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Wrath of the Weaver - Round 2

Started by Eclecticon, Jun 21, 2022, 10:43 PM

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Telcontar

Hathcyn dropped to one knee as the light went out. He heard the Ranger move towards the wizard as he now relied more on hearing than by sight. The idea also occurred to him that the spider may be just as blind as they were in the darkness and that it was the movement of the air and the webs that allowed the spider to "see". The academic value of the thought was worth exploring, but not during the current dilemma. The companions couldnt see and that was a problem.

The Longspear drew forth a torch from the gear he carried and by instinct from frequent repetition of the action sparked a torch.

The sparks blazed forth and then a small light grew. The webs drank light but whether because this was a natural light and not the magic of the web against the magic of the wizard it shown small, but cleaner.

"Fire Spider! Your enemy even older than the sons of Man!"

Held the torch aloft so that his friends may have some light and then prepared to grab another to light from the first.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

GandalfOfBorg

Grimbeorn continues with the effort to remove the spider's eldtritch defenses.

 :ooc:
 :00:
Axes (2h) - 1d12 : 6, total 6
Rolled 5d6 : 5, 4, 4, 6, 2, total 21


Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Eclecticon

:ooc: Arbogast will do the same:
:00: 1d12 : 12, total 12
Rolled 4d6 : 4, 3, 4, 5, total 16
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Working quickly and desperately in the darkness, Grimbeorn and Arbogast strive to recall where the web strands stood.  True is their recall and true the strokes of their axes, and two more strands part as Tylquin lets out an inhuman shriek of rage and fear.  The web sacs that hold her treasures now hang loosely, swinging between slack threads and all about the chamber other strands are moving and slipping, losing their proper places as both the web and the charms that it binds unravel. 

As Hathcyn raises his torch to illuminate the battle Tylquin, still keening, springs from the ceiling to land heavily on Grimbeorn, bearing him almost to the ground as she seeks to plunge her fangs into the flesh of his neck. 


:ooc: She's attacking with her fangs:
:00: 1d12 : 6, total 6
Rolled 4d6 : 3, 4, 6, 6, total 19
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

:ooc: Ow!  Grimbeorn loses a whopping 27 Endurance and is now Weary. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Down he falls, his chest crushed beneath the weight of inhuman flesh and chitin.  His axe goes unheeded from his grasp as he uses his hand as best he can to keep her envenomed fangs from piercing his skin.  His left arm is useless, the weight of the elven shield making it hard to lift, let alone bring to bear in his struggle.  She strikes the side of his head with one of her legs, smashing it against the side of a rock that lay unseen beneath the webs that strew across the uneven ground, and his vision goes white, such thought as he still had time for forgotten. 

Then, with wordless battle cries, his friends close for battle and Tylquin is forced to spring away. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

GandalfOfBorg

#21
 :ooc: Yo... not cool, but at least ignores effects of Weary during combat
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Eclecticon

:ooc: He ignores being Weary while Wounded.  It's not a blanket thing any time he's taken damage. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

GandalfOfBorg

 :ooc: Ah thought he would have been Wounded with such a strike too.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16