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Ambush - round 3

Started by tomcat, Jun 23, 2013, 07:25 PM

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tomcat

Music to read and post to!

Situation: PC's engage a speeder truck column in an attempt to rescue Kaida's sister - this is a SURPRISE round, PC have free attack.

ALL Modifiers (situational, physical, weariness, wound conditions):


  • All PC/NPC's will suffer a -5 penalty for firing into any melee, unless they are the ones in the melee or have the Precise Shot feat.
  • Darkness - PC's suffer a -5 to Perception checks and a -2 to combat unless equipped with low-light gear
  • Anyone who has LOS to Kaida (or any of the leaders) gets +1 To Hit this entire encounter due to Born Leader talent
  • Farok has an additional +20 hit points for the duration of this encounter - all damage come from these hit points first.

Abby - 0/77
BIT - 11/85
Caden - 0/79
Farok - 0/90
Kaida - 0/79
Sam - 0/94
Arrow - 33/120 CT-1
Droideka - 0/40
Speeder bikes 1 - 0/40
Speeder bikes 2 - 0/40
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Kresh - DEAD
Team leader 1 - 19/21 CT -1
Team leader 2 - 0/21
Team leader 3 - 0/21
Rebels 5 - DEAD
Rebels 10 - DEAD
Rebels 15 - 0/13
Rebels 16 - 0/13
Rebels 17 - 0/13
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Stormtrooper commander - 19/71
Stormtrooper lieutenant 1 - DEAD
Stormtrooper lieutenant 2 - 0/61
Stormtrooper lieutenant 3 - 0/61
Stormtroopers 6 - 14/18 CT -1
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X-34 1 - DESTROYED
X-34 2 - 38/40
Speeder truck 1 - 2/100
Speeder truck 2 - 41/100 IMMOBILE
Speeder bikes 1 - DESTROYED
Speeder bikes 2 - DESTROYED

Consumption:

PC*Primary  |  Secondary  |  Misc
Abbyblaster pistol 0/100  |  stun grenades 0/2
BITsniper blaster rifle 0/30  |  hvy blaster pistol 0/200  |  jetpack 0/10
Cadenhvy blaster pistol 0/200  |  blaster carbine 0/150
Faroklightsaber n/a  |  blaster pistol 0/100
Kaidablaster carbine 0/150  |  lt repeat blaster 0/150  |  jet pack 0/10
Samblaster carbine 0/150  |  PLX-2m missile launcher 1/18
*not all weapons listed
-amunition is either power packs (50 shots each), or energy cells (6 shots each) and are added together in your total - what is in the gun and the spare clips you have


Available Equipment (not on PC's):
3 Detonite
2 Manual Trigger
3 Medpacs
Grenades for Launcher on Arrow
+Frag Grenades (x5)
+Concussion Grenades (x5)


Initiative:
Kaida (+12) 32
BIT (+12) 31
Farok (+5) 21
Stormtroopers (+11) 18
Sam (+13) 16
Betty (+9) 14
Stormtrooper Commanders (+7) 14
Abby (+8) 13
Caden (+6) 10
Kresh and his people 10
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Posterboy

 :ooc: Will the Arrow be able to slide by the SoroSuub on the bridge, or is Abby stuck on east side?

tomcat

:ooc: No, the Arrow won't be able to squeeze passed.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

sdrotar

The Imperials' attack was withering, and all of a sudden, Caden, Kaida, Farok and what was left of Kresh's men were on what quickly became the wrong side of the bridge.
"We're way outnumbered," Caden exclaimed, as he kept the throttle down. "If we stay on this side, there won't be anyone left to even rescue a firebug!"
LOTR Characters:Dirnhael, Vári
ST Characters:Stonn, Ramos
SW Character: Caden Whitesun

Jingo

Quote from: tomcat on Jun 23, 2013, 11:36 PM
:ooc: No, the Arrow won't be able to squeeze passed.

:ooc:Can it hover over the water though? Or does it require terra firma?

