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Blood Moon Raiders - round 1

Started by tomcat, Oct 31, 2016, 05:15 PM

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tomcat

Situation: The company has hunted a group of Blood Moon raiders through the night. Battle is engaged with the coming dawn...

Blood Moon Raiders

Combat Advantage dice:
• Arbogast - 2 dice
• Esgalwen - 1 die
• Grimbeorn - 1 die
• Rorin - 3 dice (used 2/3)


Situation Modifiers:
• The Company has initiative [TBD]

Physical Modifiers (complications):
• none


PC/NPC PARRY ARMOUR HOPE [HATE] ENDURANCE
Arbogast
Bandy
Esgalwen
Grimbeorn
Rorin
6 (shield +3)
9 (shield n/a)
6/9 [skirmisher] (shield n/a)
6/9 [giant strength] (shield +4)
4 (shield n/a)
2d (headgear +1)
1d (headgear n/a)
1d (headgear n/a)
none (headgear +1)
5d (headgear n/a)
14/16
16/18
10/12
12/12
9/10
22/26
22/22
23/27
31/31
18/34
Raider commander (man)
Raider archers (men) 1
Raider archers (men) 2

Raider archers (men) 3
Raider archers (men) 4
Raider archers (men) 5
Raider warriors (men) 6
Raider warriors (men) 7
Raider warriors (men) 8
Raider warriors (orcs) 9
Raider warriors (orcs) 10
Raider warriors (orcs) 11
Raider warriors (orcs) 12
Raider warriors (orcs) 13
Raider warriors (orcs) 14
Raider warriors (orcs) 15

5 (shield +3)
3




4


4 (shield +2)
3d (headgear +4)
2d




3d (headgear +1)


2d
4/4
1/1




2/2


3/3
DEAD
DEAD
DEAD
14/14
14/14
14/14
DEAD
14/14
14/14
9/16 (Arbogast)
8/16
8/16
DEAD
DEAD
DEAD
DEAD
STANCETN (+parry)PC / LMCOptions...
Forward - action order 1
Close combat
TN 6+EsgalwenForward Stance maneuvers
Open - action order 2
Close combat
TN 9+Arbogast,
Grimbeorn,
Rorin
Open Stance maneuvers
Defensive - action order 3
Close combat
TN 12+noneDefensive Stance maneuvers
Rearward - action order 4
Ranged combat
Must be 2 other PC's in Close Combat
May not use if outnumbered 2:1
TN 12+BandyRearward Stance maneuvers
Any
Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level
of opponents
noneMay safely flee from the scene of combat

MASS COMBAT
:~~: One of the Woodmen is slain. If rolled again in the following round, Geirbald is gravely wounded.
1, 2The allies are hard-pressed to hold the enemy back. One of the Woodmen is wounded – or, if any are already wounded, then that one is slain. The defensive circle is being pressed - if this is rolled again, the raiders also slay a horse.
3 - 5The Woodmen hold their line and keep fighting.
6, 7The allies fight bravely, pushing the enemy back. Black raider blood spills across the field. If this result is rolled twice in a row, then the allies slay one of the raiders!
8One of the raiders is slain.
9Two of the raiders are slain.
10Three of the raiders are slain.
:g:Four of the raiders are slain.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

With terrible surprise, the arrows of the Company hissed into the ranks of men and orcs. The shafts thudded into the ground, but also into flesh taking one raider's life before he could even rise to the screams of his companions. The leader of the group reeled in pain as a pair of arrows, skillfully winded by the Hobbit, pierced through his flesh. Even as he attempted to call out orders, the remaining companions smashed into the small host - their ambush a devastating success.

Her bow discarded, Esgalwen charged in to a forward position with Nimronyn flashing brightly over her head.

:ooc: Okay, for the rest of this battle Geirbald and his men will operate from the Mass Combat table.
mass combat roll 1d12 : 12, total 12


Esgalwen will attack a warrior (man)
TN 10 longsword 3d shadow bane 1d
:00: 1d12 : 1, total 1
Rolled 4d6 : 3, 4, 5, 5, total 17

:dmg: 7   edge: 9   injury: 18
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Wow! This might be brief...

Geirbald and his people roll a :g: and kill 4 orcs

Esgalwen hits for 7 END loss against warrior (man) 6 killing him.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

 :ooc: Can Grimbeorn find the leader/chieftain in the fray?
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

Arbogast stands shoulder to shoulder with Geirbald's followers as they advance.  Though small, their shieldwall holds strong as the orcs crash upon it.  Arbogast has enough time to see bright steel flash in the dawn, and orcs fall to either side of him.  Then one of the creatures is upon him, snarling at the scent of Mannish blood.  He shoves Lafdag's shield forward, throwing the orc off balance before its strike can fall, then calmly aims a blow of his own. 


:ooc: Axin' it, as described:
:00: 1d12 : 5, total 5
Rolled 4d6 : 5, 4, 3, 2, total 14
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

:ooc: I'm in Open stance, as usual. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

GandalfOfBorg

Grimbeorn charges into the mess left by the initial volley, warding off errant blows and ducking the occasional arrow.  He finds the leader in the middle of the din, bloodied by one of his companions arrows.  He roars a challenge, "Let us finish this!" and clashes with the head man.

 :ooc: Grimbeorn moves to Open stance and performs a Targeted Strike with his bonus dice.  Parry goes to 19 (9 [base] + 6 [attr] + 4 [shield]).
 :00:
Axes -  1d12 : 7, total 7
Rolled 3d6 : 6, 3, 2, total 11

 :dmg: 7; edge: 10; injury: 18
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

disench4nted

The sight of orcs working alongside men boiled Rorin's blood. As he charged into the fray, he saw two of the remaining orcs standing shoulder to shoulder stepping back from the onslaught. Rorin's practiced eye analyzed their shoddy armor and form and as expected, their armor and shields were thick but worn and wielded carelessly. Orcs were nothing if not predictable.

 :ooc:
Rorin will start in Forward Stance and will use a Sweeping blow against Orc Warriors 10 and 11.

TN 12 Sweeping Blow (subtract 2 dice)
Rolled 1d12 : 2, total 2
Rolled 2d6 : 4, 5, total 9

:dmg: 8    edge: 9    injury: 18

disench4nted

 :ooc:
I'll add one of my remaining advantage dice to the attack
Rolled 1d6 : 1, total 1

tomcat

#10
:ooc: Arbogast hits with a 19 success against TN 15 for 7 END loss

Grimbeorn hits with a 18 great success against a TN 17 for 13 END loss

Rorin fails with a 12 against TN 15 (unless he wants to spend a Hope)

Just need Bandy and I will make the enemy attacks
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

disench4nted

 :ooc:

Shouldn't the TN for Rorin be 12? He is in Forward Stance for a base TN of 6 plus the orc's parry of 6 right?

If that's not the case, then I'd like to retract the advantage die use and burn a hope.

Telcontar

Bandy saw that his companions had moved forward and closed with the raiders. He took careful aim so as to not hit any of his friends and comrades and let fly with another arrow.

Rolled 1d12 : 4, total 4

Or
Rolled 1d12 : 7, total 7


Rolled 4d6 : 6, 1, 5, 5, total 17
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

:ooc: Oops! Sorry, Steve - I read your stance but put you in Open. Yes, you are correct. Rorin hits for 8 END loss

Bandy hits all TN's, so what was he attacking? He has a great success, too, so 9 END loss.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Telcontar

#14
The leader Is dead so one of the archers.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18