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Round 6 - The battle for Barad Eldanar

Started by tomcat, Apr 07, 2005, 05:13 AM

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tomcat

The following is the current situation:

PM: Dim Lighting -3 to all tests; your enemy is either a 3 or 5 HIT kill, you will know when I tell you, their Defence is 11.

SM: Edrahil is Winded -1 and Dazed -1, Daelhun is Winded -1

Initiatives:

Daelhun- 11
Dunedain Warriors- 10
Rhukar- 9
Fengel- 9
Durgil- 8
Arkish- 8
Lunduf- 7
Nain- 7
Dirnhael- 6
Easterling Guards- 6
Edrahil- 5



Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Edrahil looked to his left as the Dunadan soldier Dirnhael had sent to them climbed up to the broken bridge. The elf could immediately see the mortal wound the man bore - though he might not have known it himself. An arrow had pierced his link armor and was buried deep in the man's chest - blood covering the front of him and getting worse with each beat of his slowing heart.

The elf stared, now in a quandry - the soldier needed his healing hands but his dwarven comrades were now hard pressed within the corridor entrance of the donjon. As he reached the top stair, the man slumped down to sit, his arms hanging limp on either side and his weapon loose in his hand.

:arrow: OOC: Hey Shawn, sorry about this but I forgot to inform you that one of your two soldiers was heavily wounded with 4 HITS (-7 penalty and 1 HIT from death) and I assumed you'd want the more Hale one with you!  :D

Many of his men had been lost so far, though he was unaware, but the time they had given him had allowed he and his second to gather their armor and weapons. Now ready, Arkish, the Ashaktur, stepped out into the hallway of his castle to confront his attackers. He only hoped that his men upon the battlements fared well and that his messengers had gotten through.

"I am Arkish!" he yelled, "And you shall suffer by my hand this night!"

Both Lunduf and Nain could see in his hand a cruel looking sword that glowed with an un-earthly light. From the other side of the hall, another man stepped into the hall - he was also armed and girded for combat.

Back of the Keep
Dunedain 2, 3, 4 and scout attack E'lings 19 and 21: TN 11
RC +7, Dim Light -3, Cover -2, (Wounded -1 (-3))

ACTIONS 1 -all nock an arrow
ACTIONS 2 -
v. 19 Roll(2d6)-1: 2,3,-1 Total:4 FAILED
v. 19 Roll(2d6)+2: 6,6,5,+2 Total:19 SUCCESS
v. 21 Roll(2d6)+2: 3,4,+2 Total:9 FAILED
v. 21 Roll(2d6)+1: 5,4,+1 Total:10 FAILED


E'ling 19 cannot Dodge (2 HITS= KILL)

At the Gates
Dunadan #6 attacks atop the tower E'ling #3: TN 11
AC +9, Wounded -3

ACTION 1 -Roll(2d6)+6: 4,3,+6 Total:13 SUCCESS
ACTION 2 -Roll(2d6)+6: 4,4,+6 Total:14 SUCCESS


E'ling #3 attempts to parry: TN 13 and 14
AC +8, PB +1, SB +3

ACTIONS 1 -Roll(2d6)+12: 4,5,+12 Total:21 SUCCESS
ACTIONS 2 -Roll(2d6)+12: 6,2,+12 Total:20 SUCCESS


In the Donjon

The Ashaktur and his henchmen stepped between their men, allowing them room to stab by them on either side with their great polearms, and attacked the two dwarves that tried to invade. The large hallway was filled with swingings swords, axes and long stabbing spears.



Arkish attacks Lunduf: TN 11
AC +14, MB +2, Size Modifier -2, Close quarters -1

ACTION 1 -Roll(2d6)+13: 1,6,+13 Total:20 SUCCESS
ACTION 2 -Roll(2d6)+13: 6,6,1,+13 Total:26 SUCCESS
ACTION 3 (Swift Strike 1) -Roll(2d6)+13: 2,5,+13 Total:20 SUCCESS
ACTION 4 (Swift Strike 2) -Roll(2d6)+13: 6,4,+13 Total:23 SUCCESS
Damage if not parried:
Roll(2d6)+9: 5,2,+9 Total:16
Roll(2d6)+9: 1,4,+9 Total:14
Roll(2d6)+9: 4,2,+9 Total:15
Roll(2d6)+9: 3,1,+9 Total:13


Rhukar attacks Nain: TN 12
AC +13, Size Mod -2, CLose quarters -1

ACTION 1 -Roll(2d6)+10: 3,5,+10 Total:18 SUCCESS
ACTION 2 -Roll(2d6)+10: 1,4,+10 Total:15 SUCCESS
ACTION 3 (Swift Strike 1) -Roll(2d6)+10: 6,1,+10 Total:17 SUCCESS
Damage if not parried:
Roll(2d6)+7: 4,1,+7 Total:12
Roll(2d6)+7: 5,1,+7 Total:13
Roll(2d6)+7: 3,5,+7 Total:15


Lunduf attempts to Parry: TN 20, 26, 20, 23
AC +14, PB +1, SB +3, Close quarters -1

ACTION 1 -Roll(2d6)+17: 2,3,+17 Total:22 SUCCESS
ACTION 2 -Roll(2d6)+17: 2,2,+17 Total:21 (2 Courage) SUCCESS
ACTION 3 (Swift Strike 1) -Roll(2d6)+17: 6,4,+17 Total:27 SUCCESS
ACTION 4 (Swift Strike 2) -Roll(2d6)+17: 2,2,+17 Total:21 FAILED (13-7 Armor = 6 Damage)
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

cbl62

Fengel's initiative for round 6 at the tower

(2D6+3) = Roll(2d6)+3: 2,4,+3 Total:9


:arrow: OOC - Doug, I posted my parries and attacks under round 5

Wiseman

Initiative: Roll(2d6)+2: 4,5,+2 Total:11

His cherished blade in his hand Daelhun swung into action. He was more skilled with the blade than the bow and it showed right away, with his blade slashing out at the two new enemies that had engaged them in hand-to-hand combat.

AC +9, Specialty +2, Dim Light -3, (AA -5)
Action 1 - Drop bow and draw sword
Action 2 - AC1: Roll(2d6)+11: 4,5,+8 Total:17 (Easterling 16)
Action 3 - AC2: Roll(2d6)+6: 6,6,1,+3 Total:16 (Easterling 16)

GandalfOfBorg

Initiative - (4+2)+2=8

Durgil presses his advantage now against both of the Easterlings, eager to remove their threat.

AC: Blades - (6+2)+6+3-3=14  OOC: I've been forgetting my sword's bonuses
Damage: (6+4)+5+1+1=17
UC: Brawling - (6+5)+3-3=11 (one closest to edge, wants to shove him off the ledge)
Opposed Strength test - (6+5)+1=12

OOC: Doug, if you could if you get a chance, add my sword's info to Durgil's character sheet.   Thanks
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Stefan

Feeling a sudden terrible Un-dwarflike urge to run at the sight of the two seasoned warriors coming down the hall, Nain takes a deep breath and sets himself against the abuse that he knows is to come.  

Knowing that he would be hard pressed to defend himself against the blows, he instead trusts his armor and his natural dwarves stoutness to see him through while he in turn attacks with all his might.

Actions:
Attack
(2d6) 6,5 +6 =17
Damage
(2d6) 1,5 +9 =15

Attack
(2d6) 4,4 +6 =14
Damage
(2d6) 4,3 +9 =16

Damage taken after Armor 19 moves Nain to Dazed but Hardy Edge overcomes penalty.

Initiative
(2d6) 5,4 +2 =11

tomcat

Quote from: cbl62:arrow: OOC - Doug, I posted my parries and attacks under round 5

Cool Carl... you killed the Easterling in the tower that you climbed. That was the only one, so you can do what you want to do...

Quote from: Gandalfof BorgOOC: Doug, if you could if you get a chance, add my sword's info to Durgil's character sheet. Thanks

All done Matt... you will just have to wait for th eupload by Wiseman, he should have it up either tomorrow or the next day.

Quote from: WisemanHis cherished blade in his hand Daelhun swung into action. He was more skilled with the blade than the bow and it showed right away, with his blade slashing out at the two new enemies that had engaged them in hand-to-hand combat.

AC +9, Specialty +2, Dim Light -3, (AA -5)
Action 1 - Drop bow and draw sword
Action 2 - AC1: Roll(2d6)+11: 4,5,+8 Total:17 (Easterling 16)
Action 3 - AC2: Roll(2d6)+6: 6,6,1,+3 Total:16 (Easterling 16)

Hey Shawn, I edited your attacks as such to account for your weapon change and for the fact that on the thin walk you can only attack one of the Easterlings - Durgil is attacking the other.

Doug
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

I am going to go through this a character at a time... yellow is the good guys, orange is the bad (as usual). I am going to make the defensive rolls first for those attacks already made then I will finish out all characters that have not gone. This is going to be a long one...

E'ling #16 attempts to Parry Daelhun's attacks: TN 17 and 16
AC +8, PB +1, SB +3, Dim light -3

ACTIONS 1 and 2
Roll(2d6)+9: 6,2,+9 Total:17 SUCCESS
Roll(2d6)+9: 5,2,+9 Total:16 SUCCESS


***

E'ling #17 attempts to Parry Durgil's attack: TN 14
AC +8, PB +1, SB +3, Dim light -3, Wounded -3

ACTIONS 1
Roll(2d6)+6: 4,2,+6 Total:12 (1 Courage)=15 SUCCESS
He tries to Dodge the Unarmed Attack: TN 11
Dodge +1, Wounded -3

ACTION 2 -Roll(2d6)-2: 4,1,-2 Total:3 FAILED

Now he makes an opposed Strength test to keep from being shoved off the Edge: TN 12
Strength +2, Wounded -3
Roll(2d6)-1: 2,4,-1 Total:5 Complete FAILURE


Durgil grabs the Easterling and shoves him off the battlements. The man strike hard on the ground below and does not move.

