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To fight the dead - round 3

Started by tomcat, Aug 17, 2016, 12:03 PM

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tomcat

The crock flew from Bandy's hand towards the large wight behind the sarcophagus, but he lobbed it too far. The ceramic shattered in the back of the alcove and fire leapt out catching upon anything that was good fuel. Like a curtain, a thick layer of cobweb and dust began to flame up the wall, which quickly spread to old wooden, dried out crates that had once held (or still held) burial treasures.

The barrow was now aglow with fire and light and shadows flickered throughout. A hole in the top of the mound was the only access to the outside world, and the wind that whipped around and down into the barrow fueled the fire with air. An eerie whistle began to be heard, along with the sound of wood crackling, and the companions did not know if it was the wind or one of the creatures before them.

The Wight-king, whom Bandy had just missed, pushed out from the alcove - a new weapon in his hand. The other two wights also revealed ancient notched blades and the companions were engaged.

:ooc: The Barrow-wights attack:

The wight-king has a feral look and attacks Arbogast
TN 12 3d+10
:00: 1d12 : 10, total 10
Rolled 3d6+10 : 5, 6, 4 + 10, total 25

:dmg: 6   edge: 10   injury: 14

Barrow-wight 2 attacks Grimbeorn
TN 18 3d
:00: 1d12 : 1, total 1
Rolled 3d6 : 2, 6, 3, total 11

:dmg: 6   edge: 10   injury: 14

Barrow-wight 3 attacks Esgalwen
TN 15 3d
:00: 1d12 : 3, total 3
Rolled 3d6 : 6, 3, 5, total 14

:dmg: 6   edge: 10   injury: 14
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

:ooc: Injury roll for Arbogast:
Rolled 1d12+1 : 8 + 1, total 9
Rolled 1d6 : 2, total 2
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

:ooc: Results... :SS

• Arbogast is hit with a Great success - for 11 END loss and he must make a TN 14 protection test  :csu:

• Grimbeorn is missed

• Esgalwen is hit, but Grimbeorn's Defensive stance blocks the attack on her. Grimbeorn takes 10 END loss, plus 1 Hope is used :csu:


Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Going to assume that Arbogast will throw in the Hope to stay un-wounded.  :csu:

Tell me if that is not the case, Paul.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

Aug 21, 2016, 05:02 PM #19 Last Edit: Aug 21, 2016, 06:30 PM by Eclecticon
The barrow-king's blade appears in its hand in the blink of an eye, as if it coalesced out of the unwholesome shadows themselves.  There is barely a sound as it bites, Arbogast's well-worn leathers parting as if in fear of the iron edge. 

Arbogast sees his blood splattered across the face of unknowing Caewin.  For a moment he drops to one knee, trying to hold his gore-slick guts in with one hand, but it is futile.  The Fire-watcher tumbles from the sarcophagus to lie among dust and stones.   


:ooc: I would use Hope, but the damn thing's great success means that I'm out of the fight either way.  May as well make it dramatic! 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

:ooc: Okay, thinking about it, I'm not sure whether you've ever applied bonus damage for an enemy's great/extraordinary successes before.  The rulebook seems to be silent on the issue.  What's your call, Doug?
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

Aug 21, 2016, 05:12 PM #21 Last Edit: Aug 22, 2016, 04:58 AM by tomcat
Arbogast felt like he had just been gored by a boar. He lay panting on the ground as the dark shadow strode from out of the alcove towards him, its broken weapon raised in its terrible fist.

Grimbeorn had felt the same and the Beorning was certain that there was an unnatural coldness lacing the sword that struck him. He backed away, keeping his defensive position but giving room to his foe. They had met their enemy and thus far they had done little to harm them.

Behind them all, Bandy held the next oil crock over his torch. His hands shook with terror as he saw his strong companions being driven backwards. Ceawin now lay in an alcove that was aflame and the Hobbit did not know what to do. Across from them all, he could see his dwarven friend stirring, but Rorin did not answer to their calls. Bandy began to panic in his heart.

It was then that he saw it...the wight-king's black robes...they were on fire.

:ooc: Yea... I see it now. Your Body attribute is only a 2.

Okay, so Arbogast is Weary and Wounded.

No, on Page 231 it says to use the Attribute level as the damage bonus on great success, or doubled if extraordinary. The only thing I have been debating to myself is that when in the dark (Denizens of the Dark pg.232), the thing's Attribute Level is already supposed to be doubled for all rolls, so would it be doubled in this regard. I chose to say no on that.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

:ooc: Idunn can show up any time she likes. 

Any time at all. 

Just sayin'.
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet