• Welcome, Guest. Please login.
 
Mar 28, 2024, 05:20 PM

News:

Welcome to RPG.avioc.org!! If you have a story to tell or want to join one, you have come to the right place!


Round 4 -

Started by tomcat, Jan 31, 2005, 09:38 PM

Previous topic - Next topic

tomcat

Situation: The Company has been split with Nain and Dirnhael down in the deeps. At this time the remaining members are threatened by 1 spiders... 1 on Durgil

Physical Modifiers: Although the lantern gives off some light, I am going to penalize any in the tunnels with a Dim Lighting penalty of +2 to TN's, Durgil cannot make any actions without breaking free of his bonds TN 15 Strength test

Spiders are a Defence TN 11 - the dim light will make them TN 13; Size will reduce the Greater spider back to 11

Character Status: Daelhun is Winded -1, Durgil is Winded -1, Edrahil is Injured -3 and Winded -1. Be sure and check the status page for your available COURAGE - in case you need any.

Spider 4 has 2 HIT, -5 penalty

Initiative:
Gorvorsang: Roll(2d6)+4: 4,6,+4 Total:14
Nain: 12
Fengel: Roll(2d6)+3: 2,5,+3 Total:10
Durgil: 9
Daelhun: 8
Greater Spider: Roll(2d6)+3: 1,2,+3 Total:6
Lesser Spider: Roll(2d6)+3: 2,1,+3 Total:6
Lunduf: 5
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Stefan

Initiative (For Rd 4) 2d6 5,5 +2 =12

Feeling his axe sink deep into the bloated belly of the creature the warmth of vengence fills his body.  The sense of danger that he feels behind him is quickly overwhelmed by this incredible rush. He pulls it free and swings again at the vile thing in front of him.  

"Feel the wrath of the dwarves!"

Attack TN 11 +2 darkness -2 Size
(2d6) 3,2 +6 =11 Success
Dmg (2d6) 1,6 +9 =16
(2d6) 4,6 +6 =16 Success
Dmg (2d6) 4,6 +9 =19

Wiseman

Initiative: Roll(2d6)+2: 1,5,+2 Total:8

His sword shone with the dull yellow inerds of the spiders that he had felled thus far, and his sword continued to do its work.  "Go help those in the pit!"  Daelhun yelled at his comrades.  His sword slung at the spider yet again.  The blade crush into the carapace of the spider and sliced through it, ending its unholy life in one fell swoop.

"We need to get to our horses and get the others out of here as quickly as possible...but alas I cannot figure out how to find the horses..."  His voice went down at the end, not wanting to admit his own inabilities to understand what was going on he tried to speak the words quietly, in his mind maybe that would make them less true.

TN13 to Strike Down spider
Attack 1: Roll(2d6)+11: 2,2,+11 -1 Total:14
Observe (Spot): Roll(2d6)+6: 4,6,+6 Total:16
Look for anything else that may be lurking.

GandalfOfBorg

Initiative - (5+3)+2-1=9

TN 15 Strength - Alas no double 6's.

Durgil continues to struggle, though his bindings seem to tighten and harden against his attempts to free himself.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Lunduf

Init  +2
Roll(2d6)+2:2,1,+2Total:5  

OOC: wow two bad init rolls this game so far

tomcat

:arrow:
The Giant Spider attempts to block Nain TN 11 and 16:
ACTIONS 1 and 2
UC +6, Spec +2, Nim +1, Dazed -1
Roll(2d6)+8: 4,5,+8 Total:17 SUCCESS
Roll(2d6)+8: 2,3,+8 Total:13 FAILED
Damage: 19 -2 = 17


Gorvorsang casts Holding-spell on Dirnhael TN 12:
Willpower +4
Roll(2d6)+4: 1,5,+4 Total:10 SUCCESS (1 COURAGE)

Requires an Opposed Willpower test that Dirnhael must beat for the spell to have no effect. Spell grants a +5 to the test for the caster. If Dirnhael fails he cannot move for the duration of the spell - 11 rounds.

Roll(2d6)+9: 6,4,+9 Total:19


***

Daelhun swung his sword and struck the last of the spiders that threatened the Company. He and Lunduf then went to their companions and cut the webbing that bound their arms. That done, they all looked about at the carnage before them - spiders lay dead and twitching with involuntary movement. Daelhun saw nothing amongst the ruins that would reveal itself as another threat, it seemed for now the area was clear. The Company then all turned to look down in the pit from which their friends had yet to return.

Below, Nain swung on the large spider that attacked them and had one swing parried only to come around again and bury his axe in the great monsters abdomen. All the while, Dirnhael maneuvered to get in a position of attack as well. Both were aware of the new threat whose presence was felt more than seen.

Dirnhael was suddenly filled with a horrific feeling of dread and felt his body begin to refuse his orders... he had become scared stiff!

Her name was Gorvorsang, and she had been forgotten. Forgotten by both Men of the West and the Elves. Unlike others of her kin, she was nothing more than a dead hulk that had been inhabited by a fell spirit of the Witch-king. That spirit now wove its dark sorcery to succumb the Dunadan.

---------- Interlude ----------

Born of Shelob in the early years of the Third Age, Vorsang was driven from the heights of Cirith Ungol by her mother. Like a shadowy fear, she moved north up the mountains but was unable to find a habitable place that would provide her never-ending hunger for sweet meats.

So it was that Vorsang left the Mountains of Shadow and continued north into the Emyn Muil, on to Mirkwood, and then even farther north until she at last stopped in the western highlands of the northern Misty Mountains. Over her long migration, she gorged herself upon Man, Elf and Dwarf, as well as the occasional Orc or any wildlife that might wander into her nests. She grew large and more dreadful and began to adapt herself to the colder climes of the north. It was the Elves who named her for it was they that were to drive her from her home in Mirkwood and then from the hills of the Misty Mountains. Her hatred for the Eldar became all-consuming and she took great pleasure whenever she was able to capture any one from the wandering companies.

In 1575 T.A., Vorsang came to the attention of the Witch-king of Angmar after she had taken up residence in the ruins of an old Dúnedain town in the conquered lands of Rhudaur. She holed herself up inside an old burial mound and tomb of those folk and made the once sacred ground unholy. Being a dark creature of Ungoliant's brood, she had no cares for the struggles of the Free Peoples and the Dark Lord, just in her desire to kill and drain the blood of the living. So when the Witch-king came to entreat with her to make a new ally in his struggles against the Dúnedain and the Elves, she forcibly drove him out of her nest. The Witch-king retired back to Carn Dûm to wait and see if some new opportunity would arise for him to seal a deal with the great spider.

Years went by and Vorsang began to create a brood of her own and these horrible children began to range across the northlands, from Arthedain to Rivendell. King Argeleb II of Arthedain sent emissaries to Elrond to request a joint effort made by Elves and Men to locate the source of the spider plague and to end it. Elrond readily agreed and over the next twelve years, a union of Elves and Men worked together sweeping the lands of the terrible brood of Vorsang until at last they came upon her horrible nest within the ancient tomb. The Great Spider did battle with Man and Elf deep inside her hole and many did she slay, but inevitably, it was Vorsang that finally met her doom. The warriors left her slain body deep inside its hole and they quickly left the area as it was unclean and stank of death. The King and Lord Elrond thought that that was the end of the horror...

The Witch-king, having heard of the great spider's death, began to work his dark sorceries within his fortress in the north and with them drew an evil, powerful Fell-Spirit into the realm of Arda. He commanded the dark essence to take up its form within the dead shell of Vorsang, animating the corpse of the spider into a foul abomination. The Witch-king had finally made an ally out of the dreaded spider and now uses 'her' to again threaten the lands of both Elf and Man! She has been renamed – Gorvorsang, the dreaded black poison!
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

sdrotar

Quote from: tomcat
Gorvorsang casts Holding-spell on Dirnhael TN 12:
Willpower +4
Roll(2d6)+4: 1,5,+4 Total:10 SUCCESS (1 COURAGE)

Requires an Opposed Willpower test that Dirnhael must beat for the spell to have no effect. Spell grants a +5 to the test for the caster. If Dirnhael fails he cannot move for the duration of the spell - 11 rounds.

:arrow:  Initiative roll:
Roll(2d6)+2:1,6,+2 Total:9

:arrow:  Willpower test (TN 13)
Roll(2d6)+2:3,5,+2 Total:10 - FAIL
OOC: I'll use a Courage Point to pass it.

***

Dirnhael shakes his head, feeling his senses return to him as he focuses on Anduring's glow.
"What was that?"
He realizes that he's speaking to no one in particular, and re-focuses his mind on one thing - getting out of this hole.
LOTR Characters:Dirnhael, Vári
ST Characters:Stonn, Ramos
SW Character: Caden Whitesun