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Blow the station - round 7

Started by tomcat, Jan 23, 2014, 10:51 AM

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tomcat

Feb 01, 2014, 04:51 PM #15 Last Edit: Feb 01, 2014, 04:58 PM by tomcat
Hammer moved off past his fellow soldiers with Longshot in tow. Mitts moved to see Haywire even as the explosive specialist checked the computer consoles. The one he had taken cover beside and the one that had sheltered Martel were both hit with blaster fire and smoked from panels and screens. It was possible he could re-wire the one, but the time it would take was not on their hands.

The clone trooper noticed the third console down at the far end of the relay power room and saw it blinking with functionality. He thanked his makers for redundancies. Even as Mitt's applied bacta-patches to his burnt skin, Haywire moved towards the other computer. The med corpsman shook his head and proceeded to tend to Booth instead.

Haywire accessed the console HID and began to tap buttons. The screen flared to light and a single word flashed at him:

LOGIN PASSWORD: |____________________




:ooc: Going to need Use Computer [Improve Access] checks versus the Computer's Will defense 22; it is currently Unfriendly to you so -5 penalty to your check. Each success improves the computer's attitude towards you, each failure takes it a step down and the new penalty applies. If you make two failed checks with the computer Hostile to you, it will lock you out completely. If you take the computer to a friendly attitude, you have essentially cracked the access code to get in.

A Computer Spike will reduce any penalty by 2, or increase a check by 2 if the computer's attitude no longer causes a penalty.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Martel could sense the approach of the two clones behind him, but they were still at the base of the stairs.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

deadpool

 :ooc: Here's the roll for the First Aid on Hay wire

Rolled 1d20+17 : 8 + 17, total 25

deadpool

 :ooc:So, if I'm correct, that means that he heales 10 hp from surpassing the 15 DC plus 8 for his HL, so he's cured for 18 HP. I can also move him up one step on the CT, but I don't know if it counts because it's persistent.

Zilfallion

DC 27 Use Computer(Improve Access)
:00: 1d20+15 : 15 + 15, total 30


:ooc: That CT movement would be nice, this -1 to just about everything is kind of annoying.  'Tis a shame he remembered to log out from whatever he was doing on the console.

[< Come on 12 or more.

Zilfallion

:ooc:  :o I forgot to put that ooc in maroon, but can't edit because it'll change roll.

In other news.  #:S Thank you dice gods.

tomcat

:ooc: Sorry about the weariness penalty that you guys have lagging on you, but only 8 hours sleep will remove it. As for colors, don't worry about missing an OOC not being set apart with a color it's no big deal. Just make it easier when you read down the page to discern the different game play.

As for your Use Computer roll - great success! ;D The computer moves from Unfriendly to Indifferent. You now need to make another roll to move it from Indifferent to Friendly.

Going to need a Use Computer [Improve Access] check versus the Computer's Will defense 22; it is currently Indifferent to you so -2 penalty to your check. Each success improves the computer's attitude towards you, each failure takes it a step down and the new penalty applies. If you make two failed checks with the computer Hostile to you, it will lock you out completely. If you take the computer to a friendly attitude, you have essentially cracked the access code to get in.

A Computer Spike will reduce any penalty by 2, or increase a check by 2 if the computer's attitude no longer causes a penalty.





Haywire smiled and slid his helmet from his head. The computer console was reacting to his attempts to bypass the login password demand. If he could just get it to default to a non-secure status, he would have full access. Again he went to work trying to crack the security software.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Zilfallion

:ooc: Hmm, can I just take 10 for the remaining checks?  Unless something is around to play distraction?

tomcat

:ooc: That's fine, Zil. So with your next success...




The console blinks and beeps and Haywire sees the basic user interface appear - the password having been bypassed. He typed another command and the control interface for the power generator materialized. It showed an image of the multi-turbine generator along with the conduit that distributed the necessary power. Percentages of output, heat, and degradation status ran down the opposite side of the UI. Finally, in the center were the command options and keyboard along with control rheostats for multiple settings.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: You have access to the terminal. Remember, there is another terminal up one level, so if you were to try and issue commands here they may be countered. Or you may start setting explosives.

Let me know your plan. If it is to use the power generator itself like a bomb, or plant explosives, I will give you the necessary skill checks.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Feb 04, 2014, 04:20 PM #25 Last Edit: Feb 04, 2014, 04:23 PM by tomcat
Quote from: deadpool on Feb 01, 2014, 06:38 PM:ooc:So, if I'm correct, that means that he healed 10 hp from surpassing the 15 DC plus 8 for his HL, so he's cured for 18 HP. I can also move him up one step on the CT, but I don't know if it counts because it's persistent.

:ooc: Yes :csu:
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Matt, I am going to let you add something you want from your Sense Surroundings check - I gave results in this thread. Once you are done, I am going to start a round 8.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

"Possible ambush at the top of the stairs, be ready," Martel warns into his comlink.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

deadpool

 :ooc:You know, it took me a while to understand why zill was wasting he's time with the computer. I had totally forgotten that we were supposed to blow up this place  ;D