• Welcome, Guest. Please login.
 
Mar 28, 2024, 10:41 AM

News:

Welcome to RPG.avioc.org!! If you have a story to tell or want to join one, you have come to the right place!


Breaking the Siege - Round 2

Started by Eclecticon, Oct 11, 2021, 05:18 PM

Previous topic - Next topic

Eclecticon

Oct 11, 2021, 05:18 PM Last Edit: Oct 12, 2021, 07:00 PM by Eclecticon
Situation: The Fellowship has come at last to Black Tarn Hall, only to find an assault by orcs and trolls already underway.

Combat Advantage dice:
• Esgalwen 0/0
• Grimbeorn 0/2
• Hathcyn 3/3

Situation Modifiers:
• The companions have the initiative.   

Physical Modifiers (complications):
• The orcs have been granted dark inspiration by the sorcery of the Eye.  Their attacks are all considered Favoured

PC/NPC  :+~:PARRY  :<>:ARMOUR  :vv:HOPE  :<3:END  :-X-:STANCE  :##:STATUS
Esgalwen
Grimbeorn
Hathcyn
• 6 ( :-X-: +3)
• 4 (:<|: +4)
• 7
• 1d (:C|: n/a)
• 2d (:C|: n/a)
• 2d (:C|: n/a)
• 11/14
• 8/12
• 5/13
• 10/27
• 26/31
• 12/29
Forward
Defensive
Defensive
WEARY
normal
WEARY

ENEMY  :+~:PARRY  :<>:ARMOUR  :@:HATE  :<3:END  :csu:NOTES
Cackling orc
Rusty-helmed orc
Sword-wielding orc
Thick-handed orc
Red-eyed orc
Spitting orc
Bloody-shielded orc
Reeking orc
• 6
• 6
• 4
• 6
• 6
• 6
• 6
• 6
• 2d
• 2d
• 2d
• 2d
• 2d
• 2d
• 2d
• 2d
• 1/3
• 2/3
• 0/3
• 0/3
• 3/3
• 3/3
• 3/3
• 0/3
• 9/16
• 16/16
• 0/16
• 0/16
• 16/16
• 16/16
• 16/16
• 0/16
vs Esgalwen
vs Esgalwen
DEAD
DEAD
vs Grimbeorn
vs Grimbeorn
vs Hathcyn
DEAD

STANCES
:-X-:Forward
- action order 1

Close combat
TN 6+ parry
Forward
Maneuvers
:-->:Open
- action order 2

Close combat
TN 9+ parry
Open
Maneuvers
:<|:Defensive
- action order 3

Close combat
TN 12+ parry
Defensive
Maneuvers
:<->:Rearward
- action order 4

Ranged combat
TN 12+ parry
Must be 2 other PC's
in Close Combat; May not
use if outnumbered 2:1

Rearward
Maneuvers
:<>:From any Stance

Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level of opponents Athletics roll.
On success, may safely flee from the scene of combat
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Telcontar

Hathcyn mumbled to himself barely audible. "If this is to be how it goes, then it shall be as it was to be."

He leveled his spear in the courtyard of the Woodmen desolation. He set his face and advanced upon his foes, no longer content to hold ground he meant to advance upon them.

His voice rose up then among the din and clash if the metal songs.

" From times far away the wanderer recalls
The deadly slashes and says,
"What happened to the horse?
What happened to the warrior?
What happened to the gift-giver?
What happened to the wine hall?
Where are the sounds of joy?

Ea-la bright beaker!
Ea-la byrnied warrior!
Ea-la the chiefs majesty!
How those moments went, Grayed in the night as if they never were!"

Open stance Attack
Rolled 1d12 : 9, total 9

Rolled 4d6 : 6, 5, 6, 2, total 19
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Telcontar

Thats a protection test at least.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Eclecticon

:ooc: That it is. 

:00: 1d12 : 3, total 3
Rolled 2d6 : 3, 1, total 4
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

:ooc: Also, because you've taken the trouble to look up some actual Anglo-Saxon poetry, have a free Rally Comrades roll (TN 14, based on Song):

:00: 1d12 : 7, total 7
Rolled 2d6 : 1, 6, total 7
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

:ooc: The tradition of the GM rolling well continues - all companions recover three Endurance, and we have a dead orc.  Tom, feel free to let us know how that happens.
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

:ooc: I HAVE to kill something here and although it would seem best to target the one I already damaged, it might be wiser to try and kill a stronger one who have more :@: to use. I hope this is not another blunder, but she will target Sword wielding orc... I really hope this works out. [<
TN 10 longsword 5d (+1d for Shadow Bane trait)
:00: 1d12 : 6, total 6
Rolled 5d6 : 1, 4, 1, 2, 6, total 14

:dmg: 11   edge: 6   injury: 18
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Okay! That works.

I hit Sword wielding orc with a 20 :%: success for 17 :<3: loss and he must make a :<>: test TN 18
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Oct 12, 2021, 08:35 AM #8 Last Edit: Oct 12, 2021, 08:44 AM by tomcat
Esgalwen was battered by the sheer strength of the orcs around her and she knew she had erred in her judgement to race headlong into the battle. But her anger drove her and she could not, would not relent.

Staying within close proximity to her enemies, she made a sudden feint and then brought down Nimronyn on the orc to her left. Somewhere behind her, the sound of Hathcyn singing cleared her mind of the fear that seemed to now always oppress her, and strength returned to her hands.

The Dúnadan's longsword slipped past the orc's defense and she heard a terrible crunch as it slashed into and through its body.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: I am going to roll the :<>: roll just so I can see if I have removed this guy. If I have overstepped, let me know, Paul.

TN 18 armour 2d
:00: 1d12 : 3, total 3
Rolled 2d6 : 4, 6, total 10

Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: I think that should be a kill.  ;D

Let's see if I can withstand the remaining two.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Telcontar

Hathcyn had transcended himself. Much like the night walking he could see but felt absent from his body. The song of grieving and loss fled from his lips and with it the sense of living. Like a specter now his body moved and fought, the death song on his lips. He saw the metal twist as the spear pierced the armor of the orc, and he saw the ichor flow and splash across the shaft. Part of him wondered at the sight of it. Would the spoor splatter of the blood match that of his wedding sacrifice? Would the wine of this own body splatter the ground and mingle with the orcs? Would he see Aestid again or the serving hounds of the hall?

All these thoughts passed like an eternity in his mind. While the spear tore free and his limbs worked in battle.

"Ea-la light of hall
Ea-la lord and cup giver..."

He sang and slew, he sang and bled.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

GandalfOfBorg

Battle and blood, friend and foe alike, surrounds Grimbeorn.  The orcs and men are at a stand-still, hacking and jabbing, piercing and slashing.  He hears above the din the sound of his best friend's voice and is heartened.  A feral and fay grimace spreads across his face as the song of his people is sung by his standard bearer.  The hair upon his body bristles and the pupils of his eyes almost go black.  He knows they are in the thick of it now and must conserve himself and look for the opening against these vile creatures so he can take an advantage and rally his forces.


Stance: Defensive
Action: Defensive Fighting (-2d, +4 Parry)
+1d Advantage die

 :00:
Axes -  1d12 : 10, total 10
Rolled 4d6 : 4, 5, 1, 6, total 16

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

GandalfOfBorg

 :ooc: Target is the same orc as before, thick-handed.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Eclecticon

:ooc: You guys are cranking out the piercing blows this round!  Protection test (TN 18) for Thick-hands:

:00: 1d12 : 1, total 1
Rolled 2d6 : 4, 2, total 6
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet