast 0/1
• Esgalwen 0/2
• Hathcyn 0/0
• Laeral 0/2

Situation Modifiers:
• The companions have the initiative. 

Physical Modifiers (complications):
• Footing is treacherous.  Any character struck with a Great or Extraordinary success must make an Athletics roll (at TN 5 + Endurance lost) or fall.  Characters on the raft receive a +4 bonus to their roll.  Characters can also use a called shot (TOR p 178) to perform a Pummelling Attack (Adventurer's Companion, p 111) to automatically knock their opponent into the water. 
• The platform is slippery, but broad enough that characters are not in danger of falling.

PC/NPC  :+~:PARRY  :<>:ARMOUR  :vv:HOPE  :<3:END  :-X-:STANCE  :##:STATUS
Arbogast
Esgalwen
Hathcyn
Laeral
• 6 (:<|: +3)
• 6
• 7
• 8
• 2d (:C|: +3)
• 1d (:C|: n/a)
• 2d (:C|: n/a)
• 3d (:C|: n/a)
• 10/16
• 10/14
• 8/13
• 9/12
• 0/26
• 27/27
• 11/29
• 20/28
Defensive
Defensive
Defensive
Rearward
unconscious
normal
unconscious
escaping combat

ENEMY  :+~:PARRY  :<>:ARMOUR  :@:HATE  :<3:END  :csu:NOTES
The Haunter of the Lakeshore
Bowman 1
Bowman 2
Bowman 3
Knifeman 1
Knifeman 2
Knifeman 3
Knifeman 4
Knifeman 5
Knifeman 6
Beorning Guard
Beorning Warrior
Wulfdan Broken-jaw
Lake-Beast
• 6
• 4
• 4
• 4
• 3
• 3
• 3
• 3
• 3
• 3
• 4
• 4
• 5
• 4
• 2d
• 1d
• 1d
• 1d
• 1d
• 1d
• 1d
• 1d
• 1d
• 1d
• 2d
• 2d
• 3d
• 2d
• 0/10
• 2/2
• 2/2
• 2/2
• 2/2
• 2/2
• 2/2
• 2/2
• 2/2
• 2/2
• 2/2
• 2/2
• 4/4
• 5/6
• 0/50
• 1/14
• 1/14
• 1/14
• 0/12
• 0/12
• 0/12
• 0/12
• 0/12
• 12/12
• 0/14
• 0/14
• 13/24
• 0/32
Fleeing
??
??
??
Dead
Dead
Dead
Dead
Dead
Fleeing
Dead (?)
Dead (?)
Fleeing
Dead

STANCES
:-X-:Forward
- action order 1

Close combat
TN 6+ parry
Forward
Maneuvers
:-->:Open
- action order 2

Close combat
TN 9+ parry
Open
Maneuvers
:<|:Defensive
- action order 3

Close combat
TN 12+ parry
Defensive
Maneuvers
:<->:Rearward
- action order 4

Ranged combat
TN 12+ parry
Must be 2 other PC's
in Close Combat; May not
use if outnumbered 2:1

Rearward
Maneuvers
:<>:From any Stance

Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level of opponents Athletics roll.
On success, may safely flee from the scene of combat
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

:ooc: Esgalwen will move to :-->: and attack the remaining Beorning as he comes out to meet her on the planks.

Her :+~: score will increase by +3 for her Skirmisher trait. I will give narrative based on the result of the attack. She will not attack two-handed, as that seems too aggressive while trying to balance upon thin planks. She will speak softly to the man as she engages, but I will fill out any other details after I see how well her attack goes.

TN 10 longsword 4d
:00: 1d12 : 6, total 6
Rolled 4d6 : 4, 5, 6, 3, total 18

:dmg: 9   edge: 8   injury: 16


"Your choice is foolish, though I know it is rooted in the Shadow that holds you. Know that I wish this could be different."

Nimronyn slices through the air.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: That is a 24 :%: success for 15 :<3: loss. If he doesn't die, he'll need to make a TN 20 Athletics roll to keep his footing on the plank.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

No joy does it bring Esgalwen to do violence to one coerced by the dark powers.  But neither does she, oppressed as she is by the sense of the sands of the glass running rapidly out, see any other option.  Nimronyn flashes in the torchlight before sending the torch, and a hand still holding it, tumbling to the shadowy water.  The man before her clutches his maimed wrist as he falls, and what his eyes behold Esgalwen cannot say. 

Bursting through the trap door, she flies through the empty warehouse above and the streets of Esgaroth, hoping against hope that Laeral has beaten her there. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

:ooc: Doug, if you want to try for some last-minute AP for healing the wounded, feel free.   :P
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

:ooc: I will certainly try...

not sure how many tests are needed and what TN's, but here are three rolls:

TN ?? healing 3d
:00: 1d12 : 2, total 2
Rolled 3d6 : 4, 4, 6, total 14

:00: 1d12 : 11, total 11
Rolled 3d6 : 5, 5, 5, total 15

:00: 1d12 : 11, total 11
Rolled 3d6 : 3, 1, 1, total 5
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Ooooo crap! That might have screwed a couple peoples' days!  (-D

Two :~~:'s, but maybe one 16 :%: success?
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Telcontar

 :ooc: "how did I confuse kingsfoil and poison ivy......
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

:ooc: Take an AP out of petty cash -Arbogast is fine, just badly stunned, and there's nothing much she can do for an arrow in the guts, but she wakes Hathcyn. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet