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Freeing Esgalwen - Round 2

Started by Eclecticon, Aug 12, 2024, 07:21 PM

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Eclecticon

Situation: The companions have been discovered before their ambush on the guards outside the farmhouse could be sprung. 

Combat Advantage dice:
• Gwaithlim 0/0
• Hathcyn 0/0
• Luindîs 0/0

Situation Modifiers:
• The Fellowship has the initiative.

Physical Modifiers (complications):
• None

PC/NPC  :+~:PARRY  :<>:ARMOUR  :vv:HOPE  :<3:END  :-X-:STANCE  :##:STATUS
Gwaithlim
Hathcyn
Luindîs
• 7 (:<|: n/a)
• 7 (:<|: n/a)
• 5 (:<|: n/a)
• 3d (:C|: n/a)
• 3d (:C|: +4)
• 1d
• 12/13
• 14/14
• 12/12
• 30/30
• 29/29
• 27/27
Rearward
Open
Rearward
normal
normal
normal

ENEMY  :+~:PARRY  :<>:ARMOUR  :@:HATE  :<3:END  :csu:NOTES
Taller guard
Knot-bearded guard
Red-cloaked guard
Beardless guard
• 5
• 5
• 6
• 5
• 2d+2
• 2d+2
• 3d+2
• 1d
• 0
• 0
• 3
• 1
• 0/17
• 0/17
• 10/19
• 16/16
DEAD
DEAD

STANCES
:-X-:Forward
- action order 1

Close combat
TN 6+ parry
Forward
Maneuvers
:-->:Open
- action order 2

Close combat
TN 9+ parry
Open
Maneuvers
:<|:Defensive
- action order 3

Close combat
TN 12+ parry
Defensive
Maneuvers
:<->:Rearward
- action order 4

Ranged combat
TN 12+ parry
Must be 2 other PC's
in Close Combat; May not
use if outnumbered 2:1

Rearward
Maneuvers
:<>:From any Stance

Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level of opponents Athletics roll.
On success, may safely flee from the scene of combat
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

As Gwaithlim motions toward the farmhouse door, cries come from the fields and the figures working there begin to run, most for the safety of the tree line but two, a man and a woman, toward the house from which, with a banging of the door, two more guards emerge.  The first is helmed and clad in a bright scarlet cloak that he shoves to one side to draw a keen-edged sword.  The second is a beardless youth who nocks an arrow with the sureness of one long-accustomed to the act. 

In the smoky dimness within the hut, Esgawlen, still bound and gagged, watches as terrified hands grip a knife and hopes that, whatever else happens, it will prove to be sharp...
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Telcontar

"Throw down your blade knave, the Thegn of the Green Stone land has come for his war-chief!"

The Beorning quickly scanned the room. Now sure that they had indeed captured Ætheldreám and they were men of his rival by deed and oath he set into them.

Rolled 1d12 : 9, total 9

Rolled 4d6 : 1, 2, 1, 3, total 7
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Telcontar

That should have also indicated he was in an Open Stance. That's a protection teat if it hits.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Eclecticon

:ooc: No problems re the hit (I'm assuming on the red-cloaked guard) but I'll just make it clear that you're still outside the farmhouse.  I've included the aside about what Esgalwen sees for atmosphere.   ;)
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

:ooc: Oh yeah - a Protection test!

:00: 1d12 : 11, total 11
Rolled 3d6+2 : 3, 2, 5 + 2, total 12
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Hathcyn's blow is swift and sure, slipping with great cunning past the red-cloaked man's guard to force the breath from his belly.  But no weak link can the Longspear find in his foe's well-wrought mail, and with fury in his eyes the man presses his own attack. 

Luindîs, watching from afar, sees the young bowman preparing a shot.  Not today, child! she thinks to herself as she beats him to loosing the first arrow...


:ooc: Luindîs attacks the beardless guard (TN 17):
:00: 1d12 : 5, total 5
Rolled 3d6 : 1, 4, 4, total 9
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

... but, hasty as it is, her shot goes wide, flying through the darkened doorway.  Within, Esgalwen's captor leaps, startled, as an arrow streaks in to embed itself in the side of a wooden oat-crock. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

GandalfOfBorg

Gwaithlim rushes to the hut to cover the others from where the fields were while the others deal with the remaining guards and rescue Esgalwen.  The whole situation seems utterly odd to him.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Eclecticon

Neither Hathcyn's words nor his spear afright the red-cloaked man, who bellows "the Hill and the King!" as he buffets the Foresthelm with his sword.  Nearby, the boy-archer takes aim at Gwaithlim as the man running from the fields cries "no!". 


:ooc: They fight back!
Red-cloaked guard
:00: 1d12 : 3, total 3
Rolled 2d6+5 : 3, 3 + 5, total 11


Beardless guard
:00: 1d12 : 8, total 8
Rolled 3d6 : 2, 1, 5, total 8
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

But the Elf, alert to the threat, steps aside before the shaft can reach him and fox-blooded Hathcyn is likewise feet of foot, never moving quite where his foe expects. 

Within the house, Esgalwen frantically tugs at her bindings seeking any looseness that might be found.  "Stop!  Please stop!" her captor cries.   
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet