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The Action VI

Started by tomcat, Aug 15, 2014, 12:24 PM

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tomcat

Oct 10, 2014, 03:12 PM #75 Last Edit: Oct 10, 2014, 03:17 PM by tomcat
"I don't know...we were told to stay off cargo deck 4. I just know that they are there." The pain was evident on the Nikto's face, but there was truth in his eyes.

The oddness in the pirate's manner regarding Cargo Deck 4 caused Martel to wonder about these others that were aboard. He reached out with the Force.




:ooc: Matt, give me a DC 15 Use the Force [Sense Force]
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

"Forty," muttered Martel.  He really wasn't looking to kill all those people.  "Haywire, can we isolate most of them between bulkheads away from controls to vital systems?"  The young Jedi's uneasiness led him to key into the comment made about the mysterious "others" on Cargo Deck 4.

:ooc:
DC 15 Use the Force -  1d20+12 : 9 + 12, total 21

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

disench4nted

"I can certainly try sir."

Haywire called the droid over and plugged into the nearest computer terminal to see what his options were.

tomcat

Haywire's bracer computer already had the necessary schematics for the base-build CEC Action VI and he brought them up as the small mech droid attached itself to the ship's computer. There were a few clicks and a whir while the droid attempted to access permissions from the freighter. The Tech Specialist looked over the drawings on his bracer HUD and looked at the control points on the ship that he could lock down and thus deny movement to the pirates.

The basics of the ship were quite simple - the three decks above them were nothing but massive cargo holds. The Action VI could even deny environment to these holds if it were unnecessary; this saved on ship resources over long hauls. Above the cargo holds were the primary living compartments, bridge and engineering space. The deck the clone troopers were currently on were the lower cargo access and engineering - although most functions of this space could be monitored and controlled from the decks above. There were two man-lifts that ran up through all decks. There were stairwells and ladders that could also be used, but they would take a person through the cargo hold decks and that could be hazardous based on the environmental settings of the holds.

So, Haywire knew he could cut off the lower half of the ship from the upper very easily by taking control of the lifts. He could also vacuum the holds, if they weren't already, and thus create an environmental barrier between the upper and lower decks. There was, though, a fail safe in this option - the Action VI computer's programming would not allow the holds to be vacuumed if there were biologics within. But, Haywire knew that there was no computer programming that could not be overridden.

The only thing they could not do was pilot the ship from down here - for that, they had to take the bridge. Haywire intently studied the schematics. There were access doors between fore and aft that he could lockdown and deny the crew movement up there, but first...they had to take complete control of the ship's mainframe.

Behind him, Martel closed his eyes and let himself reach out through the Force. He did not know why, but it was as if the Force pulled at his subconscious, like the tide pulls at a wading swimmer's body. Shadows filled his mind - utter darkness. An evil chill spread down his spine and he broke his connection to the Force. There were darksiders aboard!

As the Jedi struggled with his discovery, Mitts started to alleviate the wounded Nikto's suffering.




:ooc: I will be back here very shortly with required tests.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

Martel's eyes shot open.  "This isn't right... there is a darkness here onboard the ship.  It's those on Deck 4!  We must proceed with caution."
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Stefan

Now that the Nikto had cooperated Hammer left him in Mitt's care.

Upon hearing Martel's announcement he looked to Haywire.

"Can you evacuate the atmo from deck 4?"

tomcat

:ooc: Sorry, disench4nted - I will have your tests requirements up in a bit.




Martel felt cold fingers of darkness reach out through the Force to now find him, as if he had stirred a dormant virus. He attempted to clear his mind and hide himself in the comfort of the Light-side of the Force.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Okay - sorry for the delay. After doing some rules reading, I realized that Haywire has already spiked the ship's computer and has gained a Friendly attitude with it. So, he just needs to make a Use Computer [Issue commands]. There is no DC, but the bridge crew will see the activity and attempt to oppose your commands.

You may add the +2 assist bonus mod from having the Mech droid work with you.

If the opposed roll beats your roll by +10 or more, the computer's attitude towards you will also be reduced.

Finally, if you want to try and vacuum the occupied cargo hold, it will require you to improve the computers attitude to Helpful and they you must Disable Program DC 30.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

disench4nted

Oct 19, 2014, 12:13 PM #83 Last Edit: Oct 19, 2014, 12:16 PM by disench4nted
"Sure thing Hammer"

:ooc: First I'm going to try to Disable Program
Use Computer DC 30 (+2 Droid)(+3 computer spike) = +21
This dice roll has been tampered with!
Rolled 1d20+21 : 3 + 21, total 24

Then I'll go ahead Roll the opposed check
Use Computer +18
This dice roll has been tampered with!
'id20+18' is not a valid dice string!

Edit: Apparently 'id20' isn't a thing, rolling the second one again.
Use Computer +18
Rolled 1d20+18 : 13 + 18, total 31



And it looks like I failed the Use Computer check. I still have 3 more computer spikes, do I get to keep trying?

tomcat

:ooc: You are welcome to try again, but it takes 10 minutes to perform a Disable program - so keep that in mind for game role play.

Second, I am going to increase the DC by 2 to DC 32.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

disench4nted

"Blast it! Sorry guys, if you can give me 10 more minutes I should be able to get through here."

:ooc: Assuming the team is OK with waiting for 10 more minutes I'll attempt to disable it again.

Use Computer DC 32 (+2 Droid)(+3 Computer Spike) = +21
Rolled 1d20+21 : 17 + 21, total 38

GandalfOfBorg

"We may not have 10 minutes," replied Martel.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Stefan

Oct 20, 2014, 04:32 AM #87 Last Edit: Oct 20, 2014, 04:40 AM by Stefan
Hammer nods at Haywire when asked for more time.  It would be better for them to avoid the extra fight if this worked, and whether or not the crew knew they were on board, a few more minutes probably wouldn't help them as much as removing whatever was on deck 4.  Still, he glanced over at Martel to make sure he was on board with his decision about the delay.

"We should still give him the chance.  Removing whatever is on deck 4 as a threat is probably worth it."

GandalfOfBorg

"Settle in, we'll be here for a bit," says the Jedi Padawan.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Stefan

Oct 21, 2014, 04:51 AM #89 Last Edit: Oct 22, 2014, 10:37 AM by Stefan
"Longshot, keep an eye on the lift, shoot anything that comes down.  Mitts, can we move him? I need you in a covered position if we're going to be here for a bit, at least out of sight of the lift."

Hammer helps slide the Nikto's body to the side between some of the machinery, it's not as open an area for Mitts to work on him but it's quite a bit safer if more shooting starts.  He then moves around to the side of the computers by the bay so that he's covered from the lift and can see back the way they'd come.

"Sir, Longshot and I have the avenues of approach covered, and I know you've got some skill with computers, perhaps you could help Haywire with the computer?"

:ooc: Every +2 helps, especially on an opposed check.