News:

Welcome to RPG.avioc.org!! If you have a story to tell or want to join one, you have come to the right place!

Main Menu

Three Tears - Round 4

Started by tomcat, May 17, 2007, 01:14 PM

Previous topic - Next topic

tomcat

Situation: The battle is fully engaged; Dirnhael and Galudir are in striking range of Koskas.

Situational Modifiers: The area within the orange circle is the only area where attacks are not penalized by a -5 Darkness penalty. If you wish to attack any character outside the orange ring, a successful Observe (Spot) TN 12 is required (1 Action and -5 Darkness penalty applies) to see the target. A failure at this Observe test penalizes by DOS: -3, -5, -7 and is cumulative with the -5 Darkness penalty. Any character at a higher elevation than his opponent receives a +3 advantageous position bonus to attack.

Easterling / Warg Stats: This is a major battle so some of the baddies are standard hit points, so be ready. Mook health levels for the minor baddies... 5 hits for Easterlings TN 10 defence, 6 for Wargs TN 11 defence

Physical Modifiers: Ranged attacks against Sagath will be affected by -3 for shields and -2 movement


Initiative:

Galudir 16
Nain 13
Koskas 13
Fengel 12
Wargs 12
Durgil 11
Éothraim 9
Edrahil 9
Easterlings 9
Dirnhael 7

**Please remember to give me your next round's initiative at the end of your posts



Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Nikitas

OOC: I'm not sure if this is in the rules, but can Galudir delay until Dirnhael attacks?

Stefan

After narrowly escaping the jaws of the wolf Nain swings his axe to force the wolf away to gain a better position then brings it down across his neck for the killing blow.  Once the beast drops he looks to see where the others are fighting and who needs his help most.


Action 1: Attack Warg 2
Roll(2d6)+12: 2,4+9=15

Action 2: Attack Warg 2
Roll(2d6)+12: 6,6+9=21+4 (Additional for 6,6)=25

Init Rd 3:
Roll(2d6)+2: 3,1+2=6

tomcat

Quote from: Nikitas on May 18, 2007, 01:28 AMOOC: I'm not sure if this is in the rules, but can Galudir delay until Dirnhael attacks?

OOC: You sure can Nikitas.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

sdrotar

Quote from: Nikitas on May 18, 2007, 01:28 AM
OOC: I'm not sure if this is in the rules, but can Galudir delay until Dirnhael attacks?

OOC: Sorry I rolled that terrible Initiative, Nikitas... :(
LOTR Characters:Dirnhael, Vári
ST Characters:Stonn, Ramos
SW Character: Caden Whitesun

tomcat

#5
Warg 2 dodges Nain TN 15
Swiftness +3, Dodge +3, Wounded -5
Action 1 - Roll(2d6)+1: 5,1,+1 Total:7 FAILED (2 HITS) DEAD

Sagath 2 defends against Nain TN 22*
AC +7, Specialty +2, PB+1, SB +3
Action 1 - Roll(2d6)+13: 5,3,+13 Total:20 FAILED (1 HIT)

*Seeing that Nain slayed the warg with one stroke, I am allowing him to move to attack S2 at a -3 penalty to the second attack roll, thus the 22 result.




Nain's axe landed a blow to the warg in its overly large head and the beast slumped to the ground. In fluid motion, the dwarf hauled the axe free and pivoted over its dead form to attack one of the Sagath warriors that raced up to confront his companion.

In the ravine below, Koskas charged at Dirnhael, his massive clawed hands poised to strike.



Koskas' Terror effects on Galudir and Dirnhael
Intimidate +9, Specialty +2, Bearing +1 divided by 2 = +6
Roll(2d6)+6: 1,4,+6 Total:11 (Opposed Willpower test to resist)

Koskas attacks Dirnhael TN 11
AC +11, Specialty +2, Strength +2, Mighty Charge +3, Bane-spell cast on Claws +5, Darkness penalty is deleted by Night-eyed 2
Action 1 (Claw) - Roll(2d6)+23: 3,5,+23 Total:31
Action 2 (Claw) - Roll(2d6)+23: 6,6,6,6,4+23 Total:51 (OUCH!  :o - I swear the dice fell like this Shawn... sorry!  ;D )
Action 3 (Bite - Multiple attacks) - Roll(2d6)+18: 3,6,+18 Total:27

- I will roll damages after your parries.

Not going to bother with Warg 3 - looks like he is going to be out this round.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

OOC: Do we hear the charioteers coming?
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

OOC: Hey GoB, you do not hear the chariots themselves, but you hear Edrahil shout warning.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Palandil

As one of the Sagath falls to the ground, Fengel swings Cerduil again at the other one that faces him.  He cautiously side steps as he attacks so to bring himself closer to another foe as well, hoping to aid his Eothraim brother.

AC+8; Nim+1; specialty+2; Cerduil+1; Warwise+3
Action 1: AC S9 TN:10
Roll(2d6)+15: 3,1,+15 Total:19

Action 2: AC S9 TN:10
Roll(2d6)+15: 1,6,+15 Total:22

Action 3: AC S9 TN:10
Roll(2d6)+15: 5,1,+15 Total:21  (I'm going to go out on a limb here and use 2 courage to increase this total to 27.  If you will allow it Doug.  If so please mark it for me on Fengel's sheet.)

Action 4: AC S12 TN:10
Roll(2d6)+15: 1,5,+15 Total:21

Initiative: Roll(2d6)+3: 4,2,+3 Total:9

tomcat

#9
Sagath 9 defend against Fengel
AC +7, Specialty +2, PB +1, SB +3
Action 1 (TN 19) - Roll(2d6)+13: 2,6,+13 Total:21 SUCCESS
Action 2 (TN 22) - Roll(2d6)+13: 4,4,+13 Total:21 FAILED (1 HIT)
Action 3 (TN 27) - Roll(2d6)+8: 1,5,+8 Total:14 FAILED (3 HITS)

Sagath 12 defend against Fengel
AC +7, Specialty +2, PB +1, SB +3, Wounded -5
Action 1 (TN 21) - Roll(2d6)+8: 1,5,+8 Total:14 FAILED (2 HITS) DEAD


Éothraim archers attack
AC +6, Specialty +2, Advantageous bonus +3
Action 1 - nock arrow
Action 2 - Fire
E1 v S2 - Roll(2d6)+11: 1,3,+11 Total:15 SUCCESS (1 HIT)
E2 v S9 - Roll(2d6)+11: 5,6,+11 Total:22 SUCCESS (2 HITS) DEAD
E3 v S5 - Roll(2d6)+11: 5,3,+11 Total:19 SUCCESS (1 HIT) DEAD

Éothraim warriors attack
AC +7, Specialty +2
E4 v W3 Action 1 - Roll(2d6)+12: 4,1,+12 Total:17 SUCCESS
E4 v W3 Action 2 - Roll(2d6)+12: 2,3,+12 Total:17 SUCCESS
E6 v S3 Action 1 - Roll(2d6)+9: 5,5,+9 Total:19 SUCCESS
E6 v S3 Action 2 - Roll(2d6)+9: 5,5,+9 Total:19 SUCCESS
E7 v S6 Action 1 - Roll(2d6)+9: 1,2,+9 Total:12 SUCCESS
E7 v S6 Action 2 - Roll(2d6)+9: 5,1,+9 Total:15 SUCCESS
E8 v S11 Action 1 - Roll(2d6)+4: 4,4,+4 Total:12 SUCCESS
E8 v S11 Action 2 - Roll(2d6)+4: 3,2,+4 Total:9 FAILED


Warg 3 attempts to Dodge TN 17, 17
Swiftness +3, Dodge +3, Wounded -7
POINTLESS... DEAD

Sagath defend against Éothraim warriors
AC +7, Specialty +2, PB +1, SB +3, Wounds (vary)

S3 v TN 19, 19, Actions 1 and 2
Roll(2d6)+10: 3,2,+10 Total:15 FAILED (1 HIT)
Roll(2d6)+10: 2,6,+10 Total:18 FAILED (1 HIT) DEAD

S6 v TN 12, 15, Actions 1 and 2
Roll(2d6)+10: 6,5,+10 Total:21 SUCCESS
Roll(2d6)+10: 6,2,+10 Total:18 SUCCESS

S11 v TN 12 Action 1
Roll(2d6)+8: 4,3,+8 Total:15 SUCCESS

Sagath attack Éothraim warriors
AC +7, Specialty +2, MAP (vary), Wounds (vary)

S1 v E6 Actions 1 and 2
Roll(2d6)+4: 5,2,+4 Total:11 SUCCESS
Roll(2d6)+4: 5,6,+4 Total:15 SUCCESS

S2 v Nain Actions 2 and 3
Roll(2d6)+9: 4,3,+9 Total:16 SUCCESS
Roll(2d6)+4: 1,5,+4 Total:10 FAILED

S4 v E6 Actions 1 and 2
Roll(2d6)+9: 4,2,+9 Total:17 SUCCESS
Roll(2d6)+9: 1,1,+9 Total:11 -6 = 5 FAILED

S6 v E7 Actions 3
Roll(2d6)+1: 6,2,+1 Total:9 FAILED

S11 v E8 Actions 2 and 3
Roll(2d6)+4: 5,1,+4 Total:10 SUCCESS
Roll(2d6)-1: 1,3,-1 Total:3 FAILED


Éothraim warriors defend
AC +7, Specialty +2, PB +1, SB +3, MAP (vary), Wounds (vary)
E6 parries TN 11, 15, 17
Action 3 - Roll(2d6)+8: 1,2,+8 Total:11 SUCCESS
Action 4 - Roll(2d6)+3: 2,2,+3 Total:7 (2 HITS)
Action 5 - Roll(2d6)-2: 5,5,-2 Total:8 (2 HITS)

E8 parries TN 10
Action 3 - Roll(2d6)+3: 4,1,+3 Total:8 FAILED (1HIT) DEAD




To sum up what is still needed... Dirnhael's defends and attacks; Durgil's attacks; Nain's defense against S2; and Galudir's attacks
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

Durgil, unsure of where Edrahil's call of warning refers, he continues to contain the current threat.

1) Reload
2) TN 10 S1 - (2+2)+14+2+3=23  EXTRAORDINARY SUCCESS
3) Reload
4) TN 10 S6 - (6+4)+14+2+3-5=24 EXTRAORDINARY SUCCESS
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

sdrotar

#11
Quote from: tomcat on May 18, 2007, 01:27 PM

Koskas' Terror effects on Galudir and Dirnhael
Intimidate +9, Specialty +2, Bearing +1 divided by 2 = +6
Roll(2d6)+6: 1,4,+6 Total:11 (Opposed Willpower test to resist)

Koskas attacks Dirnhael TN 11
AC +11, Specialty +2, Strength +2, Mighty Charge +3, Bane-spell cast on Claws +5, Darkness penalty is deleted by Night-eyed 2
Action 1 (Claw) - Roll(2d6)+23: 3,5,+23 Total:31
Action 2 (Claw) - Roll(2d6)+23: 6,6,6,6,4+23 Total:51 (OUCH!  :o - I swear the dice fell like this Shawn... sorry!  ;D )
Action 3 (Bite - Multiple attacks) - Roll(2d6)+18: 3,6,+18 Total:27


OOC: This is not going to go well...

Willpower Test (TN 11)
Willpower +2, Vorandur bonus to resist Fear +3 = +5
Roll(2d6)+5: 5,2,+2 Total:12 - SUCCESS

ACTION 1 - Parry (TN 31):
AC (Longsword) + Bonuses +19,  Sword Parry Bonus +1, Shield Parry Bonus +3 = +23 -5 Darkness = +18
Roll(2d6)+18: 6,3,+18 Total:27 - FAILED


ACTION 2: Parry (TN 51)
Roll(2d6)+18: 4,5,+18 Total:27 - FAILED
OOC: If lessening the difference between the two numbers helps Dirnhael, than I may spend some Courage - please let me know. Otherwise, I'll just assume this was pointless by the time you rolled. :(

ACTION 3: Parry (TN 27)
Roll(2d6)+18: 5,1,+18 Total:24 - FAILED

ACTION 4: ?

Quote from: tomcat
Situational Modifiers: The area within the orange circle is the only area where attacks are not penalized by a -5 Darkness penalty. If you wish to attack any character outside the orange ring, a successful Observe (Spot) TN 12 is required (1 Action and -5 Darkness penalty applies) to see the target. A failure at this Observe test penalizes by DOS: -3, -5, -7 and is cumulative with the -5 Darkness penalty. Any character at a higher elevation than his opponent receives a +3 advantageous position bonus to attack.

OOC:  If I try to spot Koskas with Action 4, do I negate the Darkness penalty for the remainder of combat, or for this round?
LOTR Characters:Dirnhael, Vári
ST Characters:Stonn, Ramos
SW Character: Caden Whitesun

tomcat

OOC: Hey Shawn, the Observe test was for when you guys were attempting to spot for ranged attacks - it does not come into play with close melee. You just need to include the -5 Darkness penalty minus any trait bonuses you may have.

I should have removed the situational rule once you guys closed into melee combat.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

#13
Damage to Dirnhael - (second damage roll is if Dirnhael decided to spend all 4 Courage)

Option 1 (no Courage) - Roll(4d6)+5: 4,5,4,3,+5 Total:21

Option 2 (1 or 2 Courage) - Roll(3d6)+5: 4,5,4,+5 Total:18

Option 2 (3 or 4 Courage) - Roll(2d6)+5: 4,5,+5 Total:14

*Depending on which option you choose, remember to include any wound penalties to Actions 3 and 4.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

sdrotar

#14
Quote from: tomcat on May 19, 2007, 09:22 AM
Damage to Dirnhael - (second damage roll is if Dirnhael decided to spend all 4 Courage)

Option 1 (no Courage) - Roll(4d6)+5: 4,5,4,3,+5 Total:21

Option 2 (1 or 2 Courage) - Roll(3d6)+5: 4,5,4,+5 Total:18

Option 2 (3 or 4 Courage) - Roll(2d6)+5: 4,5,+5 Total:14

*Depending on which option you choose, remember to include any wound penalties to Actions 3 and 4.


OOC: Anything less than three Courage means I lose two wound levels from the get-go? Yee-ouch.

OK... well, I hate to do this, but I guess I should be happy that I can. On my character sheet, it says Vorandur grants +5 to Courage instead of +3. So I'll burn all four, and the resulting 20 points brings the parry to 51 and a narrow success. Here's hoping that Galudir can give him a good stick in the back... or three ;)

ACTION 4: Attack Koskas (via Swift Strike 2)
AC (Longsword) + Bonuses +19, Darkness -5 = +14
Roll(2d6)+14: 2,5,+14 Total:21
Damage if successful: Roll(2d6)+7: 2,4,+7 Total:13

***
As Dirnhael desperately parried the creature's blows, the mystical touch of Arwen's hand almost seemed to guide his enchanted blade herself - Dirnhael had never before moved so quickly.
His chest heaving from the strain, he swung Vorandur as hard as he could into the chest of the beast, thankful that Thermon was there to help - he would need it if he was to survive.


LOTR Characters:Dirnhael, Vári
ST Characters:Stonn, Ramos
SW Character: Caden Whitesun