Situation: The Fellowship has come at last to Black Tarn Hall, only to find an assault by orcs and trolls already underway.
Combat Advantage dice:• Esgalwen 0/0
• Grimbeorn 0/2
• Hathcyn 2/3
Situation Modifiers:• The companions have the initiative.
Physical Modifiers (complications): • The orcs have been granted dark inspiration by the sorcery of the Eye. Their attacks are all considered
Favoured.
PC/NPC | :+~: | PARRY | :<>: | ARMOUR | :vv: | HOPE | :<3: | END | :-X-: | STANCE | :##: | STATUS |
Esgalwen Grimbeorn Hathcyn Lindwine
| | • 6 ( :-X-: +3) • 4 (:<|: +4) • 7 • 5 | | • 1d (:C|: n/a) • 2d (:C|: n/a) • 2d (:C|: n/a) • 1d (:C|: n/a) | | • 11/14 • 8/12 • 5/13 • 5/16 | | • 9/27 • 21/31 • 15/29 • 8/22 | | Forward Defensive Open Rearward | | WEARY normal WEARY WEARY |
ENEMY | :+~: | PARRY | :<>: | ARMOUR | :@: | HATE | :<3: | END | :csu: | NOTES |
Cackling orc Rusty-helmed orc Sword-wielding orc Thick-handed orc Red-eyed orc Spitting orc Bloody-shielded orc Reeking orc | | • 6 • 6 • 4 • 6 • 6 • 6 • 6 • 6 | | • 2d • 2d • 2d • 2d • 2d • 2d • 2d • 2d | | • 0/3 • 0/3 • 0/3 • 0/3 • 0/3 • 0/3 • 0/3 • 0/3 | | • 0/16 • 0/16 • 0/16 • 0/16 • 0/16 • 0/16 • 0/16 • 0/16 | | DEAD DEAD DEAD DEAD DEAD DEAD DEAD DEAD |
STANCES:-X-: | Forward - action order 1 Close combat TN 6+ parry Forward Maneuvers (http://rpg.avioc.org/webimages/lotr/tor/forward.jpg) | :-->: | Open - action order 2 Close combat TN 9+ parry Open Maneuvers (http://rpg.avioc.org/webimages/lotr/tor/open.jpg) | :<|: | Defensive - action order 3 Close combat TN 12+ parry Defensive Maneuvers (http://rpg.avioc.org/webimages/lotr/tor/defense.jpg) | :<->: | Rearward - action order 4 Ranged combat TN 12+ parry Must be 2 other PC's in Close Combat; May not use if outnumbered 2:1 Rearward Maneuvers (http://rpg.avioc.org/webimages/lotr/tor/rear.jpg) | :<>: | From any Stance
Escape combat Must start in Rearward or roll TN 10 + highest attribute level of opponents Athletics roll. On success, may safely flee from the scene of combat |
Around the companions, the battle begins to turn in favour of the Woodmen. To their left, an orc turns and begins to flee, only to be cut down by a spear hurled into its back. From the rear, shouting voices and sounding horns announce the piecemeal arrival of reinforcements who have likewise wrested themselves free of the goblin ambush.
By Esgalwen's feet, though, the still-open eyes of the slain shieldmaiden begin to glow with a sickly, pus-yellow light and a long, eerie whistling escapes between her motionless lips. An answering roar sounds from the opposite side of the hall, and Mannish cries and thudding footfalls herald the approach of a troll.
Hathcyn turned to his Aetheking and worked to out maneuver one of the orcs upon him. He squared off against the Red Eyed Orc.
Rolled 1d12 : 10, total 10
Rolled 4d6 : 4, 5, 4, 3, total 16
:ooc: thats a protection test at least.
:ooc: That it is. Let's see...
:00 1d12 : 12, total 12
Rolled 2d6 : 2, 4, total 6
As Grimbeorn harries the red-eyed orc with blow after great blow upon its shield, Hathcyn slips his spear beneath the foul thing's guard and rams it home. Once again, the head disappears to emerge once again, gore-slick as the orc spasms and dies.
:ooc: using some tactics here Gwen may want to drop Rally Comrades while we polish this dude off. Troll is gonna be fun!
:ooc: Yea - that was my plan. I hope this works...
TN 14 Inspire 2d (Noble Lineage, roll Feat x2 and keep best) :zz: :00: 2d12 : 4, 6, total 10
Rolled 2d6 : 4, 6, total 10
:ooc: Sweet - that is a 16 :%: success.
Paul, if you wouldn't mind adding the flavor narrative. I am on the road. Thanks!
Grimbeorn goes for a surgical strike on his attack against the last orc in hopes to cut the engagement short.
:ooc:
Stance: Open
Maneuver: Targeted Strike
:00:
Axes - 1d12 : 4, total 4
Rolled 3d6 : 2, 3, 5, total 10
"Light of the North!" cries Esgalwen, her sword raised high that the fading of its glow might be seen afar. "Fight on! Fight on! Victory is near at hand!"
Quote from: GandalfOfBorg on Oct 15, 2021, 09:13 AMGrimbeorn goes for a surgical strike on his attack against the last orc in hopes to cut the engagement short.
:ooc:
Stance: Open
Maneuver: Targeted Strike
:00: (https://rpg.avioc.org/boards/Themes/default/images/dice_warn.gif) This dice roll has been tampered with!
Axes - 1d12 : 4, total 4
Rolled 3d6 : 2, 3, 5, total 10
That's
one point short of what you need! Do you want to drop a Hope (or Fellowship) point on it?
:ooc: Fellowship point if available.
:ooc: looks like fellowship points are back on the menu!
:ooc: (-D Well, they were never really off - we just never ordered them. You're down two now, but the spitting orc needs a Protection roll (TN 18):
:00: 1d12 : 8, total 8
Rolled 2d6 : 4, 3, total 7
:ooc: And now I have no dice to roll. Esgalwen's Rally gives everyone three Endurance points back.
Matt, would you care to describe how Grimbeorn finishes the orc off?
With a brutal slash, the young bear cuts down the spitting orc across its offensive mouth, not to continue in the future.