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Trails into Mirkwood

Started by tomcat, Jan 09, 2019, 11:20 AM

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Eclecticon

Quote from: tomcat on Jan 19, 2019, 06:48 AM:ooc: Going with the assumption that a campfire would be dangerous at night. Let me know if I am incorrect, and I will update my narrative above.
:ooc: It may become a question with tactical import, so are we happy to say that efforts were made to build a fire, but (unless anyone as Fire-making as a Speciality) it's too damp to get wood to do much but smoulder - there's technically a fire, but it's throwing out a lot more smoke than heat or light? 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Telcontar

 :ooc: i had asked earlier if Grimbeorn told us about what he had seen because it would have changed probably our standard layout.

Id say this current incident would mean that we would in the future have some mechanism for light in the future and maintain two guards.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Paladin003

Anar's character sheet

Eclecticon

:ooc: When you put his stats into the Character thread, just remember that his Valour has increased to 2 and he has his fancy-pants hauberk. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

:ooc: Paladin, I need you to make a post in the TOR characters thread with just your PC name in the body.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

 :ooc: Ah yes, had to go back to see what you asked about and when... Yes he relays what he saw and his supposition of who it was.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Paladin003

Y
Quote from: Eclecticon on Jan 21, 2019, 01:09 PM:ooc: When you put his stats into the Character thread, just remember that his Valour has increased to 2 and he has his fancy-pants hauberk. 

This was just his original I found. I keep that in mind!

tomcat

:ooc: Okay, we will go with the assumption that a smouldering fire is in a small dugout giving off a little light.

The companions are all looking at tree trunks where Anar said he saw something. Is there anything you guys want to do?

Just an FYI, Eomund will be heading back to Rhosgobel and on to his own business.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

:ooc: I'm a tad unclear - are Grimbeorn and Arbogast even awake?
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

Quote from: tomcat on Jan 20, 2019, 05:13 PMThe Beorning tried to discern the Dwarf from the utter darkness.

"Hathcyn, do you see it?" whispered Anar.

It was Eomund who replied, "What are you doing, Dwarf?"

Anar was still sprawled over the Rohirrim, his axe clutched in his hand.

"It is there!"

The Beorning now stood near and the remaining two were waking. "What is there?"

They all stared at the darkness but all that could be seen were the tall tree trunks.



:ooc: yes
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Telcontar

Hathcyn had little trust in this forest, and doubted everything that it showed him as truth. He took seriously the observations of the dwarf.

"Anar, your folk are accustomed to the dark, so it was unlkiley a shadow. Little enough light comes through here as it is. Tell us what you saw."

Hathcyn stands gripping his spear in two hands and thrusting the point away from the small group.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

Anar turned to Hathcyn, his face slightly aglow from the sputtering fire and looking somewhat shocked, "May my beard fall out, but I saw a tree look at me! I have seen orcs. I have seen trolls. I have even seen the accursed spiders that dwell in these woods, but it was not one of them. I would swear to it."
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Telcontar

"Arbogast...." Hathcyn was unsettled, for he used the given name of the woodman instead of his title. In other circumstances he would have recalled that some folk, the woodman included, were relectant to hear their names thrown about.

"What devilry of the wood is this? Have you heard such a thing?"
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

:ooc: I edited previous posts to have a campfire burning, but still going with the idea that outside the sparse light, the wood is pitch as black.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

Jan 24, 2019, 09:06 PM #59 Last Edit: Jan 25, 2019, 12:01 PM by Eclecticon
"Stones have been said to move in this place, and trees to speak," Arbogast answers.  "In truth, I know not whether such things are true, or the product of darkness-oppressed eyes, for the Shadow lies heavy beneath these boughs.  But there is a creature that dwells within the wood, and I have seen with mine own eyes the seemings it weaves.  Shuddersome thought though it is, it may be that this creature is here, and is weaving false signs to draw us deeper into its domain." 

He shakes his head.  "My kinfolk are still lost, and I shall not turn homeward without sure sign of their fate, but we must assume that a trap is being baited and set for us." 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet