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Stories - PbP => Darkening of Mirkwood [Previous Chapters] => DOM-Chapter 11 => Topic started by: Eclecticon on Aug 18, 2021, 09:14 PM

Title: Forest Goblins - Round 1
Post by: Eclecticon on Aug 18, 2021, 09:14 PM
Situation: The Fellowship has forced their way into the hall of Maracar the Hunter, who is playing unwilling host to a band of goblins.

Combat Advantage dice:
• Esgalwen 1/1
• Hathcyn 3/3
• Grimbeorn 1/1

Situation Modifiers:
• The companions have the initiative.  The goblins are surprised and will not react this round. 

Physical Modifiers (complications):
• N/A 

PC/NPC  :+~:PARRY  :<>:ARMOUR  :vv:HOPE  :<3:END  :-X-:STANCE  :##:STATUS
Esgalwen
Grimbeorn
Hathcyn
• 6
• 4 (:<|: +4)
• 7
• 1d (:C|: n/a)
• 2d (:C|: n/a)
• 2d (:C|: n/a)
• 10/14
• 8/12
• 6/13
• 27/27
• 31/31
• 29/29
Forward
Forward
Forward
normal
normal
normal

ENEMY  :+~:PARRY  :<>:ARMOUR  :@:HATE  :<3:END  :csu:NOTES
Red-eyed goblin
Bandy-legged goblin
Split-tongued goblin
Hissing goblin
Bent-nosed goblin
Snaggle-toothed goblin
Drooling goblin
Grey-skinned goblin
• 3
• 3
• 3
• 3
• 3
• 3
• 3
• 3
• 2d
• 2d
• 2d
• 2d
• 2d
• 2d
• 2d
• 2d
• 2/2
• 2/2
• 2/2
• 2/2
• 2/2
• 2/2
• 2/2
• 2/2
• 0/10
• 0/10
• 10/10
• 10/10
• 1/10
• 10/10
• 10/10
• 0/10
DEAD
DEAD


vs Hathcyn


DEAD

STANCES
:-X-:Forward
- action order 1

Close combat
TN 6+ parry
Forward
Maneuvers
(http://rpg.avioc.org/webimages/lotr/tor/forward.jpg)
:-->:Open
- action order 2

Close combat
TN 9+ parry
Open
Maneuvers
(http://rpg.avioc.org/webimages/lotr/tor/open.jpg)
:<|:Defensive
- action order 3

Close combat
TN 12+ parry
Defensive
Maneuvers
(http://rpg.avioc.org/webimages/lotr/tor/defense.jpg)
:<->:Rearward
- action order 4

Ranged combat
TN 12+ parry
Must be 2 other PC's
in Close Combat; May not
use if outnumbered 2:1

Rearward
Maneuvers
(http://rpg.avioc.org/webimages/lotr/tor/rear.jpg)
:<>:From any Stance

Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level of opponents Athletics roll.
On success, may safely flee from the scene of combat
Title: Re: Forest Goblins - Round 1
Post by: Telcontar on Aug 19, 2021, 02:49 AM
 :ooc: is Lareal Grimbeorn? Also, do we have like a hundred men with us or is it just us?
Title: Re: Forest Goblins - Round 1
Post by: GandalfOfBorg on Aug 19, 2021, 03:29 AM
 :ooc: Looks like there are plenty of heads to hew like stalks of wheat in the field.

Stance: Forward
Action: Sweeping Blow (2)

 :00:
Axes -  1d12 : 9, total 9
Rolled 3d6 : 5, 4, 6, total 15

Title: Re: Forest Goblins - Round 1
Post by: GandalfOfBorg on Aug 19, 2021, 03:33 AM
Grimbeorn hacks his way towards the Men in the room as quickly as possible to protect them.

 :ooc: If this keeps up, it'll be like a Sam Raimi movie.
Title: Re: Forest Goblins - Round 1
Post by: tomcat on Aug 19, 2021, 03:41 AM
:ooc: Hathcyn's advantage dice should also be the ones 3/3/ He rolled the extraordinary success in the last thread.

I do not know the layout of the room, but I will just pick a threat... Grey-skin

I will stay in :-X-: stance and gain my Skirmisher (+3 parry) and Shadow Bane (+1d on attacks) virtues. Also, Nimronyn is an Orc-bane weapon and so the edge is reduces by the amount of my Valour 4. This will be a two-handed attack...