Jingo

The speeder she was  targeting plummeted into the water. Kaida's own engine's whined as she arced short of the showering spray and darted back into the fray. Bolts passed by her and she zoomed past Caden even as he slowed. He shouted something, but she couldn't hear, the sounds of battle and their own comms down. "Keep up the pressure!" she shouted back. She wasn't sure how the battle was going, but she could see the white shelled troops were taking up fighting positions behind the vehicles or behind wreckage. Betty was at least still up and fighting. That was something at least!

She could only hope for the best and keep fighting. She lined up a shot at the land speeder and fired bolts of green energy at the vehicle.

Blasting at the X-34 with modifiers 1d20+5 : 11 + 5, total 16

Damage if hits: 4d8+4 : 3, 7, 2, 5 + 4, total 21



GandalfOfBorg

 :ooc: Is there a driver in the remaining undamaged vehicle?
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

Quote from: Jingo on Jun 25, 2013, 07:56 PM :ooc: Can it hover over the water though? Or does it require terra firma?

:ooc: Going to go with some real life physics on this one and say no. The speeders in this battle are not the sky cars of Coruscant, which basically are able to fly. They are like Luke's speeder in function - low, hovering vehicle that moves via a repulsor lifter. That said, the repulsor lift has to have a firm surface to push down upon to allow for lift. So, if the speeder were to go over water, it would essentially push the water down and out of its way and the vehicle would essentially sink. You might throw the modern day hovercraft at me and say, "It moves over water - it's big and heavy. What's the difference?" And I would have to say... "Ummm, I am GM and I say so."  :]  (-D

Anyway, that is my bit on Speeders over water.

To Matt, there is a driver in the SoroSuub speeder (#10). Officer #2 sits next to him and trooper #6 is in the gunner turret. In the rear truck, Officer #3 is within the cab still, but the forward truck has been vacated.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

 :ooc: ok, thanks ... good bye turret gunner ;)

Braving another moment in his current location, BIT takes aim at the most deadly menace in the turret.

:ooc: Deadeye, Careful Shot, and Point Blank Shot w/ Swift actions to brace for shot.

BIT fires sniper rifle 1d20+12 : 1 + 12, total 13

Damage 4d10+5 : 1, 3, 10, 6 + 5, total 25
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

GandalfOfBorg

 :ooc: Grr... force point..
Force Point 1d6+0 : 1, total 1
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Posterboy

 :ooc: Are those on speeder bikes able to strafe, or is that a special talent/feat? Would be nice to weave through that group of storm troopers with a bike, strafing the whole batch of them.

Also, are SAM and I am to fire on the X-34 or on the groups of stormtroopers across the bridge? Is there any penalty for the distance?

Also, can I use the Arrow's laser cannons to autofire on the stormtroopers?

tomcat

:ooc: Strafe is a Feat in the Unleashed book, Aryn - and you would need it to do a long run attack. It is very cool, because it allows you to attack ALL squares you fly over as an autofire attack.

The only other option is to Autofire and that will target all in a 2x2 square range - and yes, the Arrow's cannon is an autofire option.

As for range across the river and whether you can fire on them, your weapons are both considered Heavy and they are at POINT BLANK at 0-50 squares, which is most of the available targets. The only thing you may have to do is account for concealment penalty due to the trees.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Posterboy

 :ooc: Perhaps SAM might ignore Abby's request, and instead target a group of stormtroopers with his missiles with 3x3 sq burst radius.

tomcat

:ooc: Yea, that is no problem, Aryn. I also wanted to ask you - in your last round post you stated that you were bringing the Arrow around. Did you want to also include a MOVE action for last round and have the Arrow in a different position to start Round 3? Let me know.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Results...

Matt, I am going to let you keep your Force Point. You rolled a 1 which is an auto-fail no matter what the dice plus modifiers add up to. You may spend a Destiny Point if you want to make sure the shot is a success, but you can let me know on that.

Kaida hits the SoroSuub speeder for 21 - 5 (DR) = 16 damage -or- 53/40 DISABLED

I will conduct Farok's actions in the morning.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]