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Eldanar - round 2

Started by tomcat, May 11, 2012, 12:46 PM

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tomcat

Situation: The Company is approaching the southern flank of Eldanar and have found that it is under the watch of 5 Barghest - hounds of Angmar.

ALL Modifiers (situational, physical, weariness, wound conditions):


  • All PC/NPC's will suffer a -3 penalty to melee or ranged combat within the fog.
  • The barghest may cause Fear if they take a Full-round action to howl; results will be determined then
  • Durgil suffers -2 for being Panicked
  • Madoc is Unmanned and has to flee
  • Madoc and Durgil will be in melee for this round with no support; Ranged combat may be attempted by the other companions if they can see through the fog.

Initiative
Madoc (+7) - 16
Barghests (+4) - 14
Durgil (+2) - 6
Other PC's will be determined in round 3

Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

 :ooc:
gonna be parrying again so waiting for hound attacks
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

tomcat

:ooc: Waiting on Madoc here.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

May 16, 2012, 03:13 AM #3 Last Edit: May 18, 2012, 03:29 PM by GandalfOfBorg
Durgil waivered a bit at the howl but, as running was no longer an option, he stood his ground to protect his friend waiting for the others to arrive.

:ooc:
While we're waiting I'll just toss out my actions...

AC (LS) - Roll(2d6)+7: 6,4,+5 Total:15 +1 Courage = 18 to parry Attack #1
AC (LS) - Roll(2d6)+7: 6,5,+5 Total:16 to parry Attack #3

Attack #2 gets through.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Telcontar

 :ooc: hasnt Madoc's actions been determined by the Fear roll?
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

tomcat

:ooc: Yea, you are right, Tom. I totally blanked that... so, here we go.

Madoc - turns and runs as  Full-round action
:00: TN 15 Run +4, Spec +2, Weariness -1, Wounded -1
Rolled 2d6+4 : 5, 3 + 4, total 12

courage if necessary 1d6 : 6, total 6
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Barghests' actions

Madoc's attackers sprint after him (full-round action - if the creatures overtake Madoc, then they will get auto initiative against him in round 3)
:00: TN 18 Run +9, Spec +2
H4 2d6+11 : 6, 1 + 11, total 18

H5 2d6+11 : 3, 6 + 11, total 20

H6 2d6+11 : 1, 4 + 11, total 16


Barghests attack Durgil
:00: TN 12 Armed Combat (bite) +10, Specialty +2
H1 2d6+12 : 4, 2 + 12, total 18

H2 2d6+12 : 5, 3 + 12, total 20

H3 2d6+12 : 1, 3 + 12, total 16

H1 damage if successful 1d6+6 : 2 + 6, total 8

H2 damage if successful 1d6+6 : 3 + 6, total 9

H3 damage if successful 1d6+6 : 4 + 6, total 10
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

In the flurry of action and mist, Durgil watched as his companion boke in panic and ran. It was probably the worst thing the man could do for certainly these evil hounds would run him down and then he would be at their mercy on the ground. He tried to cry out and bolster Madoc's courage but it was too late, he was gone and the beasts attacking Durgil were relentless. Their gnashing teeth snapped at any vital opening.

Riding hard, the remaining companions could now easily see the shadows of friends in the mist. Edrahil drew upon the mana of Middle-earth while nocked arrow to string and let fly the missile.




Edrahil casts Evoke Awe - action 1
:00: TN 10 Willpower +3, The Art +2, Strong-willed +2, Resolute +1, Secret Fire spec +2
Rolled 2d6+10 : 1, 6 + 10, total 17

Intimidate (Power) - if casting successful - action 2
:00: TN n/a Intimidate Power) +6, Spec +2, Invoke Awe +8
Rolled 2d6+16 : 3, 6 + 16, total 25


Fengel attacks
action 1 - nock arrow
action 2 - fires on H4
:00: TN 13 Ranged Combat +8, Spec +2, Mist -3, Firing on horseback -4
Rolled 2d6+3 : 6, 2 + 3, total 11

damage if successful 2d6+1 : 3, 4 + 1, total 8
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Hounds opposed Willpower test vs Edrahil TN 25
Willpower +3, Location +4, Faithful +2
H1 2d6+9 : 6, 4 + 9, total 19

H2 2d6+9 : 6, 4 + 9, total 19

H3 2d6+9 : 5, 2 + 9, total 16

H4 2d6+9 : 1, 3 + 9, total 13

H5 2d6+9 : 4, 5 + 9, total 18

H6 2d6+9 : 1, 2 + 9, total 12
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Intimidate results:

H1 - Unnerved, No action allowed in round 3 and -4 to all tests
H2 - Unnerved, No action allowed in round 3 and -4 to all tests
H3 - Unnerved, No action allowed in round 3 and -4 to all tests
H4 - Unmanned, flees
H5 - Unnerved, No action allowed in round 3 and -4 to all tests
H6 - Unmanned, flees

Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

Suddenly the voice of Edrahil is heard above all, "Get thee down curs of Angmar!"

The evil hounds all draw back and cower and look to one another for some sort of guidance. Two of the creatures give a yipe and flee. Around Madoc and Durgil, it is as if the very land itself heeds the Sindar for the thick mist abates and gives them a better view of their adversaries.
Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

 :ooc:
Updated post above per the hounds attacks.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Nolmir

 :ooc: Sorry for the absence, guys. For some reason, the reply emails weren't getting through to my inbox. Anyway, is there anything I need to do in the meantime?

tomcat

:ooc: No, Nolmir, you are fine for this round.

Durgil suffers 4 damage after armor that reduces him to Injured -3.

I am just waiting to see if Dirnhael, Celdrahil, or Ginnar have any ranged attacks they can/want to make, otherwise I will move on to round 3.

Narrator: Darkening of Mirkwood | Chronicle of the North | Tempest Rising | To Boldly Go | Welcome to the 501st!
Esgalwen [♦♦♦♦♦○] Dmg 10/12  |  Edge 8  |  Injury 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16