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Round 1 - Dwarves

Started by tomcat, Sep 21, 2005, 07:08 PM

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tomcat

Sep 21, 2005, 07:08 PM Last Edit: Sep 24, 2005, 06:17 AM by tomcat
Description: The two Dwarves are confronted by a large Cave Troll

Physical Modifiers: Troll is 3 Sizes larger than Dwarves (+6 for Dwarves to Hit Troll / -6 for Troll to hit Dwarves); Dim Light -2 (for Dwarves)

Situational Modifiers: Lunduf is Injured -3, Nain is Dazed -0

Initiative*:
Nain - 7
Troll - 7
Lunduf - 6

*Remember to roll your next round's initiative at the end of your posts

----------------------------------------

Nain's Attack Roll - copied from previous thread:
AC +6, Specialty +2, Dim Light -2, Mammoth Size +6

ACTION 1
(2d6) 2,5 +12 = 19
DMG if Successful - (2d6)+9 1,4,+9=14


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The Troll lets Nain's axe bite into him and attacks both Dwarves at once with fist and mace (14-5=9):

Troll's attack vs. Lunduf w/ mace
ACTION 1
AC +13, Specialty +2, Small Size -6
Roll(2d6)+9: 6,4,+9 Total:19 SUCCESS
Damage if not parried: Roll(3d6)+7: 6,3,3,+7 Total:19

Troll's attack vs. Nain w/ fist
ACTION 2
AC +13, Specialty +2, Small Size -6
Roll(2d6)+9: 4,4,+9 Total:17 SUCCESS
Damage if not parried: Roll(1d6)+10: 5,+10 Total:15


------------------------------------

Lunduf attempts to Parry: TN 19
AC +12, Specialty +2, PB +1, SB +3, Injured -3, Dim Light -2
ACTION 1
Roll(2d6)+13: 3,2,+13 Total:18 (1 Courage) SUCCESS
Strength Test TN 16 (to avoid Knock back effect- new House Rule from GoB): +2 Strength, +1 for DOS of Parry
Roll(2d6)+3: 2,1,+3 Total:5 FAILED - attack parried but Lunduf is knocked prone and suffers Roll(1d6)+5: 4,+5 Total:9 (-7 armour) = 2 Damage

Lunduf stands back up
ACTION 2

Lunduf attacks the Troll TN 10
AC +12, Specialty +2, Dim Light -2, Mammoth Size +6, Wounded -5= +13
ACTIONS 3 and 4 (Swift Strike)
Roll(2d6)+13: 1,5,+13 Total:19 SUCCESS
Roll(2d6)+13: 2,3,+13 Total:18 SUCCESS
Damage if not parried:
Roll(2d6)+6: 4,5,+6 Total:15
Roll(2d6)+6: 4,3,+6 Total:13


-------------------------------

Troll attempts to parry TN 19 and 18
AC +13, Specialty +2, AA -5 (-10)
ACTIONS 3 & 4
Roll(2d6)+10: 3,3,+10 Total:16 FAILED
Roll(2d6)+5: 3,6,+5 Total:14 FAILED

Total damage of 28-10 (armour) from Lunduf = 18
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Stefan

OOC: When you say Total damage did that include Nain's as well or just Lunduf's?

Parry TN 15
AC +6, Specialty +2, PB +1, Dazed -0, Dim Light -2
Roll (2d6) 5,4 +7 = 16 Success

Knockback TN 16 (?)
+4 Strength, +1 for DOS of Parry
Roll (2d6) 1,2 +5 = 8 Failure
Damage (1d6) 1 +10 = 11 -7 (Armor) = 4

tomcat

Quote from: Stefan on Sep 22, 2005, 04:13 AM
OOC: When you say Total damage did that include Nain's as well or just Lunduf's?

No, the total damage on that line reflected just Lunduf's damage. The Troll actually took another 9 points from you (14-5 armour).

Quote from: Stefan on Sep 22, 2005, 04:13 AMParry TN 15
AC +6, Specialty +2, PB +1, Dazed -0, Dim Light -2
Roll (2d6) 5,4 +7 = 16 Success

Knockback TN 16 (this is the strength of your foe, so you are correct here)
+4 Strength, +1 for DOS of Parry
Roll (2d6) 1,2 +5 = 8 Failure
Damage (1d6) 1 +5* = 6 -7 (Armor) = 0 Damage - Nain is Knocked prone but suffers no damage

*Hammerhand Edge only affects attacks made by the Troll, not the knock back effects

Made some edits to the above parry from you Stefan, just for future reference...
Doug
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Stefan

Sep 23, 2005, 04:56 AM #3 Last Edit: Sep 23, 2005, 06:40 AM by Stefan
OOC: Cool! thanks

Quick question, I hope.  It looks like in rd 8 on the main page that they lost like  24 total, but then you wrote 16 total at the bottom.  10 from the gate and 3 from the archers and the insiders. I don't understand why the numbers don't match. can you explain?


Initiative: 5,6 = 11

tomcat

Quote from: Stefan on Sep 23, 2005, 04:56 AM
OOC: Quick question, I hope.  It looks like in rd 8 on the main page that they lost like  24 total, but then you wrote 16 total at the bottom.  10 from the gate and 3 from the archers and the insiders. I don't understand why the numbers don't match. can you explain?

Hey Stefan, that is a typo. I had not corrected some of the typing from the Round 7 post which I cut and paste from. So, in Round 8 - the orcs on the gate lost the round so they were reduced by 30% (this percentage is multiplied by the Total Strength of your side approx 34 at the time). That is 10 kills. The other orc unit and the archers gained a level in the attack and moved from Losing 2 to losing 1 - that still cost them 10% losses each which equates to 3 each for a total of 16 killed.

New round to be posted tonight.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]