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Blow the station - round 9

Started by tomcat, Feb 23, 2014, 03:25 PM

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tomcat

#15
:ooc: Longshot is running up the stairs and will attack C2

MOVE 6 squares
STANDARD fire on C1
DC 23 Ranged sniper rifle* +11 (3d8+8) with Point Blank Shot - precision shot and sniper allows him to fire into melee and ignore soft cover on ranged attacks, CT -1
:00: 1d20+10 : 3 + 10, total 13

:dmg: 3d8+8 : 4, 1, 5 + 8, total 18
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Commando droids attack

C1 autofire sweeps [attacks all targets in a 6-square cone]
STANDARD
DC 10+ Ranged blaster carbine +10 (4d8+8) with autofire Rapid Shot and Point Blank Shot
:00: 1d20+10 : 10 + 10, total 20

:dmg: 4d8+8 : 1, 1, 5, 7 + 8, total 22


C2 autofire sweeps [attacks all targets in a 6-square cone]
STANDARD
DC 10+ Ranged blaster carbine +10 (4d8+8) with autofire Rapid Shot and Point Blank Shot
:00: 1d20+10 : 12 + 10, total 22

:dmg: 4d8+8 : 1, 5, 2, 1 + 8, total 17
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Hammer has EVASION and is missed completely.

Martel may roll a Deflect DC 20, or take 11 damage

Longshot is hit for half damage by both attacks

22/2 = 11 -2DR = 9 -or- 42/81 plus 17/2 = 8 -2DR = 6 -or- 48/81





The corridor is filled with blaster fire. Hammer goes to a knee and ducks and weaves, the blaster bolts missing him or being repelled by his armor. Longshot was also immersed, but did not fare as well as his brother.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

The DaShade finally enters the fray. Stepping forward, a grenade from his belt and tosses it over the heads of the two commando droids.




STANDARD to throw grenade targeting the center point marked on the map.
DC 10+ Ranged frag grenade +11 (4d6+4, 2-square burst)
:00: 1d20+11 : 5 + 11, total 16

:dmg: 4d6+4 : 1, 2, 5, 1 + 4, total 13
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

#19
:ooc: Martel takes

13/2 = 6 which is negated by his Damage Reduction
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Stefan

 :ooc:Not that Hammer's opinion makes a huge difference since it's Booth and Martel that make the decision but I think we should fight through.  It will give our opposition the least opportunity to undo all of Haywire's work.  If we just ran out the way we came they could follow us back down to the room where the explosives are and disarm them, probably in far less than the 7 rounds we'd be running for.

GandalfOfBorg

 :ooc:
:00:
DC 20 Deflect (UtF)-  1d20+12 : 11 + 12, total 23

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

:ooc: I am going to assume Booth is aiding Haywire in this round... setting up a new round.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]