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To fight the dead - round 4

Started by tomcat, Aug 21, 2016, 05:13 PM

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tomcat

Aug 21, 2016, 05:13 PM Last Edit: Aug 22, 2016, 12:46 PM by tomcat
Situation: The companions have entered the barrows with Ceawin. The Master of Sunstead has been waylaid and the companions now face those that inhabit hallows...

BARROW-WIGHTS

Combat Advantage dice:
Arbogast, Bandy, Esgalwen, Grimbeorn, Idunn, Rorin - all have 1 Success die to use on ANY check while in the barrow.
• Bandy 2 Success dice to use against Corruption or Fear; may extend these dice to other players, through inspiration of their own.
• Grimbeorn 2 Success dice to use against Corruption or Fear; may extend these dice to other players, through inspiration of their own.

Situation Modifiers:
• Company has initiative

Physical Modifiers (complications):
• none

Tactical Situation
• Grimbeorn has the token from Mother Leyna


PC/NPC PARRY ARMOUR HOPE [HATE] ENDURANCE
Arbogast
Bandy
Esgalwen
Grimbeorn
Idunn
Rorin
6/9 [woodcrafty] (shield +3)
9 (shield n/a)
6/9 [skirmisher] (shield n/a)
6/9 [great strength] (shield +4)
6/9 [woodcrafty]
4 (shield n/a)
1d (headgear +1)
1d (headgear n/a)
1d (headgear n/a)
none (headgear +1)
2d (headgear n/a)
5d (headgear n/a)
9/16
15/18
10/11
6/12
12/15
8/10
5/26 [WEARY] [WOUNDED]
22/22
25/25
21/31
25/25
34/34
Wight-King
Wight 1
Wight 2
7
4
4
2d+10
2d+8
2d+8
6/9
5/6
4/6
0/70 [DEAD]
47/54
40/54


STANCETN (+parry)PC / LMCOptions...
Forward - action order 1
Close combat
TN 6+Esgalwen,
Grimbeorn
Forward Stance maneuvers
Open - action order 2
Close combat
TN 9+tbdOpen Stance maneuvers
Defensive - action order 3
Close combat
TN 12+ArbogastDefensive Stance maneuvers
Rearward - action order 4
Ranged combat
Must be 2 other PC's in Close Combat
May not use if outnumbered 2:1
TN 12+BandyRearward Stance maneuvers
Any
Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level
of opponents
noneMay safely flee from the scene of combat
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

"NO!" shouted Esgalwen when Arbogast hit the ground. He did not move and his blood blackened the soil even more. "NO!" she repeated, the word hissing out full of anger. She swung her blade at the wight before her.
:ooc:
TN 10 longsword 3d, shadow-bane +1d
:00: 1d12 : 12, total 12
Rolled 4d6 : 5, 5, 4, 2, total 16

:dmg: 7   edge: 9   injury: 18
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Well there is a nice :g:, but do you think I could get any :%:!! Oh well, still a great roll.

• BW3 takes 7 END loss and must make a TN 18 protection test
TN 18 armour 2d+8
:00: 1d12 : 4, total 4
Rolled 2d6+8 : 6, 1 + 8, total 15


Let's hope the Light of Elbereth are shining down.

Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

The world shifts beneath him as Arbogast struggles back to his feet.  His mind cannot hold a clear thought, and Esgalwen's shout sounds further away than the barrow could possibly allow.  Still, there is a warrior's work to be done.  Someone (a man.  A kinsman? A friend?) must be defended.  Must be taken from this place.  To home, where someone with golden hair and a sweet voice await...


:ooc: I'm shifting into defensive stance and sacrificing all four success dice to fight defensively. 

Token attack roll in case of :~g~::
Rolled 1d12 : 12, total 12
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

:ooc: Protection test TN 20
TN 20 armour 2d6+10
:00: 1d12 : 1, total 1
Rolled 2d6+10 : 3, 1 + 10, total 14

Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Pretty freaking awesome, Paul!

Go ahead and describe how Arbogast takes out the Wight-king.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

:ooc: In a second.  First:

YEEEEEEEAAAAAAAAAH!  FUCK YES!  THAT'S!  HOW!  IT'S!  DONE! 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

GandalfOfBorg

Quote from: Eclecticon on Aug 21, 2016, 06:42 PM:ooc: I'm shifting into defensive stance and sacrificing all four success dice to fight defensively. 

Token attack roll in case of :~g~::
This dice roll has been tampered with!
Rolled 1d12 : 12, total 12

:ooc: Well if that's not heroic, I don't know what is
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Eclecticon

Aug 21, 2016, 08:40 PM #10 Last Edit: Aug 21, 2016, 08:48 PM by Eclecticon
The wight-king's corroded sword glints a dim, infernal red in the firelight as it strikes once and again at the Woodman.  Arbogast takes one blow and then another on the haft of his axe, leaving deep notches in the hardened wood.  A third strike batters him down to the floor.  He tries to lift his axe again, but can barely raise the head above where a dry and withered leg emerges from a bronze greave, green with verdigris.  Above him, the sword of the wight-king begins to descend in a motion as inevitable as the setting of the sun. 

Accepting his doom, Arbogast lets the axe head drop.  He barely comprehends as he sees it bight through skin, knee-bones and brittle tendons, sending the body of the ancient king tumbling like a dropped stone.  He does not hear the sword break in twain upon the stone of the sarcophagus. 

With an unearthly shriek, the wight-king attempts to stand.  But Bandobras' oil pot has splattered the stones, leaving them dark and slick, and dead hands find no purchase upon it.  Arbogast does not hear as the unwholesome thing calls to its master, pleading for aid.  All he knows is the sudden brightness and warmth as the flames on its robes reach the oil, and the creature is entirely enveloped in flames.  The spirit within - a thing of darkness and cold - cannot withstand, and cannot escape.  Within moments, it is no more, and what was the wight-king of the East Bight shines bright. 

Arbogast finds the fire pleasing.  He will watch it a while. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Quote from: GandalfOfBorg on Aug 21, 2016, 08:38 PM
Quote from: Eclecticon on Aug 21, 2016, 06:42 PM:ooc: I'm shifting into defensive stance and sacrificing all four success dice to fight defensively. 

Token attack roll in case of :~g~::
This dice roll has been tampered with!
Rolled 1d12 : 12, total 12

:ooc: Well if that's not heroic, I don't know what is
:ooc: I don't think I've ever been so pleased to have screwed up basic subtraction. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

:ooc: that was very cool! I now just need Matt and Tom to post, and we'll see how this round ends.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

Grimbeorn is emboldened by his friend's frenzied attack and sweeps the others with his ancestral axe.

 :ooc: Grimbeorn changes to Forward Stance.
Action: Sweeping Attack, removes 2 dice
 :00:
Axes -  1d12 : 2, total 2
Rolled 2d6 : 5, 3, total 8

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

GandalfOfBorg

 :ooc: I'll use a Hope if that will improve things....  :\
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16