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SHIPS

Started by tomcat, Nov 03, 2012, 01:31 PM

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tomcat

Nov 03, 2012, 01:31 PM Last Edit: Jul 12, 2015, 11:17 AM by tomcat
SHIPS

This thread is for me to post stat blocks or other information I need as a GM.

***SPOILERS BELOW***

Don't peruse the thread if you want to keep some things suspenseful.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

ACTION VI Freighter (modified)                              CL 9

Corellian Engineering Corporation Action VI Bulk Transport, Colossal (frigate)
Size modifiers size modifier -10/threshold +100/grapple +20
Maneuver -10 [-10 size mod +0 dex mod]
Init PC init rank -10 vehicle maneuver; Pilot PC pilot rank -10 vehicle maneuver
Senses PC perception rank +1 vehicle int mod; Sensors PC use computer rank +1 vehicle int mod
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Defense Ref 14 (flat-footed 14), Fort 36; +14 armor
hp 600, current 0/600; DR 15; SR 80
Threshold 136; Condition normal (no penalty)
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Speed ion engines 12 squares (max. velocity 650 km/h), fly 1 square (starship scale)
Ranged laser cannon [gunner] (+5 BAB +1 veh int mod - range mod) (4d10x2)
Ranged laser cannon [gunner] (+5 BAB +1 veh int mod - range mod -5 autofire) (4d10x2) with autofire
Ranged ion cannon [gunner] (+5 BAB +1 veh int mod - range mod) (4d10x2)
Ranged ion cannon [gunner] (+5 BAB +1 veh int mod - range mod -5 autofire) (4d10x2) with autofire
Fighting Space 12x12 or 1 square (starship scale); Cover total
Base Atk +5; Grp Pilot ranged +26
Atk Options autofire (laser cannon,ion cannon) [may target 2x2 area at -5 penalty and roll against all targets' Reflex in that area; hits do full damage, misses do half damage (dice roll must be 10 or greater); costs 10 shots - Core p.156]
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Abilities Str 62 (+26), Dex 10 (+0), Con —, Int 12 (+1)
Skills Initiative -2, Mechanics +8, Perception +9, Pilot -2, Use Computer +9
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Crew 8 (skilled); Passengers none
Cargo 89,000 tons; Consumables 3 months; Carried Craft none
Hyperdrive x3
Availability Licensed; Cost 1,965,000
---------------------------------------------------------------------------------
Available Emplacement Points 0

Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]