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Stories - PbP => Darkening of Mirkwood [Previous Chapters] => DOM-Chapter 14 => Topic started by: Eclecticon on Aug 14, 2022, 09:08 PM

Title: The Foothills
Post by: Eclecticon on Aug 14, 2022, 09:08 PM
Following Beorn down the stair with attitudes of eagerness, wariness or amusement each according to their wont, the Fellowship of the Helm embarks once again on a journey into the unknown.  They cross the Anduin, no longer in its spring flood but with the still-energetic current of summer, in a pair of small boats that Beorn has made ready for the purpose.  The waters are cool in the morning, and a marvellous abundance of flies buzzes above the surface on errands best understood by themselves, with an equal bounty of char and trout waiting just beneath to seize upon an insect grown too lazy in its circling. 

Once the boats are drawn up on the western bank, Beorn turns to the north and west, where great eagles even now can be seen by the keen-eyed, wheeling in wide gyres over the mountain peaks.  Then, hefting a sack across his back, he sets off without a backward glance. 


:ooc: Doug and (in particular) Matt, can I confirm whether you guys have made all the outstanding mechanical updates to your characters?  I don't think either of the sheets in the Dropbox folder have been updated to reflect the last Fellowship phase.  Remember, Esgalwen  spent some AP (https://rpg.avioc.org/boards/index.php?msg=34303) and Gwaithlim has 10 extra build points (https://rpg.avioc.org/boards/index.php?msg=34310) to spend. 

In the meantime, Beorn will serve as Guide for at least the beginning of the journey.  If someone else turns out to have a better Travel skill later on, he'll start to defer to them as he goes. 

Travel roll
:00: 1d12 : 10, total 10
Rolled 4d6+9 : 6, 4, 2, 2 + 9, total 23
Title: Re: The Foothills
Post by: Eclecticon on Aug 14, 2022, 10:43 PM
Their going is easy, for Men, both the hardy and taciturn folk of the mountain foothills and the cattle-herders who claim kinship with the river traders, have built their steadings here and have multiplied greatly since Beorn first spoke his laws after the Battle of the Five Armies.   Not a single night do they need to spend without a hot dinner and a roof of thatch over their heads as the companions follow Beorn from the river banks to the broad central valley of the west Middle Vales.   

Each night, however, as the shadows gather the hearthside talk of these folk grows grim.   The wargs, they say, though once driven from this land are now returning from wilder places, making the calving of the past season unexpectedly poor.  Beorn listens, not without sympathy, but offers them little.   "Many are the dangers besetting us," he says.   "Look to the strength of your own arms, and be sure to tear down the paths to your neighbours' doors."

After three days, they pass what the Old Bear declares the last house of friends.   Before them, the Misty Mountains rise high and dark.   High above, a single winged firm seems to hang in the air, as if waiting to pass judgement upon interlopers.   To this great eagle, Beorn waves, and in response it dips low for a moment before climbing strongly and taking wing for the west.


:ooc: Beorn's (admittedly fairly easy) roll has seen you across the lower land without incident.   From here on, it's all going to get harder.
Title: Re: The Foothills
Post by: Telcontar on Aug 14, 2022, 11:10 PM
 :ooc: we always do things the hard way.
Title: Re: The Foothills
Post by: Eclecticon on Aug 15, 2022, 04:34 AM
:ooc: To be fair, you don't even really know what you're supposed to be doing.  This could be the easiest possible way of getting... whatever... done.
Title: Re: The Foothills
Post by: GandalfOfBorg on Aug 15, 2022, 06:00 AM
 :ooc: Updated sheet, added +1 Insight, +1 Persuade

Gwaithlim had heard stories of these skin-changers over the years from his brethren passing over the Mountains.  He knew their ways were queer, even to those of the Edain.  This journey is pleasant, their host affable even, more so than he'd experienced previous to this.  He is content to trail the group, whom he'd know follow Beorn's son for years, so their reaction he was most curious to watch.

Yet his attention was also drawn away to the lands they traveled as well.  The rugged beauty that both was touched by the young yet still he could hear the old ways and old days from the rocks and trees.  He smiled to himself seeing the great birds above, some even higher above than Mannish sight could perceive.  "I must seek Gwaihir out," he thought. "Much of this land I could learn of him, too.  Elrond dismisses this side of the mountains too much I think, at least his sons know better what lurks and lives beyond the security of Imladris and the northwest of Middle-earth."
Title: Re: The Foothills
Post by: Eclecticon on Aug 18, 2022, 02:16 PM
Kicking sod over the coals of their fire, Beorn and the Fellowship turn west, taking the narrow paths that wind back and forth like serpents across the foothills of the mountains.  Here, the trees grow close upon the trail, though never so thickly as the shuddersome depths of Mirkwood.  Here, the ground is still contested between the Shadow and the brighter things of Middle-Earth. 

Even so, any border-land is prone to incursions from both sides, and even as the heroes of Wilderland climb ever so slowly upwards, fouler things rush down from the peaks that were raised in an elder age to hinder the passage of goodly folk toward the sea.  The second night in the hills, the Men of the Fellowship snore close-wrapped in their blankets against the wind that shakes their broad bower on its way down from the distant and snow-capped summits, and Gwaithlim sits all-unseeing, lost in thoughts and memories and the strange half-sleep of the elves.  As Esgalwen sits her lonely watch, she hears voices borne to her on the wind.  Their words, and even whether they are those of Men or something else, at first she cannot say.  Perhaps, she thinks, this is once again the same over-watchfulness that possessed me during the march out of Mirkwood

As surely as a fire will spread or a flood will rise, however, the voices return, wheedling and whispering, now louder now softer, now one and now many but ever the same words: "Lost little wanderer, so far from your home.  Will you not rest?  Be at ease, for here there are none that will harm you..." 


:ooc: We're at our first journey event, and Esgalwen needs to make an Awareness test (as lookout) to keep her wits about her:
:00: 1d12 : 6, total 6
Rolled 3d6 : 1, 2, 4, total 7


Everyone also racks up two points of Fatigue – the way isn't especially hard but Beorn is setting a merciless pace and resting spots are stonier than you're all used to.
Title: Re: The Foothills
Post by: tomcat on Aug 18, 2022, 05:07 PM
:ooc: This woman's luck! I am not sure I want to spend a :vv: yet, but I will if the GM suggests it be done.  ;D

The Ranger shakes her head to keep herself awake and aware, but the whispers linger. The goosebumps rise on her arms and the air is chill, even as she moves closer to the fire warmth. Esgalwen keeps her eyes off the coals and flames, so as not to diminish her night eyes.

Keep your guard, she says to herself. Stay awake.
Title: Re: The Foothills
Post by: Eclecticon on Aug 18, 2022, 08:56 PM
Try as she might to shut them out, the voices continue inveigling and cajoling, bidding her set down the burdens of her heart and to slumber.  Shutting her eyes, she shakes her head furiously to clear it... and startles to hear the sounding of Hathcyn's horn behind her, and the clear-throated voice of Gwaithlim as he calls her name.  Opening her eyes, she finds herself slumped against a gnarled and wind-bent tree, surrounded by the sparse forest of the hillsides, dawn breaking and her companions nowhere in sight. 

"Here I am!" she cries back, rising quickly to rejoin them though her muscles ache from a restless night and her heart burns with the shame of having abandoned her duty. 


:ooc: Esgalwen gains an extra point of Fatigue and a temporary Shadow point.  :csu:
Title: Re: The Foothills
Post by: Telcontar on Aug 19, 2022, 12:48 AM
"Esgalwen, not idly have I seen you wander before. What has happened? When we awoke there was no sign of you and we began to search."
Title: Re: The Foothills
Post by: tomcat on Aug 20, 2022, 06:29 AM
Esgalwen blinked and rubbed at her eyes, as a large yawn escaped her. Weariness of body and heart nagged at her, but she righted herself and looked at her friend, "I wandered?" Confusion was still there. "I know not, Hathcyn. There were voices on the air with the early morning. Voices that I know bent power to make my eyes heavy with sleep."

A grunt came from Beorn and the Ranger was not sure if he scoffed or if it was an acknowledgement of powers that pervaded the area.

"Forgive me for my error. It will not happen again. Was there any imminent threat that I allowed?"

 :ooc:  :csu:
Title: Re: The Foothills
Post by: GandalfOfBorg on Aug 20, 2022, 07:15 AM
Given the hints from Esgalwen of a threat nearby, Gwaithlim has some ideas of what could have perpetrated this.

 :ooc:
 :00:
Lore -  1d12 : 8, total 8
Rolled 3d6 : 1, 3, 3, total 7

Folk-lore or Elven-lore if that would help too.
Title: Re: The Foothills
Post by: Eclecticon on Aug 22, 2022, 03:24 PM
"These peaks," the High Elf says, "were raised in ages long past by he who was the Shadow's master, and though they lie beneath the pure and beloved stars, the taint of his touch lingers still.  They have never been a friend to the Firstborn, and I have heard many tales of travellers who were tricked, or afrighted, from their paths in their shadows."  Looking directly now at Esgalwen, he adds "No shame is there in this, for the peaks are as ancient as my kind, and as practiced in their crafts and ways." 

"Well," Beorn growls behind them, "if we're all found, and all still breathing, then there are more miles ahead of us."  With that, the huge man shoulders his sack once again and stomps away, his feet falling heavy as hammers on the thin earth. 
Title: Re: The Foothills
Post by: Eclecticon on Aug 22, 2022, 07:33 PM
Though the route led by Beorn winds and twists upward through the foothills, the more so for the many times that the path he claims to follow turns into nothing more than a quickly-vanishing game trail and must be re-traced with much cursing and bad temper on the part of the Old Bear, still the days pass quickly as the hornbeams give way to mountain-ashes in brilliant flower and these in their turn to the thickly-clustered larches of the steeper slopes. 

It is Hathcyn, venturing from the safety of the company's rocky shelter and bright fire in quest of easy game, who first hears the howling in the lengthening shadows.  He recalls the warnings of the Beorning cottars that the wargs of the mountain hollows have waxed in number, and grown bolder in their attacks on the flocks of the lower lands.  What's required now, he thinks to himself, is speed.  And possibly an appeal to whatever kindly power watches over hunters far from their homes... 


:ooc: Hathcyn needs to make a Hunting check (TN 16) to catch something to fill the company's stew-pot before prowling wargs pick up his scent:
:00: 1d12 : 9, total 9
Rolled 3d6 : 2, 1, 4, total 7
Title: Re: The Foothills
Post by: Telcontar on Aug 22, 2022, 11:34 PM
Quote from: Eclecticon on Aug 22, 2022, 03:24 PM"These peaks," the High Elf says, "were raised in ages long past by he who was the Shadow's master, and though they lie beneath the pure and beloved stars, the taint of his touch lingers still.  They have never been a friend to the Firstborn, and I have heard many tales of travellers who were tricked, or afrighted, from their paths in their shadows."  Looking directly now at Esgalwen, he adds "No shame is there in this, for the peaks are as ancient as my kind, and as practiced in their crafts and ways." 

"Well," Beorn growls behind them, "if we're all found, and all still breathing, then there are more miles ahead of us."  With that, the huge man shoulders his sack once again and stomps away, his feet falling heavy as hammers on the thin earth. 

"So say the elves. The dwarves say the peaks have been hallowed by the Great Craftsman and are a gift to his people. Filled with wonder and gifts, to be worked and shaped. I will not argue the danger of the peaks."

Title: Re: The Foothills
Post by: GandalfOfBorg on Aug 23, 2022, 08:39 AM
Gwaithlim bows his head in acknowledgement of the point given by the old dwarven fathers as spoken by Hathcyn.  "I claim not to knowledge of what dwells beneath these mountains save what is told of by the hunters of Imladris and tales of woe ere the dwarves' mattocks and pick-axes delved too deep within.  I also know not firsthand of their corruption for I came after the return of my people from the Blessed Realm, but there are still those this side of the Belegaer with those memories keen enough.  Yet the warning still stands, we must be on our guard for when that temptation comes again."
Title: Re: The Foothills
Post by: Telcontar on Aug 23, 2022, 10:09 AM
Hathcyn returned to the group. His pouch contained several eggs, as well as a large marmot.

"My trip was shortened by other hunters. The wargs are in the area I believe and if they havent noticed yet they soon will. We may want to start to keep two on watch."

Hathcyn said nothing directly towards Gwen about her absence in the night and the comments were not directed at her specifically.

"There may be other things to lure us away or something that seeks to divide us to be easier pickings for a pack of Wargs. Either way, two on watch is probably safer with one alternate so as not to overly fatigue us all on the journey."
Title: Re: The Foothills
Post by: GandalfOfBorg on Aug 24, 2022, 04:25 AM
Gwaithlim agrees with the idea. "Give me a couple hours and I will take the rest of the night."
Title: Re: The Foothills
Post by: tomcat on Aug 24, 2022, 07:37 AM
Though she knew Hathcyn made no insinuation to her troubles from the early morning, still it stung Esgalwen's pride. But the man made sense and there was wisdom in his plan, and so she nodded in agreement.

As the conversation continued about the apparent threats that they now faced, the Dúnadan woman put discretion aside and looked to the older Beorning, "Perhaps it is a good time to tell us what we seek, or where we go? I do not fear the road, or any of its travails, but it would help to know our purpose."

Title: Re: The Foothills
Post by: Eclecticon on Aug 25, 2022, 04:21 PM
At Esgalwen's words, Beorn remains silent, continuing to crack sticks for the fire between his mighty hands.  All eyes remain on him as he does so, however, and at last he heaves a sigh that almost threatens to blow out the first flickers of flame.  "I can't tell you," he says.  "I'm sworn never to speak of where we're going, and even if I wasn't, I likely wouldn't.  You'll see what you'll see, and you'll think what you'll think, and that's the end of it." 

While hardly satisfactory, Arbogast, Esgalwen and Hathcyn have travelled enough with the son to know that the father will not be convinced to share anything he does not wish to, still, the cast of Beorn's face, deep-lined beneath his bushy beard and wild brows, may speak words that his tongue will not. 

Gwaithlim, who has but little of the art of reading faces, pays little attention to the Skinchanger, lost as he is in musings on tales told in years past in the Hall of Fire in Imladris


:ooc: Okay, Beorn's as stubborn and secretive as he always has been, but there's a chance to passively gain some information here.  The Men of the Fellowship get some Insight rolls (TN 14)...

Arbogast[/size]
:00: 1d12 : 9, total 9
Rolled 3d6 : 4, 3, 5, total 12


Esgalwen[/size]
:00: 1d12 : 7, total 7
Rolled 2d6 : 3, 3, total 6


Hathcyn[/size]
:00: 1d12 : 5, total 5
Rolled 3d6 : 6, 1, 6, total 13


...and Gwaithlim's Elven Lore lets him make a roll (TN 18) to see whether he's heard anything relevant:

Gwaithlim[/size]
:00: 1d12 : 2, total 2
Rolled 3d6 : 3, 4, 3, total 10
Title: Re: The Foothills
Post by: Eclecticon on Aug 25, 2022, 05:23 PM
The Fire-watcher's eyes are cunning, and Esgalwen has seen much of all the peoples of the Anduin vales from their northernmost beginnings to the very mouth of the great river, and each of them reads the deep unease in the Old Bear.  To Hathcyn, though, the older man is an open book.  For the Longspear has likewise committed grave misdeeds, and has stood thereafter before the judgement of his folk and kin knowing not what fate would before him.  Beneath his prodigious eyebrows, Beorn's eyes bear the same haunted look of a man waiting to be tried, and knowing that he will not long be waiting. 

The Lord of the Fox's Tale sets his mind to wondering.  Is this perhaps why Beorn carries with him no axe, nor spear, nor wears he any armour?  Does he walk this road, not as a wanderer or pilgrim, but as a penitent?


:ooc: I'll move the story on when you're ready, but it strikes me that this kind of revelation might occasion more conversation, either now or after Beorn has turned in. 
Title: Re: The Foothills
Post by: Telcontar on Aug 25, 2022, 08:05 PM
Hathcyn sought to change the subject to preserve the dignity of the great bear.

"Perhaps then you can share with us something else? Our journey is long and the care of leadership no longer sits upon you. Why was it that went to the Battle of Five Armies, and why afterwards did you summon those willing of the people to the Carrock to draw them together?" 
Title: Re: The Foothills
Post by: Eclecticon on Aug 25, 2022, 09:41 PM
:ooc: Oh man, no pressure!
Title: Re: The Foothills
Post by: GandalfOfBorg on Aug 26, 2022, 07:45 AM
Gwaithlim's ears perked up at the query of Hathcyn.  He was most curious about responses to these questions.  His folk were not there, though his distant kindred of the Woodland Realm was and little was shared by them.
Title: Re: The Foothills
Post by: Telcontar on Aug 26, 2022, 04:55 PM
 :ooc: lol, i was thinking of an answer to this question on my ride home from work.

I may take a crack at this.
Title: Re: The Foothills
Post by: Eclecticon on Aug 27, 2022, 01:25 PM
:ooc: I have an answer in going to give, when I get a moment.  PM me yours though, or drop it in the OOC thread.  I'm interested to hear what you came up with.
Title: Re: The Foothills
Post by: Eclecticon on Aug 28, 2022, 05:00 PM
Quote from: Telcontar on Aug 25, 2022, 08:05 PM"Perhaps then you can share with us something else? Our journey is long and the care of leadership no longer sits upon you. Why was it that went to the Battle of Five Armies, and why afterwards did you summon those willing of the people to the Carrock to draw them together?" 

Beorn growls, a deep rumbling in the depths of his chest.  "You don't know how much you've just asked the same question!  But this one I can answer, and it's answers you deserve, so this I'll say: it was time.  I'd build my house and I'd taken my wife and I'd fathered my son, and when Thorin the Dwarf-King, or whatever he was, and the rest came through I knew they'd bring trouble down from the mountains with them." 