***

Rhukar must defend against Nain: TN 17 and 14
AC +13, PB +1, Close Quarters -1, AA -5 and -10

ACTION 4 -Roll(2d6)+8: 4,1,+8 Total:13 (2 Courage)= 19 SUCCESS
ACTION 5 -Roll(2d6)+3: 3,6,+3 Total:12 (1 Courage)= 15 SUCCESS
note: 0 Courage left...


***

Lunduf Attacks Arkish: TN 12
AC +14, Size Mod +2, Close Quarter -1, AA -5, -10, -15, -20

ACTIONS 5-8
Roll(2d6)+10: 2,3,+10 Total:15 SUCCESS
Roll(2d6)+5: 5,6,+5 Total:16 SUCCESS
Roll(2d6)+0: 3,4,+0 Total:7 FAILED
Roll(2d6)-5: 5,6,-5 Total:6 FAILED


Arkish Parries Lunduf: TN 15 and 16
AC +14, PB +1, MB +2, Close Quarters -1, AA -5 and -10

ACTIONS 5-6
Roll(2d6)+11: 3,5,+11 Total:19 SUCCESS
Roll(2d6)+6: 2,5,+6 Total:13 (1 Courage)= 16 SUCCESS
note: 2 Courage left


***

Dirnhael attacks the two E'lings 4 and  5, in front of him: TN 11
AC +14, Specialty +2, AA -5

ACTIONS 1-4
v. 4 -Roll(2d6)+16: 1,2,+16 Total:19 SUCCESS
v. 4 -Roll(2d6)+16: 6,5,+16 Total:27 SUCCESS
v. 5 -Roll(2d6)+16: 2,4,+16 Total:22 SUCCESS
v. 5 -Roll(2d6)+11: 6,2,+11 Total:19 SUCCESS


E'ling 4 and 5 defend: TN 19, 27, 22, 19
AC +8, PB +1, SB +3

ACTIONS 1 and 2 each
#4 -Roll(2d6)+12: 4,5,+12 Total:21 SUCCESS
#4 -Roll(2d6)+12: 2,1,+12 Total:15 FAILED (3 HITS = KILL)
#5 -Roll(2d6)+12: 4,3,+12 Total:19 (1 Courage)= 22 SUCCESS
#5 -Roll(2d6)+12: 6,3,+12 Total:21 SUCCESS


***

Easterling #21 fires at Dunadan #2: TN 11
RC +7, Cover -2, Dim light -3, Wounded -3

ACTION 1 -nock an arrow
ACTION 2
Roll(2d6)-1: 4,6,-1 Total:9 (1 Courage)= 12 SUCCESS (1 HIT)

Easterling #3 attacks Dunadan #6: TN 11
AC +8, AA -5, -10

ACTION 3 and 4
Roll(2d6)+3: 4,5,+3 Total:12 SUCCESS
Roll(2d6)-2: 5,6,-2 Total:9


Dunadan #6 attempts to Parry: TN 12
AC +9, PB +1, Wounded -3, AA -5

ACTION 3
Roll(2d6)+2: 5,4,+2 Total:11  FAILED (1 HIT)


Easterling #5 attacks Dirnhael: TN 11
AC +8, AA -5, -10

ACTIONS 3 and 4
Roll(2d6)+3: 3,5,+3 Total:11 SUCCESS
Roll(2d6)-2: 1,2,-2 Total:1 FAILED


Dirnhael Parries TN 11
AC +16, PB +1, SB +3, AA -10

ACTION 5
Roll(2d6)+10: 2,1,+10 Total:13 SUCCESS


Easterling 27 and 28 attack Lunduf: TN 11
AC +8, Size Mod -2, Blinded -5

ACTIONS 1 and 2
Roll(2d6)+1: 4,5,+1 Total:10 (1 Courage)= 13 SUCCESS
Roll(2d6)+1: 6,4,+1 Total:11 SUCCESS

Easterling 29 and 30 attack Nian: TN 12
AC +8, Size Mod -2, Blinded -5

ACTIONS 1 and 2
Roll(2d6)+1: 2,3,+1 Total:6 FAILED
Roll(2d6)+1: 1,2,+1 Total:4 FAILED


Lunduf attempts to Parry: TN 13 and 11
AC +14, PB +1, SB +3, AA -25, -30

Roll(2d6)-7: 4,5,-7 Total:2 DISASTROUS FAILED
Roll(2d6)-12: 5,6,-12 Total:-1 DISASTROUS FAILED

Damage:
Roll(4d6)+3: 3,3,3,1,+3 Total:13 (-7 armour) 6
Roll(4d6)+3: 4,5,1,3,+3 Total:16 (-7 armour) 9


***

Lastly, I will start a new post to do Edrahil's actions.... wheeeewww!  :roll:
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]