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Pirates' surge - round 3

Started by tomcat, Sep 08, 2015, 08:42 AM

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tomcat

Music to read and post to!

Situation: The team is in the primary cargo hold and the pirates have freed themselves above, by blowing out the bulkheads and portals. They now come, but the team does not yet know their numbers

ALL Modifiers (situational, physical, weariness, wound conditions):

  • All PC/NPC's will suffer a -5 penalty for firing into any melee, unless they are the ones in the melee or have the Precise Shot feat.
  • Darkness - PC's suffer a -5 to Perception checks and a -2 to combat unless equipped with low-light gear

Martel - 39/96 CT -1
Mitts* - 51/80 CT -1
Hammer - 0/91
Haywire - 20/81
Longshot - 36/81
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Bando Gora Captain BG1 - REF 24, HP 0/102 CT -0, Threshold 25, FP -1 Severed from Force
Pirate crewman P2 - DEAD
Pirate crewman P3 - DEAD
Pirate crewman P4 - DEAD
Pirate crewman P5 - REF 17, HP 0/22 CT -0, Threshold 18
Pirate XO PL - REF 21, HP 20/56 CT -1, Threshold 20. FP 1
Pirate captain PC - REF 27, HP 0/66 CT -0, Threshold 23, FP 3
* have taken their second wind

Consumption:
I am not going to concern with consumption due to the increased capacity of your weapons, unless you guys use autofire, or any grenades.

Initiative:
Martel (+13 -1 CT ) 30
Pirate captain (+12) 27
Mitts (+12 -1 CT) 24
Longshot (+12) 23
Hammer (+12) 20
Bando Gora (+11) 20
Pirate XO (+9) 18
Haywire (+12) 17
Pirate crew (+8) 17
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

 :ooc: Can Martel see where the BG went?
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

Martel moves after the Bando Gora enemy and reaches out with the Force to grab him.

 :ooc:
1 Move Action to get within range
 :00:
Use the Force (Move Object) -  1d20+11 : 16 + 11, total 27

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

sdrotar

 :ooc: Assuming the BG climbed up onto some boxes, does Longshot have sight of him? He'll take a shot, if so.
LOTR Characters:Dirnhael, Vári
ST Characters:Stonn, Ramos
SW Character: Caden Whitesun