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Slavers camp - opening volleys part 2

Started by tomcat, Apr 25, 2017, 10:19 AM

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tomcat

Apr 25, 2017, 10:19 AM Last Edit: Apr 26, 2017, 08:48 AM by tomcat
Situation: The company has found the encampment of slavers that abducted Ruithel; they have set up a tactical position but failed at being stealthy; this is engagement 2

Combat Advantage dice:
• Bandy 2d
• Rorin 3d

Situation Modifiers:
• The orcs have initiative

Physical Modifiers (complications):
• There is advantageous positions due to the hills for ranged attacks and defensive stances - anyone who uses the higher ground will gain a +2 combat advantage to attack rolls
• Darkness has set in and ALL TN's are increased by +4


PC/NPC PARRY :+~: ARMOUR :<>: HOPE :vv: END :<3: STANCE ENEMY PARRY ARMOUR HATE END NOTES
Arbogast
Bandy
Grimbeorn
Rorin



6 (shield +3)
9 (shield n/a)
6/9 [giant strength] (shield +4)
4 (shield n/a)



2d (helm +1)
1d (helm n/a)
none (helm +1)
5d (helm n/a)



10/16
13/18
9/12
10/10



26/26
14/22 WOUNDED WEARY
15/31 WOUNDED WEARY
30/34



defensive
rearward
defensive
defensive





Shûkrag
Orc
Orc
Orc
Orc
Orc





5
4 +2 (shield)
4 +2 (shield)
4 +2 (shield)
4 +2 (shield)
4 +2 (shield)





3d+1 (helm)
2d
2d
2d
2d
2d





8/8
3/3
3/3
3/3
3/3
3/3





48/48
16/16
16/16
16/16
16/16
16/16
• tbd
• tbd
• tbd
• tbd
• tbd
• tbd
STANCES
Forward - action order 1
Close combat
TN 6+ parry
Forward Stance maneuvers
:<>:Open - action order 2
Close combat
TN 9+ parry
Open Stance maneuvers
:<>:Defensive - action order 3
Close combat
TN 12+ parry
Defensive Stance maneuvers
:<>:Rearward - action order 4
Ranged combat
Must be 2 other PC's in Close Combat
May not use if outnumbered 2:1

TN 12+ parry
Rearward Stance maneuvers
:<>:From any Stance
Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level
of opponents Athletics roll. On success,
may safely flee from the scene of combat
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Because neither side has achieved surprise - we will go with standard initiative roll.

I will also include Battle rolls here for bonus dice.


TN 14 battle by PC
:00: Arbogast 3d 1d12 : 2, total 2
Rolled 3d6 : 6, 1, 2, total 9

:00: Bandy 2d 1d12 : 7, total 7
Rolled 2d6 : 6, 5, total 11

:00: Grimbeorn 2d 1d12 : 1, total 1
Rolled 2d6 : 5, 1, total 6

:00: Rorin 3d 1d12 : 8, total 8
Rolled 3d6 : 6, 6, 1, total 13


Initiative roll [opposed roll between highest Battle roll on both sides]

TN n/a battle by opponent
:00: Arbogast 1d12 : 3, total 3
Rolled 3d6 : 2, 1, 4, total 7

:00: Shûkrag 1d12 : 9, total 9
Rolled 3d6 : 3, 6, 3, total 12


Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Apr 25, 2017, 10:41 AM #2 Last Edit: Apr 25, 2017, 11:01 AM by tomcat
The sound of heavy feet was suddenly heard, charging towards where the companions had prepared themselves. The orcs had circled around the hills and now came at them from a new direction. The darkness had not hidden them from their enemies - they had made too much noise.

With the thundering of boots also came terrible war cries in an ugly language, along with the hiss of arrows back and forth in opening volleys.

:ooc: Three of the orcs carry horned bows as one of their weapons. Before we begin this, i need everyone's declared stances.

I am positioning Rorin Defensive - if you are around, Steve, and want something different, let me know
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Do not worry about this post - it is for something else that the current battle does not hinge on, but the story does overall.

Rolled 10d12 : 8, 9, 7, 6, 2, 3, 6, 4, 12, 9, total 66
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

 :ooc: Grimbeorn will be Defensive, engaging the archers if possible.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Eclecticon

:ooc: Likewise, Arbogast will be Defensive until the orcs get within hand to hand range.
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

:ooc: I am going to roll the three orcs and have them aiming at the three PC's I have for stance already - that way we can expedite.

TN by PC horned bow 3d
:00: Arbogast TN 25 1d12 : 1, total 1
Rolled 3d6 : 4, 5, 2, total 11

:00: Grimbeorn TN 22 1d12 : 8, total 8
Rolled 3d6 : 3, 2, 3, total 8

:00: Rorin TN 20 1d12 : 11, total 11
Rolled 3d6 : 5, 5, 4, total 14


:dmg: 4   edge: 10   injury: 12
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Rorin has to make a TN 12 protection test

TN 12 armour 5d
:00: 1d12 : 3, total 3
Rolled 5d6 : 6, 4, 3, 4, 5, total 22

Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

As quick as he can, Arbogast turns to face the fellowship's new foes.  Kneeling beneath his shield, he feels the impact as one of the heavy orcish arrows bites into the wood.  Looking up as the war cries carry up the hill, he beholds a titan of an orc, nearly the size of the troll at the ford.  A vision of doom in black mail, it advances surely - almost casually - up the hill.  As it does, its eyes meet those of the Fire-watcher.  In them, he sees a promise of his death in fear and pain, far from his home and kin. 

He looks away, desperate not to meet that murderous gaze.  In doing so, he regains enough sense to look for Essylt.  Where was the Hill-woman?  And could she be trusted? 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

The woman was there, in the oncoming blackness of night. Her form was crouched low, but she could sense Arbogast's eyes upon her.

"Have you a spear? I can fight!" she hissed, even as arrows struck.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Telcontar

 :ooc: Bandy is in a rearward stance.

The Hobbit quickly moved in the tall dead grass of spring to take up a position on the high ground of the hill. He saw the archers in the dim light fire upon his friends and thought to take them from the fight as quik as possibble. The Hobbit brought the string of his bow to his ear and let fly a deadly dart.

Rolled 1d12 : 2, total 2

Rolled 1d12 : 3, total 3

Rolled 4d6 : 5, 1, 3, 3, total 12
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

:ooc: Bandy's arrow flies into the darkness

Starting a new round
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]