PC/NPC | PARRY | ARMOUR | HOPE | END | STANCE | STATUS | ||||||
Esgalwen Gwaithlim Hathcyn Luindîs | • 6 ( n/a) • 7 ( n/a) • 7 ( n/a) • 5 ( n/a) | • 2d+1 ( n/a) • 3d ( n/a) • 3d ( +4) • 1d | • 14/15 • 10/13 • 9/14 • 8/12 | • 17/27 • 14/30 • 11/29 • 20/27 | Defensive Forward Forward Forward | WOUNDED WEARY WEARY |
ENEMY | PARRY | ARMOUR | HATE | END | NOTES | |||||
Sprinting warg Scar-nosed warg Large-eared warg Silent warg Gnashing warg Slope-shouldered warg Whooping orc Torn-mouthed orc Black-helmed orc Thick-muscled orc | • 5 • 5 • 5 • 5 • 5 • 5 • 4 • 4 • 4 • 4 | • 2d • 2d • 2d • 2d • 2d • 2d • 2d+4 • 2d+4 • 2d+4 • 2d+4 | • 0 • 0 • 0 • 0 • 0 • 0 • 0 • 0 • 0 • 3 | • 12 • 0 • 0 • 0 • 5 • 0 • 0 • 16 • 16 • 16 | FLED DEAD DEAD DEAD FLED DEAD DEAD vs Hathcyn, WEARY vs Gwaithlim, WEARY vs Gwaithlim |
Forward - action order 1 Close combat TN 6+ parry Forward Maneuvers | Open - action order 2 Close combat TN 9+ parry Open Maneuvers | Defensive - action order 3 Close combat TN 12+ parry Defensive Maneuvers | Rearward - action order 4 Ranged combat TN 12+ parry Must be 2 other PC's in Close Combat; May not use if outnumbered 2:1 Rearward Maneuvers | From any Stance Escape combat Must start in Rearward or roll TN 10 + highest attribute level of opponents Athletics roll. On success, may safely flee from the scene of combat |
Quote from: Telcontar on Feb 25, 2024, 05:29 AM mechanically speaking what are my options?The obvious thing is to grab your spear again. Based on our list of manoeuvres, you'll need to make a Battle roll (TN 14) to pick the spear up despite the three enemies trying to stop Hathycn from doing that. It will take up your whole round, so you won't have the option of fighting defensively or escaping.
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