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Sebolto's door

Started by tomcat, Apr 26, 2012, 10:46 AM

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tomcat

BIT moved out of the tunnel through the now removed door and was again standing under sunlight. Three large trees grew before him, but their foliage was not enough to block the sky. The roar of a waterfall filled the air and BIT could see his was walking out onto a ridgeline cleft in the high stone walls that rose above. The ridge extended out some good 25' at a pointand then plummeted down into a swirling mist of foggy spray from a huge waterfall drop.

There was no one or no thing in sight, although there was a sniper blind above in the trees, but it was empty. BIT stepped down a few natural steps and out onto the ridge. If it were not for the fact that they had almost been killed just moments before, the scene would have been breathtaking.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

BIT keeps close to the rock wall and glanced around looking for a path or possible direction the guy went.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

sdrotar

Quote from: GandalfOfBorg on May 05, 2012, 02:43 PM
"This is where I come in," said BIT.   He shouldered his rifle and pulled out his blaster pistol.  "I'll report for you to advance.  If there are any problems... you'll know it when you hear it." 

"Be my guest," Caden said with a wave of his arm. "Good luck."
LOTR Characters:Dirnhael, Vári
ST Characters:Stonn, Ramos
SW Character: Caden Whitesun

tomcat

Boba Fett moved past Farok, too, exiting the small cave. The bounty hunter had his blaster up against his chest as he moved out onto the overlook. Behind him, Brim followed.

BIT moved down along the wall until he came to where it ended and he was able to look out over the canyon. A mountain rose behind him and made it so that the only path to follow was a thin ridgeline along its height. The ridgeline entered a natural cleft in the mountain's side which went back until it ended in stone. The river below filled the cleft's basin and created a tumult of swirling currents. The small path followed back until it too thinned down to a point where no one would want to walk along it without climbing gear. The only other thing BIT could see was a rope suspension bridge that hung out over the cleft from one side to the other. On the opposite side looked to be a small bunker made of a tanned stone or brick. Raising his scope to his eye, he looked to see any movement and he saw a Gran mercenary finishing the crossing of the bridge.

Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

"Its clear to the edge of the cliff," he reports back to the group.  Waiting for the Gran to disappear, he dives off the side of the cliff, activating his jetpack.  Skirting the cliffs, he stays low so as to not attract attention.  He crosses the river and comes up the cliff on the other side and lands, looking to secure it so the others can cross.  With rifle out now, he scans the area for surveillance tech or more guards.

:ooc:
Perception - Roll(1d20)+11: 20,+11 Total:31
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Telcontar

Farok so the new member of the group press forward to clear the area. He didnt question the new comers loyalty, in combat strange friends appeared, it was one of the known elements of the galaxy. Using this the time the new guy needed to clear the area the old padawan tried again to locate the Dark Jedi he knew was lurking somewhere in the vicinity.

UtF Sense Force
Rolled 1d20+10 : 18 + 10, total 28
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

sdrotar

Quote from: GandalfOfBorg on May 07, 2012, 08:09 AM
"Its clear to the edge of the cliff," he reports back to the group.

"The cliff?" Caden was incredulous.
"Forget the Grans and the Dugs; this whole damn planet's trying to kill us," he complained.
LOTR Characters:Dirnhael, Vári
ST Characters:Stonn, Ramos
SW Character: Caden Whitesun

tomcat

May 08, 2012, 06:20 AM #37 Last Edit: May 08, 2012, 06:26 AM by tomcat
:ooc: Hey Tom, I am not going to say that Farok knows what he is sensing, but for player knowledge, I don't want you to keep mistaking his senses as the Dark Jedi. Here is the description I gave you a while back on your first UtF success:

Quote from: tomcatFarok closed his eyes and reached out through the Force. He tried to center on any movements in the Force, any feelings... and he found them. Dark. Ugly. The kind of feelings that nightmares were drawn from. In his mind shadowy shapes loped toward him and each had burning yellow eyes.

Interpret as you will...  ;)




Farok reached out once more and attuned himself with the Force. He breathed softly and listened to the living planet around him. It was alive and bright within the Force and the living energy moved in patterns and colors that became almost a map, or a vision of what was before them. But it was the shadows that moved amongst those bright spots that Farok searched for, and some were darker than others. He took another deep breath and let himself go a bit further and then they appeared. It was as if he saw giant crawling spider-shapes moving within the Force - dark and evil and within the shadows peering eyes glowed yellow.

The former jedi felt a bright spot, a warmth that he recognized within the Force as friendship, if not companionship. The spot of warmth was BIT, their new ally, and Farok felt him at his distance away across the canyon. Unfortunately for the mercenary, the dark-shapes loomed near and over him!

BIT landed softly upon the alternate cliffside and looked at the small structure. It was simple and appeared to be made of brick covered in a stucco plaster to keep the rain waters from permeating the cracks. There was an evident long, thin window on its face that looked out over the canyon and the rope bridge. It offered perfect vantage and protection for any defenders that might be within, but it had no glass or other source of closure. The building was nothing more than a guard bunker that offered ample protection but meager comforts. Across from him, BIT could see where the bridge extended from and it was another bunker like the one he stood near tucked in an elevated rise on the side of the canyon.

