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Beleaguered defense - round 6

Started by tomcat, Jul 30, 2014, 01:37 PM

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tomcat

:ooc: Alright, these three PC's all have three hits to defend against.

Edrahil defends
Actions 1-3
TN 25, 26, 28 Armed blades (longsword) +9, PB +1, (MAP -5)
:00: action 1 2d6+10 : 6, 2 + 10, total 18

:00: action 1 2d6+10 : 4, 2 + 10, total 16

:00: action 1 2d6+5 : 3, 5 + 5, total 13
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Edrahil takes the following damage:

14 -2(Armour of Heroes) = 12
15 -2(Armour of Heroes) = 13
17 -2(Armour of Heroes) = 15

Total 40/54 Incapacitated -7





On the defensive walls, Edrahil had been standing there using his arcane arts to deal with the wild man warrior that had confronted his friends. He never saw the other that charged up the broken timbers, his mattock spinning in terrible fury. The Sindar, quick and lithe, sprang back with his sword up to meet each blow. Unfortunately, the mage was no master of arms and the weight of the hammer slammed through his defenses and into his body. The companions watched as their long time friend crumpled under the weight of the berserker's attacks.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: I now will roll the army units actions:

Durgil's troops attack the Wild Man Infantry unit:
TN 10 Armed Combat +10, Darkness -2
:00: unit 1 2d6+8 : 6, 3 + 8, total 17

:00: unit 2 2d6+8 : 2, 1 + 8, total 11


Wild man unit attacks
TN 17 Armed Combat +11, Darkness -2
:00: unit 1 2d6+9 : 6, 1 + 9, total 16


Dirnhael's troops skirmish with the Wild Men Infantry:
TN 10 Armed Combat +10, Darkness -2
:00: unit 1 2d6+8 : 3, 5 + 8, total 16

:00: unit 2 2d6+8 : 1, 5 + 8, total 14


Wild man unit attacks
TN 17 Armed Combat +11, Darkness -2
:00: unit 1 2d6+9 : 6, 5 + 9, total 20

:00: unit 2 2d6+9 : 1, 3 + 9, total 13


Free people Archers fire into primary host of Wild Men:
TN 10 Ranged Combat +10, Darkness -2
:00: unit 1 2d6+8 : 2, 4 + 8, total 14

:00: unit 2 2d6+8 : 2, 6 + 8, total 16

:00: unit 3 2d6+8 : 6, 2 + 8, total 16

:00: unit 4 2d6+8 : 1, 4 + 8, total 13


Wild Men archers fire on north and south arenas
TN 17 Ranged Combat +9, Darkness -2
:00: unit 1 2d6+7 : 5, 3 + 7, total 15

:00: unit 2 2d6+7 : 4, 1 + 7, total 12
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Support rolls to survive:

Free People infantry hit:
TN 15 support +5, inspiration +2
:00: 2d6+7 : 4, 6 + 7, total 17


Wild men units hit:
TN 15 support +5
:00: 2d6+5 : 4, 5 + 5, total 14

:00: 2d6+5 : 5, 6 + 5, total 16

:00: 2d6+5 : 4, 6 + 5, total 15

:00: 2d6+5 : 2, 1 + 5, total 8

:00: 2d6+5 : 1, 2 + 5, total 8

:00: 2d6+5 : 2, 2 + 5, total 9

:00: 2d6+5 : 6, 2 + 5, total 13

:00: 2d6+5 : 3, 6 + 5, total 14
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

#19
Around the companions, the men of Tharbad pressed on against their attackers. Durgil's troops easily surrounded and using the river, drove against the Wild Men on the northern beach. The screams of the dying cried out in the night and the river ran red with the blood of the fallen, though it could not be seen in the night. What seemed like hours of fighting was only minutes, but Durgil was glad to see his men still standing around him a bright gleam in their eyes.

To the south, Dirnhael's troops were held at bay, but neither did they give quarter. The warriors clashed and angry cries and curses added to the cacophony of the dying. It was Guilin and his able archers that won the greatest blow as the Wild Men pressed once more, for again they loosed arrows and the shafts had a very deadly affect. Men tripped over the fallen as they tried to defend against the missiles, but the close proximity and unsteady footing made for a killing. Every arrow found a mark and what had been an overwhelming force was now a litter of bleeding and crying men. Durgil heard strange names being shouted for - mothers probably, that would not come to save, or at least hold their sons as they passed from this world.

Only Dinrhael's men faced foes; only the terrible berserkers and the huge Wild Man leader remained to continue the attack.




:ooc: Anyone that hasn't gone yet, feel free. I will set up new round tonight.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Telcontar

Celdrahil had just parried one set of attacks when the next barrage had come against him. He had marked the style of his foe now and attempted to deflect the incoming attacks before making his own.

Parry 1 TN25 d+ 16,2,2,1,5,-2
Rolled 2d6+24 : 5, 3 + 24, total 32

Parry 2 TN25
Rolled 2d6+24 : 3, 6 + 24, total 33

Parry 3 TN 24
Rolled 2d6+24 : 3, 6 + 24, total 33



Attack 1  16,2,2,-2, -5
Rolled 2d6+13 : 5, 1 + 13, total 19

Attack 2
Rolled 2d6+8 : 1, 2 + 8, total 11

Attack 3
Rolled 2d6+3 : 1, 6 + 3, total 10


dmg1
Rolled 2d6+7 : 5, 3 + 7, total 15

dmg2
Rolled 2d6+7 : 1, 5 + 7, total 13

dmg3
Rolled 2d6+7 : 1, 6 + 7, total 14


Init
Rolled 2d6+6 : 3, 4 + 6, total 13

THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Telcontar

 :ooc: Also B1 should be at -5 for incapacitated no? so his parries will be at -10, -15, -20 with the wound penalty and his MAP?
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

:ooc: Oops, yea I missed that Tom. Thanks for bringing it to my attention. His attack rolls were wrong, too, but that doesn't seem to be a challenge for your awesome rolls!

B1 has one Parry to make TN 19 (the 11 and 10 missed)
TN 19 Armed clubs (mattock)  +19 (2d6+6), +2 specialty, -2 darkness, Incapacitated -5, MAP -5
:00: 2d6+9 : 5, 2 + 9, total 16

Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Berserker 1 takes damage

15 -4 (armor) = 11 --or-- 56/66 Near Death -7 (Hardy)
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

The young Dunadan is certainly caught off-guard by the ferocity of the attacks.  He have been quick enough to completely deflect one blow but the others overpowered his defense, sliding off his sword and cutting him deep.  Fortunately his armor caught the brunt of each of the blows.  "Get him, take him down," he gasps as he sees that he and the wild man are surrounded by what remains of his two units with the dead at their feet.

:ooc: Durgil is still screwed even after the loss of posts  ;D

Parry TN 28, Damage 13
:00: Roll(2d6)+7: 6,6,+7 Total:19
:00: Roll(1d6)+0: 6,+0 Total: 6
:00: Roll(1d6)+0: 3,+0 Total:3
Total: 28, use 1 Courage if need be

Parry TN 25, Damage 11 - 5 Armor = 6
:00: Roll(2d6)+7: 3,5,+7 Total:15 FAIL

Parry TN 23, Damage 13 - 5 Armor = 8
:00: Roll(2d6)+7: 3,3,+7 Total:13 FAIL

Weariness TN 10
:00: Roll(2d6)+0: 5,5,+0 Total:10
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16