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Cavern engagement - Round 4

Started by tomcat, Aug 23, 2012, 05:43 PM

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tomcat

Aug 23, 2012, 05:43 PM Last Edit: Aug 25, 2012, 05:57 PM by tomcat
Music to read and post to!

Situation: Shade and his Bando Gora make their final assaut in the cavern.

ALL Modifiers (situational, physical, weariness, wound conditions):


  • All PC/NPC's will suffer a -5 penalty for firing into any melee, unless they are the ones in the melee or have the Precise Shot feat.
  • Darkness - PC's suffer a -5 to Perception checks and a -2 to combat unless equipped with low-light gear
  • Anyone who has LOS to Kaida gets +1 To Hit this entire encounter due to Born Leader talent

BIT - 39/75
Brim - 65/72 CT -10, unconscious
Caden - 0/53
Farok - 24/72
Fett - 18/87
Kaida - 19/55
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Shade - 0/93
BG soldier 1 - 29/59
BG soldier 2 - DEAD
BG sniper 1 - DEAD
BG sniper 2 - DEAD
BG captain - 24/102

Consumption:

PCPrimary  |  Secondary  |  Weapon 3  |  Misc
BITsniper blaster rifle 9/30  |  hvy blaster pistol 3/200  |  jetpack 5/10
Brimlightsaber n/a  |  holdout blaster 1/12  | 
Cadenblaster carbine 35/50  |  hvy blaster pistol 5/200  | 
Faroklightsaber n/a  |  blaster pistol 0/100
Kaida*blaster carbine 12/150  |  lt repeat blaster 0/150  | 
Fett*blaster carbine 42/150  |  flamethrower 0/5  |  missiles 1/4  |  jet pack 2/10
*not all weapons listed
-amunition is either power packs (50 shots each), or energy cells (6 shots each) and are added together in your total - what is in the gun and the spare clips you have


Equipment:
BIT - 285 credits, heavy blaster pistol, sniper blaster rifle w/ scope and bipod (SaV - must be aimed or take a -5 penalty to attack), shadowsuit, Arakyd Hush-About personal jetpack (5 fuel cells), sound sponge, utility belt, 5 power packs, long-range comlink, datapad, all-temperature cloak
Brim - hold-out blaster with 2 energy cells, lightsaber, 260 credits, datapad, long-range comlink, syntherope, 1 ion grenade
Caden -  heavy blaster pistol with 3 spare power packs, hold-out blaster, combat gloves, pocket scrambler, utility belt (3-day food supply, 3 medpac, tool kit, power pack, energy cell, glow rod, comlink, liquid cable dispenser), medical kit, all-temperature cloak, datapad, credit stick
Farok - lightsaber, baton, medpacs, back pack, 2 blaster pistols
Kaida - blaster carbine, heavy blaster pistol, hold-out blaster with spare energy cell, light repeating blaster with 2 spare power packs, 2 ion, shadowsuit and helmet, 2 concealed holsters, all-temperature cloak (unless armor makes it useless), basic datapad, binder cuffs, comlink, liquid cable dispenser, mesh tape, pocket scrambler, 5 ration packs, 2 computer spikes (+2), security kit, credit chip, field kit (2 condensing canteens, sunshield roll, 4-day food supply, 24 filters, 12 atmospher canisters, 2 glow rods, 2 breath masks, all-temperature cloak)

Initiative:
Farok (+1) 21 (nat 20, auto first initiative)
Kaida (+11) 28
BIT (+12) 27
Fett (+11) 23
Caden (+5) 21
BG soldier (+10) 21
Shade (+14) 18
BG captain (+11) 13
Brim (+12) n/a


Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

sdrotar

Caden saw Brim crumple to the ground; the last still-living friend he had before this madness all began.
If Brim was truly dead, all Caden could do was mourn him -- if they lived to do so. That was his only focus. It had to be.
He gritted his teeth, hearing the crunch in his head as he did so, and targeted a Bando Gora soldier.

He wasn't sure how they could stop the shadowy Force-user, but he did know they'd have a better chance at it if he didn't have any help left.
Caden found one in his sights and squeezed the trigger...
LOTR Characters:Dirnhael, Vári
ST Characters:Stonn, Ramos
SW Character: Caden Whitesun

Jingo

Kaida swept the scene with her scope and saw Brim holding his own throat and then crumple to the ground. She fought against the fear she felt as well as the inclination that passed through her to run to his side, to pull him to safety. The healer in her hated not being able to help him. The commander in her knew that if she pulled even one gun away from the firing line, they might not survive this day. She uttered a quick prayer for Brim, hoping he was still alive, and spoke into her comm. It was an effort to keep the panic out of her voice, but she was very good at masking it. "Brim is down, but we're taking it too them! Keep it up."

She allowed just the right amount of urgency and confidence to mix in her tone, hoping to keep the team functioning. "Farok, I know you're a little busy, but can you do anything for him? Fett and Caden, that Bando Gora and the darksider are out in the open, hit them with everything you've got."

:ooc:
Move Action: She'll give Inspire Haste to Farok. Perhaps he can do something to help revive Brim?
Standard: She'll shoot at the soldier.

Also remember that everyone in Kaida's LOS gets +1 To Hit this entire encounter due to Kaida's Born Leader talent. I didn't see it in the All Modifiers notes of the thread last round or on this one. Don't know if it would have made any difference, but just a reminder.