He shifts around, easing himself toward the now brightly-burning fire.  "I wasn't wrong, either!  I thought the goblins would follow the Dwarves, and I'd started to exchange some good words with my neighbours, so I walked the rounds of the nearby steadings telling the folk that I found that they should arm themselves and come to my house.  I said that I could protect them if they just had the good sense to do what I told them to do." 

Warming to his tale, he breaks suddenly into a grin.  "What I didn't know is that the beasts of the mountains had already passed us by!  I ended up having to chase them, tracking them day and night through the narrows north of the wood and south of the other mountains, where the dragons came from, all the way to that valley south of the Dwarves' peak!  My word, but I was ready for a fight after all that!"  His smile broadens at the memory.  "And what a day that was!  When the sun went down and the last orcs standing took to their heels, I thought they mountains would be free of their kind for a generation!" 

His face darkens again, his brows lowering like storm clouds.  "Of course, I was wrong about that.  There's always more of them, and there always will be.  And I had to start on the way home that very night, before that king of a bunch of wet and freezing wretches decided to make me his thegn or some other fool thing.  When I did arrive home, I saw that word had gone around further than I meant it to, and whole clans were now gathered on my doorstep!  They looked to me to be some kind of leader and law-giver, and after I'd drank my fill of mead I found that I couldn't refuse them." 

He looks thoughtful for a while, and the companions grant him a few moments to gather his thoughts before he finishes.  "It's not been what I expected, I'll say that for sure.  But these last near-score years have been good ones for me.  I've seen my son grow to a fine man, and I've seen a scattered and frightened folk bind themselves together like a strong rope.  Their enemies are getting bolder in the north, and the orcs are massing in the mountains once more, but they hardly need me to tell them what to do about that!  And Grimbeorn's not a great leader, not yet, but he has good men about him who'll teach him, so he'll grow into it like I did, in the end.  There's nothing more I need to do at my home.  It's time again." 
Title: Re: The Foothills
Post by: GandalfOfBorg on Aug 29, 2022, 04:47 AM
Silently, Gwaithlim sat half-listening to the tale while his mind wandered elsewhere among great green forests, high stony peaks, and near deep pools of watery contemplation.  His thoughts ever came back to one question, "Time again but for what?"
Title: Re: The Foothills
Post by: Eclecticon on Aug 30, 2022, 09:15 PM
The following days' march continues the slow, snaking route higher into the slopes of the mountains.  The world has grown colder around them, the high peaks chasing away the warm air of the summer vales with winds that carry with them the scent of snow.  The Fellowship are glad of the cloaks that they draw tight about them, though Beorn seems untroubled and content to let his cloak of horse-hide flutter and snap as it will in the wind through the thinning woods. 

The trail chosen by Beorn and found, amid some false starts and back-tracking, by Arbogast, brings the companions beneath a ridge that rises some six or seven paces above their heads.  The wind has, blessedly, died down, to be replaced by the cool mists for which the range is famed.  Wary of an ambush and mindful that the nightly howling of wargs continues to accompany them, Esgalwen keeps a weather eye on what can be seen of the higher ground through the shifting, billowing white cloud.  Little can she mark, though, until the sudden rattling of falling stones alerts everyone to movement above. 

Seconds later, a stone easily the size of a grown man's chest comes crashing down, striking Beorn as he walks near the head of the group and smashing him to the ground.  The pained cry of the huge man blends with the angry bellows now sounding from above and echoing strangely back from nearby slopes.  For the seeming desolation of these higher slopes is in no small part due to the mountain trolls who make them their homes, and who will guard their territory with a ferocity terrible to behold. 


:ooc: There's a combat thread coming very soon! 

EDIT:  But first, some preliminary Battle rolls:
Arbogast
:00: 1d12 : 3, total 3
Rolled 5d6 : 2, 5, 4, 4, 3, total 18


Esgalwen
:00: 1d12 : 11, total 11
Rolled 2d6 : 2, 3, total 5


Gwaithlim
:00: 1d12 : 4, total 4
Rolled 2d6 : 4, 3, total 7


Hathcyn
:00: 1d12 : 6, total 6
Rolled 3d6 : 6, 4, 1, total 11
Title: Re: The Foothills
Post by: Telcontar on Aug 30, 2022, 09:52 PM
 :ooc: Beorn, message for you sir.
Title: Re: The Foothills
Post by: Eclecticon on Aug 30, 2022, 09:53 PM
:ooc: That's one bonus die for Arbogast, two for Hathcyn and our first :~~: of the adventure...
Title: Re: The Foothills
Post by: GandalfOfBorg on Aug 31, 2022, 06:06 AM
 :ooc: And it would be Esgalwen to pull it