News:

Welcome to RPG.avioc.org!! If you have a story to tell or want to join one, you have come to the right place!

Main Menu

To fight the dead - round 1

Started by tomcat, Aug 16, 2016, 03:23 PM

Previous topic - Next topic

tomcat

Situation: The companions have entered the barrows with Ceawin. The Master of Sunstead has been waylaid and the companions now face those that inhabit hallows...

BARROW-WIGHTS

Combat Advantage dice:
• Arbogast, Bandy, Esgalwen, Grimbeorn, Idunn, Rorin - all have 1 Success die to use on ANY check while in the barrow.
• Bandy 2 Success dice to use against Corruption or Fear; may extend these dice to other players, through inspiration of their own.
• Grimbeorn 2 Success dice to use against Corruption or Fear; may extend these dice to other players, through inspiration of their own.

Situation Modifiers:
• Company has initiative

Physical Modifiers (complications):
• none

Tactical Situation
• Arbogast - currently engaged with the Barrow King


PC/NPC PARRY ARMOUR HOPE [HATE] ENDURANCE
Arbogast
Bandy
Esgalwen
Grimbeorn
Idunn
Rorin
6/9 [woodcrafty] (shield +3)
9 (shield n/a)
6/9 [skirmisher] (shield n/a)
6/9 [great strength] (shield +4)
6/9 [woodcrafty]
4 (shield n/a)
1d (headgear +1)
1d (headgear n/a)
1d (headgear n/a)
none (headgear +1)
2d (headgear n/a)
5d (headgear n/a)
10/16
16/18
10/11
7/12
12/15
8/10
16/26
22/22
25/25
31/31
25/25
34/34
Wight-King
Wight 1
Wight 2
7
4
4
2d+10
2d+8
2d+8
7/9
6/6
5/6
65/70
54/54
54/54


STANCETN (+parry)PC / LMCOptions...
Forward - action order 1
Close combat
TN 6+ArbogastForward Stance maneuvers
Open - action order 2
Close combat
TN 9+tbdOpen Stance maneuvers
Defensive - action order 3
Close combat
TN 12+tbdDefensive Stance maneuvers
Rearward - action order 4
Ranged combat
Must be 2 other PC's in Close Combat
May not use if outnumbered 2:1
TN 12+noneRearward Stance maneuvers
Any
Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level
of opponents
noneMay safely flee from the scene of combat
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

#1
:ooc: bringing Arbogast's results forward from the end of the last thread -

• he fails on his Battle roll, so no bonus success dice
• he hits the Wight-king for 5 END loss and disarms the monster


Bandy heard the clatter of steel on stone and wondered as to what he would find when he caught up to Arbogast. The hobbit quickly moved ahead of his companions as his small form allowed for easy passage through the burrowed holes.

If the undead face could show expression, then Arbogast saw it when his axe struck the thing's melee hand. The old notched sword was knocked from the fleshless fingers and skittered far across the barrow chamber. Still, the Wight-king did not falter and it raked with its terrible claws.

TN 12 chilling touch 3d+10
:00: 1d12 : 5, total 5
Rolled 3d6+10 : 2, 3, 2 + 10, total 17

:dmg: 10   edge:  :~~:   injury: 18
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

The Wight-king grabbed at Arbogast's throat, the old nails digging into the flesh, as it did. What was worse was the undead cold that emanated from its touch, freezing Arbogast to his very heart. The pain was intense and the dead king's grip was like a vice.

The Fire-watcher felt himself being hoisted up and then he was tossed backwards. He thumped hard against the barrow's stone wall - the wind knocked from his chest - but the man managed to keep his feet.

:ooc: The wight hits for 10 END loss
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Telcontar

Should The group should have 1d for my song earlier?
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

 :ooc: Can I give Esgalwen the sword and still attack?
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

:ooc: Sure, you can give it to Esgalwen - but just know that you guys cannot enter the fray until the third round. You guys are maneuvering the warren of passages.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]