At least with Brim down, she didn't have to worry about hitting her friend, she thought wryly. She centered her scope on remaining Bando Gora soldier and squeezed the trigger again.


Shoots at soldier 1d20+7 : 1 + 7, total 8

Damage if hits 3d8+3 : 7, 3, 7 + 3, total 20

Jingo

:ooc: Lame!  :o Knew my dice rolling luck wouldn't hold out forever. Someone kick it!

Telcontar

Farok heard the comms key to life and heard all the transmissions. He spoke out loud, unsure if his words would transmit or not. "We need a game changer, now. we are loosing this fight."

Farok closed his eyes. He reached out to the Twi'lek far away on the gun ship. Then he gave himself up to the force to be an instrument of its will.

"NAZARA JINN, DAHAMA FEDAYKIN!!!" If this was the battle he was saved for, he accepted his force fate in it.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Telcontar

Farok swung the lightsaber in a deep sweeping arc in is own personalized blend of makashi. Facing the Bando Gora Captain he knew his allies could not aid him directly, with the fall of Brim he was the only one in melee combat.

Rolled 1d20+8 : 14 + 8, total 22


dmg:
Rolled 2d8+4 : 1, 2 + 4, total 7
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

:ooc: A couple things, Tom...

1) You said in the last round that as soon as you have the actions, you wanted to use Consular's Vitality on Brim -- SWIFT action this round

2) To contact the Twi'lek via the Force this round will require a Use the Force roll DC 15 -- STANDARD action which will be your MOVE action, but swapped with Kaida's Inspire Haste

3) You attack the Bando Gora captain this round -- STANDARD action

To Jared...

No, I forgot about your bonus from Born Leader. I am not going to change past rolls, but I will make sure they are added this round and forward.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: I don't have BIT's actions yet, but I am going to move us along.

Brim gets 7 hit points from Farok - Consular Vitality

Farok reaches out to Ardana
:00: DC 15 Use the Force +10
Rolled 1d20+8 : 2 + 8, total 10


Fett attacks the captain
SWIFT - aim x 2
STANDARD - fires on BG captain
:00: DC 24 Ranged blaster carbine +11 (3d8+6) with Point blank shot, -5 for firing into melee, Hunter's mark will auto reduce-1 CT if successful
Rolled 1d20+6 : 6 + 6, total 12

dmg if successful 3d8+6 : 1, 2, 3 + 6, total 12


Caden attacks
SWIFT - switch to single shot
STANDARD - attack BG captain
:00: DC 24 Ranged blaster carbine +7 (3d8+4) with Point Blank Shot, firing into melee -5, darkness cover -2
Rolled 1d20 : 1, total 1

dmg if successful 3d8+6 : 2, 3, 5 + 6, total 16
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: This sucks! Two rounds in a row.

Bad guys go...

Bando Gora soldier
MOVE -- x2
Moves into the 3-story structure on Caden's side of the cave.

Shade
FULL ROUND - delivers a Coup de Grace on Brim

Bando Gora captain
SWIFT - UtF [Dark Rage]
STANDARD - attacks Farok
Spends a Force Point on his attack to perform this combo:   :csu:
Force Fighter + Strong in the Force + Power of the Dark Side
Spend a Force Point to add to an attack roll (best of 2d8), you heal a number of hp equal to the Force Point result if the attack hits

:00: DC 16 Melee Bando Gora Captain's staff +11 (2d6+7) with both hands
UtF for Dark Rage* 1d20+17 : 5 + 17, total 22

attack 1d20+11 : 19 + 11, total 30

force point, take better of two 2d8 : 2, 1, total 3

damage if successful, take best 2 of 3 3d6+7 : 2, 2, 6 + 7, total 17

*will need to add this extra damage based on DOS
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Okay... results

Brim is killed instantly, in his unconscious state, from Shade's Coup de Grace

Farok takes 19 damage from the attack on him (Dark Rage added +4)
REACTION - Unless, he can Block (will include a Force Point)  :csu:
:00: DC 32 Use the Force +10
Rolled 1d20+10 : 20 + 10, total 30

include a Force point 1d6 : 3, total 3


BG captain gains 2 hit points back from attack





Farok reached out with the Force to try and touch Ardana, sending her a telepathic call for help. What the Twi'lek could do at this point was to be seen, but still they needed aid. The former jedi opened his eyes to see one of the Bando Gora run into the large three story building in front of him, loping as it did in its simian way. The real horror came as the Shade, now standing over the fallen form of Brim, raised his lightsaber and then stabbed it down into the Rodian's chest. Farok felt a tremor in the Force as Brim died, but there was little he could do. The large shape in front of him spun its Force pike and stabbed it into the mid-rift of the man.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: WOW! How cool was that for Farok!! WOOT!

Okay, I just need BIT's action this round. I will change any result if his actions cause a change.

LOL! I also forgot Kaida's +1 bonus... going back through to see if anything changes...

and it didn't!
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

 :ooc:  I hate Mediacom ... have I mentioned that before?

In the heat of battle, the Bando Gora captain moves in a way that surprises BIT and his next shot misses wide.

RC - Roll(1d20)+12: 5,+12 Total:17
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16