TN 9 longsword 4d, shadow bane 1d
(https://rpg.avioc.org/boards/Themes/default/images/dice_warn.gif) This dice roll has been tampered with!
:00: 1d12 : 5, total 5
Rolled 5d6 : 2, 2, 3, 4, 2, total 13
:dmg: 11  edge: 4  injury: 18
Title: Re: Forest Goblins - Round 1
Post by: tomcat on Aug 19, 2021, 03:43 AM
:ooc: That wasn't tampered with - Matt, just posted as I was typing.

That is a successful <-{ attack for 11 :<3: loss.
Title: Re: Forest Goblins - Round 1
Post by: Eclecticon on Aug 19, 2021, 11:41 AM
:ooc: Cripes, that's embarrassing!  I've fixed the opening post now.  This is what I get for trying to squeeze a new thread in with five minutes between work things. 

Both of Grimbeorn's targets, and Grey-skin for Esgalwen, need to make Protection tests.  Well, I say 'need to' - they've all taken enough damage to have been one-shotted, but for the look of the thing...

Red-eyes (TN 18)
:00: 1d12 : 4, total 4
Rolled 2d6 : 3, 4, total 7


Bandy-legs (TN 18)
:00: 1d12 : 4, total 4
Rolled 2d6 : 4, 6, total 10


Grey-skin (TN 18)
:00: 1d12 : 12, total 12
Rolled 2d6 : 6, 4, total 10
Title: Re: Forest Goblins - Round 1
Post by: Eclecticon on Aug 19, 2021, 11:44 AM
:ooc: Yeah, I didn't think so.  Would you two like to tell me how you take down your targets in a matter of seconds? 

Also, Matt, is that the first time a sweeping blow has worked in the game so far?
Title: Re: Forest Goblins - Round 1
Post by: tomcat on Aug 19, 2021, 02:57 PM
Esgalwen heard the main doors of the house open with a war shout and the sudden break in the cruel voices within, replaced instead with sharp calls of anger. She pushed open the secondary door to Maracar's hall and gracefully moved up behind a grey-skinned goblin, as it drew forth a cruel, black-iron knife. Even as her own sword came up, Grimbeorn let loose a terrifying growl with Bear Claw starting its sweep. Heads lopped off and into the air and then the grey-skinned goblin looked down to see as Nimronyn pierced through his chest. The Dúnadan pulled back her blade and hefted it for another attack - her eyes filled with fury.
Title: Re: Forest Goblins - Round 1
Post by: Telcontar on Aug 19, 2021, 10:05 PM
Hathcyn was used to Grimbeorn's style and the two had often fought side by side. Grimbeorn was the point of a two person spear. His great axe in the fore while Hathcyn came behind him, his long spear and position keeping any foe from swarming his Lord.

Attack Open Stance
Rolled 1d12 : 5, total 5

Rolled 3d6 : 1, 5, 1, total 7
Title: Re: Forest Goblins - Round 1
Post by: Telcontar on Aug 19, 2021, 10:06 PM
 :ooc: im actually up to 4d6 now. Woot.

Rolled 1d6 : 1, total 1
Title: Re: Forest Goblins - Round 1
Post by: Telcontar on Aug 19, 2021, 10:07 PM
 :ooc:  (-D fantastic showing Hathcyn, really seeing the improvement in your foot work there.
Title: Re: Forest Goblins - Round 1
Post by: Eclecticon on Aug 20, 2021, 04:16 PM
:ooc: It's still a hit, though, so the Bent-nosed goblin loses nine Endurance.
Title: Re: Forest Goblins - Round 1
Post by: tomcat on Aug 20, 2021, 05:33 PM
 :ooc: No bad guy actions this round?
Title: Re: Forest Goblins - Round 1
Post by: Eclecticon on Aug 20, 2021, 05:37 PM
:ooc: Nope - you kept making successful Stealth rolls, so you surprised 'em.  I said as much in the opening post. 
Title: Re: Forest Goblins - Round 1
Post by: GandalfOfBorg on Aug 21, 2021, 06:30 AM
Quote from: Eclecticon on Aug 19, 2021, 11:44 AM:ooc: Yeah, I didn't think so.  Would you two like to tell me how you take down your targets in a matter of seconds? 

Also, Matt, is that the first time a sweeping blow has worked in the game so far?

 :ooc: Ya, I believe that is true. *sigh*