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Trouble with Trolls - opening volleys [redux]

Started by tomcat, Feb 15, 2016, 01:19 PM

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tomcat

Situation: The company has traveled to the troll hole only to find it with one more occupant. Battle is engaged when the creature is called out...

STONE TROLLS

Combat Advantage dice rolls:
Arbogast rolled a 13 - fail
Bandy rolled a 9 - fail
Rorin rolled a 11 - fail

Situation Modifiers:
• Company has initiative

Physical Modifiers (complications):
• heavy rainfall (moderately hindered) - TN's all increased by +2
• ranged combat against trolls easier - TN's against Trolls is decreased by -2


PC/NPC PARRY ARMOUR HOPE [HATE] ENDURANCE
Arbogast
Bandy
Rorin
6 (shield +3)
9 (shield n/a)
4 (shield n/a)
1d (headgear +1)
1d (headgear n/a)
5d (headgear n/a)
14/16
18/18
10/10
0/26 Miserable
0/22 Miserable
0/34 Miserable
Troll [Lurg]
5
3d
5/5
7/72
STANCETN (+parry)PC / LM-NPCOptions...
Forward - action order 1
Close combat
TN 6+noneIntimidate - may forgo attack and make Awe or Battle roll to remove 1 or more Hate from enemies on success; fail PC loses 1 Hope
Open - action order 2
Close combat
TN 9+noneRally - may forgo attack and make Inspire or Song roll, restore 1 or more Encumbrance to all PC's on success; fail PC loses 1 Hope
Defensive - action order 3
Close combat
TN 12+RorinPrepare Shot - spend an entire round aiming shot, if your attack succeeds in the next round, you achieve a Called Shot
Rearward - action order 4
Ranged combat
Must be 2 other PC's in Close Combat
May not use if outnumbered 2:1
TN 12+BandyProtect Companion - choose a companion in Open or Forward, if they are hit you may spend 1 Hope and become the target of the attack instead
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Paul, I will need Arbogast's starting stance.

You guys get opening volleys. The troll does not have any missile weapons.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Telcontar

 :ooc: do I get one or two opening volleys? Page 171 says distance may allow for 2 volleys instead of one. Even though the distance is not long Bandy is knocked and anticipating the attack and we are in position to Ambush the troll.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Eclecticon

As the troll charges forward, Arbogast's grip on the stony ledge slips.  He skids several feet down the hillside with a clatter easily audible over the rain.  The new troll slows to look for the source of the sound.  As it does, Arbogast hefts his spear and hurls it, half blind, at the mountainous form before him. 


:ooc: Here goes nothing! I'm in Open stance for the moment. 

Spear roll:
Rolled 1d12 : 9, total 9
Rolled 2d6 : 6, 2, total 8
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

:ooc: Ooh, I think that's a potential wound!  Sorry I can't post the spear stats - I'm on the train into work at the moment and don't have them available.
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

:ooc: Tom, I am only going to allow one - for the primary reason that I don't think Lurg is going to last that long against you guys. With your best-of-two feat die, you're given great odds to get piercing hits and it only takes two to kill this thing.  ;)  ;)

Paul, your character sheet should be available online, too...but your weapon stats are:
Damage 5, edge 9, injury 14

Lurg takes 7 Endurance loss due to your Great success and he needs roll a Protection test:

TN 14 armour 3d
:00: 1d12 : 7, total 7
Rolled 3d6 : 6, 4, 2, total 12

 
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

Quote from: tomcat on Feb 15, 2016, 09:47 PM :ooc: Paul, your character sheet should be available online, too...but your weapon stats are:
Damage 5, edge 9, injury 14

Oh, I know where to find it.  Trying to make sense of it on my tiny phone screen is another matter.  :P
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Telcontar

Bandy took no notice of the falling rocks or the skidding woodman, his focus was now on the task at hand. Despite the rain the Hobbit loosed his arrow, and then in the bound of a rabbit, drew and loosed again.

Rolled 1d12 : 6, total 6

Rolled 1d12 : 1, total 1

Rolled 3d6 : 2, 6, 2, total 10


Dmg 7 injury 10+

Rolled 1d12 : 5, total 5

Rolled 1d12 : 6, total 6

Rolled 3d6 : 4, 4, 3, total 11
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Telcontar

Two hits from the Rearward for 14 endurance, no protection test.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

:ooc: Hey Tom, both of your hits missed.

To hit in opening volleys, you need to roll a TN 12 + Parry  -or- a 17. Let me know if you want to apply hope to either attack.

The one is a Great Success so it does 9 Endurance damage.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Telcontar

Parry, right.
Roll two was a 17 (11+6) so that should be a hit, and the other a 16, so I'll burn a point of hope to hit.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

:ooc: Oops, yea - your second attack was a hit.

Okay on the Hope point  :csu:

Total damage is 16
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]