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OOC THREAD

Started by tomcat, Apr 21, 2015, 02:01 PM

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Telcontar

I'm afraid I am fresh out of ideas for a Fellowship undertaking here. Bandy will be no good that the mine job.
THE GAME MUST GO ON!

Jephthah Crowe
Inspector REP-DET

Eclecticon

Take Hartfast as a Patron?  Bandy has had the most direct, on-camera interaction with the man. 
The mind is its own place, and in itself
Can make a heav'n of hell, a hell of heav'n.
    - Milton

Eclecticon

Quote from: tomcat on Mar 12, 2016, 12:22 PM:ooc: I will post tonight, guys. It's been a busy week.
I think we frightened him off, guys.  Let's all try to look friendlier! 
The mind is its own place, and in itself
Can make a heav'n of hell, a hell of heav'n.
    - Milton

tomcat

No worries! Believe me, I am always here.

Sometimes when I get inundated with other things I lose my thoughts on the games and need a little time to work up my Loremaster mojo. There will be a post today, once I get to my office.
Wylde  :<3: 5    :**: 6    :5=: [ :d12: :d10:] 2

Eclecticon

Quote from: tomcat on Mar 30, 2016, 03:14 PM:ooc: Cool!

I have attached the maneuvers by stance that were proposed. You guys read through them and give me some thoughts.
I don't have a problem with most of these.  I think Second Wind is perhaps a little too generous, given how important the long-term endurance/fatigue balancing act is - I envision unethical PCs getting into an easily-won fight just to recover some endurance!  I'd halve it - two endurance on a basic success, three on a great, basic Heart rating on an extraordinary. 

Many of the rest simply duplicate what can already be achieved with called shots using particular weapons, but not as well as a standard called shot.  This still leaves some niche protection and gives people a reason to use a spear rather than an axe (or whatever), so I don't see it as a problem. 

I can see Arbogast making regular use of Command.  In fact, given that he doesn't hit particularly hard (when he hits at all), it may be the most efficient use of his time! 
The mind is its own place, and in itself
Can make a heav'n of hell, a hell of heav'n.
    - Milton

Telcontar

Doug,
Did you post all of the new Combat moves all together somewhere?
THE GAME MUST GO ON!

Jephthah Crowe
Inspector REP-DET

disench4nted

He put them in links beside the Stances in the opening post for round 5.

Telcontar

Yes I know. I was looking for a combined list. We should probably put it in the resources page.
THE GAME MUST GO ON!

Jephthah Crowe
Inspector REP-DET

disench4nted

Gotcha, good call :)

tomcat

Done - although the wording for each has been changed. I will be editing the list on RESOURCES page, so use the ones that are in each combat round for now.
Wylde  :<3: 5    :**: 6    :5=: [ :d12: :d10:] 2

Telcontar

Page 175 of the Rulebook

"As soon as combat at close quarters starts, a character may use a ranged weapon only in the Rearward stance (see Ranged Combat Stance: Rearward, above)."

We kinda fouled this up in this combat, though with the Woodmen in the fight its debatable that Bandy could fire his arrows.
THE GAME MUST GO ON!

Jephthah Crowe
Inspector REP-DET

tomcat

Quote from: Telcontar on Apr 06, 2016, 03:28 AMPage 175 of the Rulebook

"As soon as combat at close quarters starts, a character may use a ranged weapon only in the Rearward stance (see Ranged Combat Stance: Rearward, above)."

We kinda fouled this up in this combat, though with the Woodmen in the fight its debatable that Bandy could fire his arrows.

Yea, I read this, too, after I made the call on ranged combat. We'll leave things stand with the combat that is done, but we'll follow the rules on this for any future engagement.
Wylde  :<3: 5    :**: 6    :5=: [ :d12: :d10:] 2

Eclecticon

For the record, I didn't see this as a mistake.  I assumed there were enough (literal) spear carriers about to allow Bandy to fall back to the rear. 
The mind is its own place, and in itself
Can make a heav'n of hell, a hell of heav'n.
    - Milton

tomcat

Wylde  :<3: 5    :**: 6    :5=: [ :d12: :d10:] 2

tomcat

I just added the Treated box on the character sheet to mark when a PC's wound has been treated and they are no longer at threat of bleeding out.

Is there ANYTHING that you guys don't see on our PC sheets that we need for our game?

Please let me know and I will update accordingly.
Wylde  :<3: 5    :**: 6    :5=: [ :d12: :d10:] 2