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Birds of Prey - round 4

Started by tomcat, Jul 22, 2014, 11:03 PM

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tomcat

Music to read and post to!

Situation: The squadron has closed to attack range and now fires on the Action VI

ALL Modifiers (situational, physical, weariness, wound conditions):


  • All PC/NPC's will suffer a -5 penalty for firing into any melee, unless they are the ones in the melee or have the Precise Shot feat.
  • Perception - PC's suffer a -5 to Perception checks for each square in Starship Scale

Gold 1 Martel - REF 16 (12 ff), HP 00/120, DR 10, SR 10, Threshold 46
Gold 2 Mitts [pilot], Hammer [gunner] - REF 16 (12 ff), HP 00/120, DR 10, SR 10, Threshold 46
Gold 3 Haywire [pilot], Longshot [gunner] - REF 16 (12 ff), HP 36/120, DR 10, SR 5, Threshold 46
* have taken their second wind
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Action VI - REF 14 (14 ff), HP 151/600, DR 15, SR 55, Threshold 136

Initiative:
Haywire (+11) 26 [pilot*]
Longshot (+12) 25 [gunner]
Mitts (+12) 22 [pilot*]
Hammer (+12) 22 [gunner]
Martel (+13) 18 [pilot*]
Action VI (-10) -7

*Pilots can be gunners, too. In the Y-wing, you control the laser cannons and the proton torpedoes
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

deadpool

"Blast it!" cursed the medic. Things weren't going exactly as planned. Their weapons weren't making a dent on the cruiser's shields and to top this his brothers had just been hit and their ship seemed pretty shooked up. "Take this!" he screamed aiming at the vessel in front of him.

:ooc:Move to pint blank and fire proton torpedoes
Attack
Rolled 1d20+11 : 16 + 11, total 27

Damage
Rolled 9d10+4 : 3, 1, 9, 4, 5, 9, 9, 3, 7 + 4, total 54

deadpool

 :ooc:54x2=108dmg
108-70(SR)-15(DR)=23dmg and SR=65

GandalfOfBorg

Tempted himself to fire off a torpedo, he sees one streak by from one of the clone ships.  Before he acts, Martel waits to see what the result is on his scanners.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Lights flickered on the old Action VI freighter as the ship's hull took real damage - its shields slowly being overcome. Even its durable, reinforced superstructure was weakening and the crew hastened to seal blown lines and even seal off compartments that were suddenly exposed to the vacuum of space. Ginova had no fear of these fighters blowing his ship up... yet... but they certainly could kill its engines and thus deprive it of any life giving power.




:ooc: Mitts results are as stated... I will wait for more posts.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

Martel grins at the results of the torpedo and proceeds to target and launch his own.

:ooc:Attack (torpedo), max move to keep up with freighter if necessary
Attack -  1d20+18 : 13 + 18, total 31

Damage, torpedo 18d10+8 : 7, 9, 10, 9, 9, 6, 10, 8, 5, 10, 8, 3, 10, 1, 7, 6, 2, 1 + 8, total 129

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

sdrotar

 :ooc: Longshot will hold fire until he sees the result of Martel's shot... not like he'd hit anything anyway.

So far, he's this guy - rather, Guy:

LOTR Characters:Dirnhael, Vári
ST Characters:Stonn, Ramos
SW Character: Caden Whitesun

tomcat

#8
:ooc: LOL!  (-D

Awesome, Shawn! Great movie, great character, great pic, and great comparison.  ;D

Matt, although I love your roll - I need to know how you came by a +18 to attack. I have you at BAB +7 Ship +5 Pilot +2 Non-proficient -5 = +9

I also like the roll for damage. It's nice seeing all those dice rolled for the 9d10+4 x2.

Anyway, let me know how you came up with your modifier - you hit either way.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

 :ooc:Oops, sorry doubled the wrong number in my head.
Attack -  1d20+9 : 4 + 9, total 13

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

GandalfOfBorg

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

:ooc: I don't need the re-roll, Matt. I will take the original roll and just apply the proper modifier, so keep your FP. I just was making sure that I wasn't missing something.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

disench4nted

"Son of a blaster!", Haywire struggled to regain control of his ship after taking a a direct hit from the freighter. As he pulled around he saw the other two torpedoes impact the ship and let loose a salvo of his own.

BaB(+6) +3 veh int mod +2 trained pilot -2 short range (+9)
Rolled 1d20+9 : 19 + 9, total 28

Rolled 9d10+4 : 2, 8, 1, 3, 2, 8, 4, 6, 10 + 4, total 48

tomcat

In quick succession, the proton torpedoes struck the freighter. Ginova was thrown from his feet and sparks showered across the bridge. Alarm klaxon's now sounded and the cries of the injured rose above it all. The captain rose to his feet and looked to his navigator, "Spool up the hyperdrive. We need to jump from here before those bastards bring our shields down. How the Republic found us, or knew our cargo is beyond me, but it can only point to one source. Get me Siino on a secure line."




:ooc: the Action VI just took a total of 93 damage and its shields have been stepped down to 55. I will wait for two more PC's - Stefan and Shawn.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

sdrotar

Longshot saw that the torpedoes were taking their toll on the ship far more effectively than the ion cannons had.
He was concerned about damaging the ship so badly that their EVA would be compromised, but if they didn't get those shields down... well, it wouldn't matter anyway.
"Torpedo away," he said calmly, as he fired.

:00:Fire torpedo: BaB +6, Vehicle +2 =+8
Rolled 1d20+8 : 3 + 8, total 11


:00:Damage (if successful): 9d10+4(x2)
Rolled 9d10+4 : 8, 4, 4, 6, 2, 10, 4, 8, 4 + 4, total 54
LOTR Characters:Dirnhael, Vári
ST Characters:Stonn, Ramos
SW Character: Caden Whitesun