On the opposite side, Fett moved towards the ridgeline from which BIT had jumped. He approached the small edge carefully and sighted across the canyon with his carbine. It was efficient enough to cover BIT and to see if the merc had any approaching enemies, but the bounty hunter knew he needed to get over there. He thought about expending some of his own jetpack fuel, but decided no for the moment. They had a man in place there and he figured it better to save the precious fuel and just cross the bridge. Keeping his blaster aimed, he started down the ridgeline.

Behind him, Caden, Kaida and finally Logar made their way out onto the shelf.




Consumption:

PCPrimary  |  Secondary  |  Weapon 3  |  Misc
BITsniper blaster rifle 6/30  |  hvy blaster pistol 0/200  |  jetpack 3/10
Brimlightsaber n/a  |  holdout blaster 0/12  |  frags 2/3
Cadenblaster carbine 2/50  |  hvy blaster pistol 5/200  |  frags 0/2
Faroklightsaber n/a  | 
Kaida*blaster carbine 7/150  |  lt repeat blaster 0/150  |  frags 0/3
Logar*blaster rifle 33/150  |  hvy blaster pistol 0/50  |  frags 1/8
Fett*blaster carbine 36/150  |  flamethrower 0/5  |  missiles 1/4  |  jet pack 2/10
*not all weapons listed
-amunition is either power packs (50 shots each), or energy cells (6 shots each) and are added together in your total - what is in the gun and the spare clips you have


Equipment:
Brim - hold-out blaster with 2 energy cells, lightsaber, 1 frag, 2 medpacs
Caden -  heavy blaster pistol with 3 spare power packs, hold-out blaster, 2 frag grenades, combat gloves, pocket scrambler, utility belt (3-day food supply, 3 medpac, tool kit, power pack, energy cell, glow rod, comlink, liquid cable dispenser), medical kit, all-temperature cloak, datapad, credit stick
Farok - lightsaber, baton, 2 medpacs, back pack, 2 blaster pistols
Kaida - blaster carbine, heavy blaster pistol, hold-out blaster with spare energy cell, light repeating blaster with 2 spare power packs, 3 frags, shadowsuit and helmet, 2 concealed holsters, all-temperature cloak (unless armor makes it useless), basic datapad, binder cuffs, comlink, liquid cable dispenser, 4 medpacs, mesh tape, pocket scrambler, 5 ration packs, 2 computer spikes (+2), security kit, credit chip
Logar - blaster rifle, DH-23 "Outback" blaster pistol, heavy blaster pistol, 8 frags, vibrobayonet 3 spare energy cells, modified clone trooper armor (+6 armor, +2 Fortitude, helmet package), field kit (2 condensing canteens, sunshield roll, 7 day food supply, 24 filters, 12 atmosphere canisters, 2 glow rods, 2 breath masks, all-temperature cloak), 3 medpacs


Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Telcontar

May 08, 2012, 06:42 AM #38 Last Edit: May 08, 2012, 10:35 AM by Telcontar
Farok immediately activated the comlink affixed to his cowl.

"There is danger ahead. Bit, watch yourself I think they are Spiders, big ones."

:ooc: EDIT: on looking at the map and Tomcat's description I have changed my post. I assumed we were in a lush jungle setting still.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

GandalfOfBorg

BIT double-clicked his comlink in acknowledgement and proceeded cautiously towards the bridge.  He wanted to be sure it wasn't booby-trapped before the others crossed.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

sdrotar

Quote from: Telcontar on May 08, 2012, 06:42 AM
Farok immediately activated the comlink affixed to his cowl.

"Danger in the trees. I think they are Spiders, big ones."

"I hate this planet," Caden mumbled, adjusting his carbine to the treeline.
LOTR Characters:Dirnhael, Vári
ST Characters:Stonn, Ramos
SW Character: Caden Whitesun

Telcontar

The one armed man ignited his lightsaber and followed after his companions.

"All planets kill, this one just seems to be very vocal about it."
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

:ooc: Matt, how do you want to proceed to the bridge? It is tied off on the second story of the small structure that you stand beside.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

 :ooc:
Ah ok, still trying to reconcile the picture of the place in my head.  Into the building he goes.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Telcontar

Farok stepped out on to the plateau that the rest of his companions occupied. He marveled at all the water that he saw before him, the sun dried desert creature had grown accustomed with all his time living with and adopting the attitudes of the Sand people and other Waste dwellers to hold water in high regard. To them water was a blessing, a currency, and something to war over. Here the one armed man saw it has he had years ago, a natural wonder and an integral part of a planet not at war with itself for its use.

Releasing the light saber it dropped from his good hand, went out, and hung from its tether on his wrist. Reaching into his cloak he removed another cigar. Those he carried with him had greedily sucked up the moisture in the planet and had become almost wet to the feel of the desert warrior. Placing it between his teeth he didn't light it. The comforting taste of the tobacco was there none the less and he didn't have to fight to keep it burning in this wet place.

Looking again at the waterfall he felt a desire to show Masaaraq the beauty of this planet and in his thoughts he then remembered the time of his younger years at the side of his master, seeing places like this for the first time. Those happier thoughts quickly drifted to their last mission together on Ruusan and the one armed man scowled. Igniting his light saber he moved to catch up with his companions and to combat the new terrors their foes and this planet conjured to stop them.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18