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Mountain wolf ambush - round 2

Started by tomcat, Dec 08, 2017, 07:34 PM

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tomcat

Dec 08, 2017, 07:34 PM Last Edit: Dec 08, 2017, 07:40 PM by tomcat
Situation: Grimbeorn has been surrounded by five mountain wolves

Combat Advantage dice:
• Arbogast 2/2
• Esgalwen 1/1
• Morirúsë 1/1

Situation Modifiers:
• The Company has Initiative, as they are defending
• Arbogast and Esgalwen will enter melee in round 3
• Morirúsë will enter melee in round 4

Physical Modifiers (complications):
• none

PC/NPC PARRY :+~: ARMOUR :<>: HOPE :vv: END :<3: STANCE
Arbogast
Esgalwen
Grimbeorn
Morirúsë



6 (shield +3)
6/9 [skirmisher] (shield n/a)
6/9 [giant strength] (shield +4)
6 (shield n/a)



2d (helm +1)
1d (helm n/a)
2d (helm n/a)
4d+3 (helm n/a)



9/16
9/12
7/12
9/10



22/26 WEARY
27/27
20/31
28/28 WEARY, MISERABLE



tbd
tbd
Defensive
tbd

ENEMY PARRY :+~: ARMOUR :<>: HATE :@: END :<3: NOTES
Wolf leader
Wolf 1
Wolf 2
Wolf 3
Wolf 4




6
5
5
5
5




3d
2d
2d
2d
2d




4/4
2/2
2/2
2/2
2/2




26/26
18/18
18/18
18/18
18/18




tbd
tbd
tbd
tbd
tbd

STANCES

Forward - action order 1
Close combat
TN 6+ parry
Forward Stance maneuvers
:<>:Open - action order 2
Close combat
TN 9+ parry
Open Stance maneuvers
:<>:Defensive - action order 3
Close combat
TN 12+ parry
Defensive Stance maneuvers
:<>:Rearward - action order 4
Ranged combat
Must be 2 other PC's in Close Combat
May not use if outnumbered 2:1

TN 12+ parry
Rearward Stance maneuvers
:<>:From any Stance
Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level
of opponents Athletics roll. On success,
may safely flee from the scene of combat
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

Grimbeorn brushes aside the attacks of the weaker two, one with his shield and the other dodged by well-honed skill and intuition.  Recovering he continues to play this game to get the opening he's looking for.

 :ooc: Same stance and action.
 :00:
Axes -  1d12 : 5, total 5
Rolled 3d6 : 2, 2, 6, total 10


Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

The wolves lunged in and then out, feinting from one direction while their companions tried to make an earnest attack. Still they were sizing up this prey, making him work hard in his own attack and defense as to wear him down more quickly.

The each took their turn biting at Grimbeorn's axe-arm and legs.

:ooc: Wolves 1-4 all attack this round

TN 27 bite 2d+3
:00: W1 1d12 : 3, total 3
Rolled 2d6+3 : 1, 3 + 3, total 7

:00: W2 1d12 : 8, total 8
Rolled 2d6+3 : 4, 5 + 3, total 12

:00: W3 1d12 : 9, total 9
Rolled 2d6+3 : 2, 4 + 3, total 9

:00: W4 1d12 : 7, total 7
Rolled 2d6+3 : 4, 5 + 3, total 12


:dmg: 3   edge: 10   injury: 14
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Eclecticon

As Grimbeorn beats back the pack's onslaught, the sound of Men crashing through the underbrush carries to the ears of man and beast. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet