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Reading Room - Archived Games (data may be deleted) => Welcome to the 501st! [Star Wars SE] => Topic started by: tomcat on Nov 11, 2013, 10:40 AM

Title: Uphill engagement - round 6
Post by: tomcat on Nov 11, 2013, 10:40 AM
Music to read and post to! (http://cdn-www.swtor.com/sites/all/files/en/misc/music/20111220_bt30/TOR_20_09_the_siege_of_alderaan.mp3)

Situation: PC's have made their initial movement on the hill. They face one standard droideka and one patrol of 6xB-1 2xB-2 battle droids

ALL Modifiers (situational, physical, weariness, wound conditions):

Martel - 0/96
Booth - 6/89
Mitts - 9/80
Hammer - 0/91
Haywire - 36/81
Longshot - 0/81
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Sniper droideka - DESTROYED
Droideka 1 - DESTROYED
Droideka 2 - 25/40 CT -1 SR 10 REF 15

Consumption:
I am not going to concern with consumption due to the increased capacity of your weapons, unless you guys use autofire, or any grenades.

Initiative:
Droideka (+8) 25
Mitts (+12) 22
Hammer (+12) 21
Longshot (+11) 21
Booth (+13) 17
Martel (+13) 15
Haywire (+11) 15
B1/B2's (+0) 3





"Targets are well-armed. Proceed with caution."  The B-2 battledroid spoke to his patrol as the group rounded the southern side of one of the rocky crags. They had just watched Hammer mow down all but one of their fellows and like any machine, they learned. The blaster fire on the mount was coming to a stop and whomever was attacking - statistical data assumed a 98.257% certainty of Republic Forces - had for the moment attained higher ground. The B-2 patrol commander was not going to let his unit be destroyed so easily. There was a sniper in the rocks above them, they had seen the fire. He would find that one and let his commander deal with the attackers on the mount.

Inside the Relay Station, Har'zic ended the emergency burst transmission. The CIS would soon send reinforcements - both land and air - but for now he had to hold his command. The Dashade still had a strong contingent of battledroids, and not just the standard fodder that the Confederacy was littering the galaxy with. No, he had specially programmed units that could act independently and were quite capable in combat. With the report done, he turned to the command unit BC16, "I want one of your squads on the roof, one left in the command center here and you and your remaining two squads come with me. If these clones think they are going to take this station, then they will pay for it in blood." BC16 nodded and began to issue orders in the droid binary language.

Har'zic had watched through his command monitors as his droidekas began to go offline, but he had used them to size up the attackers. Apparently it was a Republic Commando team - quite capable, but not unstoppable. He'd crack those white shells easy enough, ripping them limb from limb. The Dashade commander led his two squads of commando droids down into the lower level of the station where its massive power generator plant awaited.

Outside the door, the remaining droideka turned on its tripod. The thing was misshapen after being hammered into the reinforced metal access door, but it was not out of commission. In fact, though its internal diagnostics screamed of system reductions and failures, its combat programming superseded all and brought up its two laser cannons and fired.
Title: Re: Uphill engagement - round 6
Post by: tomcat on Nov 11, 2013, 10:44 AM
:ooc: We had a server change over the last few days. There may be a few kinks that need worked out, but we'll get to them. As of now, we are addressing an attachment issue, so I cannot add the updated map. I will get it up soon, but for now we will use our mind's eye.  ;)
Title: Re: Uphill engagement - round 6
Post by: tomcat on Nov 11, 2013, 11:12 AM
:ooc: The droideka targets the area that contains Haywire and Booth

FULL ROUND autofire both cannons at the two clones
:00: DC 10 min Ranged laser cannon +7/+7 (3d8+1) with DWMII and PBS
attack 1 1d20+7 : 10 + 7, total 17

attack 2 1d20+7 : 20 + 7, total 27

dmg 1, if successful 1/2 if over 10 3d8+1 : 7, 2, 3 + 1, total 13

dmg 2, if successful 1/2 if over 10 3d8+1 : 5, 5, 5 + 1, total 16
Title: Re: Uphill engagement - round 6
Post by: tomcat on Nov 11, 2013, 11:19 AM
:ooc: Bam! Booth's evasion isn't working this time!  ;)

Okay, the first attack has no effect on Booth due to Evasion, Haywire however takes: 13 / 2 = 6 -2 (DR) = 4 -or- 22/81

The second attack does to each clone:

Booth 16 /2=8 -2 (DR) = 6 -or- 6/89

Haywire 16 -2(DR) = 14 -or- 36/81
Title: Re: Uphill engagement - round 6
Post by: Stefan on Nov 11, 2013, 11:48 AM
 :ooc:Does Hammer know about the second patrol? and if so perhaps roughly where they are?  I don't believe he could see them from where he's at but it'll make a difference as to what his next actions are.
Title: Re: Uphill engagement - round 6
Post by: Zilfallion on Nov 11, 2013, 12:13 PM
 :ooc: Hmm, I don't suppose that move action from the last round closer to the door would at least split up the attacks?  Unless Booth also moved closer, but I didn't see that.
Title: Re: Uphill engagement - round 6
Post by: tomcat on Nov 11, 2013, 12:37 PM
Quote from: Stefan on Nov 11, 2013, 11:48 AM:ooc:Does Hammer know about the second patrol? and if so perhaps roughly where they are?  I don't believe he could see them from where he's at but it'll make a difference as to what his next actions are.

Quote from: Zilfallion on Nov 11, 2013, 12:13 PM :ooc: Hmm, I don't suppose that move action from the last round closer to the door would at least split up the attacks?  Unless Booth also moved closer, but I didn't see that.

:ooc: Stefan, Hammer knows they are there as the patrol was reported to the team earlier when Longshot was overwatching the ingress. But no, you can't see them without moving.

Zil, when looking at my map, that ledge is only six-squares wide. The droideka takes up a 2x2 fighting space, so unless Haywire was on the opposite side of it from Booth than the attack would land differently. I saw your post in round 5  that states the move - do you want to be considered next to the droideka? If so, let me know and I will re-tool the attack.
Title: Re: Uphill engagement - round 6
Post by: Zilfallion on Nov 11, 2013, 12:58 PM
 :ooc: According to the map of the ledge, just the ledges provided back in Round 4, This ledge should be something like 10 squares wide, that's what I was going with.  I wasn't really paying as much attention to the larger one.  If it's smaller, the attack is fine, I was under the impression from the 1:1 scale ledge map it was larger than the 1:2 battle map showed.
Title: Re: Uphill engagement - round 6
Post by: tomcat on Nov 11, 2013, 07:17 PM
:ooc: The challenge with my vertical exaggeration map is that where it is 10 wide on tier 2 is where the power generator sits. Beyond it, where you guys are standing it is six squares (3 squares on the overhead map), so it is pretty tight there. Still, I am not going to take away from you if you know that Haywire would have found a place to get close, but just know that with Martel slamming that droid into the door it just took up the 2x2 square in front of the door.

Let me know what you have in your mental vision - I am easy.  ;)
Title: Re: Uphill engagement - round 6
Post by: Zilfallion on Nov 12, 2013, 12:17 AM
 :ooc: The clarification is plenty.  All I needed to know.  I'm fine with the hits.
Title: Re: Uphill engagement - round 6
Post by: Stefan on Nov 12, 2013, 04:43 AM
Hammer pulled the trigger again to take out the last B-1 in the closer patrol.  Then he moves to the south side of the hill (Hill I) that impaired his view of the second patrol closing on their sniper.

:ooc:Ranged heavy assault blaster rifle* +12 (3d10+8) with Point Blank Shot

Rolled 1d20+12 : 6 + 12, total 18


Rolled 3d10+8 : 8, 4, 3 + 8, total 23


Title: Re: Uphill engagement - round 6
Post by: Stefan on Nov 12, 2013, 04:46 AM
 :ooc:I think I'd like to have Hammer just move directly to the southe east so that he can get visual on the patrol as quickly as possible.  He's not going to worry about cover at this point.
Title: Re: Uphill engagement - round 6
Post by: deadpool on Nov 12, 2013, 06:33 AM
"Longshot, talk to me. What do you see?" said the medic calmly over his comlink as he watched the last member of the patrol get blown to pieces and looking round him.

After Longshot answers "Ok. We've got you covered. We'll double back and regroup." He then turned to Hammer and said "Come on, let's move out."

:ooc:I'll use a run full-round action to get as close to H as I can getting cover at "Hill I" if possible. It's gonna take like two or three turns anyway. I don't know if it's worth it, what do you think guys?
Title: Re: Uphill engagement - round 6
Post by: Stefan on Nov 12, 2013, 08:12 AM
If you run in a straight line as a full round action you could move as far as 4 times your normal move.  That would get you pretty close in short order if that's what you're going for, that would be 12 squares which looks like about half way back to H.  I think there's value in making sure that our retreat is safe before we progress inside.  It'll probably take them a couple of rounds to get the door open anyway.
Title: Re: Uphill engagement - round 6
Post by: GandalfOfBorg on Nov 12, 2013, 08:40 AM
 :ooc: Martel's plan is to ram the door open with the droideka again if it isn't destroyed, otherwise cut open the door.
Title: Re: Uphill engagement - round 6
Post by: Posterboy on Nov 12, 2013, 10:51 AM
Booth took the glancing blow of the clanker's blaster fire on his thigh. A grim smile was hidden behind the clone sergeant's helmet. First blood. It was bound to happen somewhere amidst the firefight... a lucky shot would get past his honed defenses, giving him a sting to help remember he was alive, that he was flesh and blood, that this was really life and death.

Raising his rifle once more, Booth targeted the droid and returned fire.

:ooc: Attacking the droideka with assault rifle.

Attack roll at point blank 1d20+11 : 10 + 11, total 21

Damage roll, if successful 3d8+5 : 2, 7, 4 + 5, total 18
Title: Re: Uphill engagement - round 6
Post by: Posterboy on Nov 12, 2013, 11:00 AM
"Blasted shields," Booth muttered as he watched the droideka absorb most of the blaster bolt. Through the comm, he continued he encouragement to his team. "Let's hustle up, boys. They don't call us "Derecho" for nothing. Time to show them what swift and dealy really looks like."

:ooc: I believe Martel and Haywire should also gain a +1 to REF this round due to Cover Fire.

Also, is the Droideka at SR 10 or SR 15... I thought I read something from the last round that it was at SR 10?
Title: Re: Uphill engagement - round 6
Post by: Callowmoryne on Nov 15, 2013, 04:28 AM
 :ooc: sorry guys been super busy. I'm gonna move to the group this round. Post some dialogue later when I get a break
Title: Re: Uphill engagement - round 6
Post by: Zilfallion on Nov 17, 2013, 04:16 AM
Once again Haywire seemed to act as a magnet for enemy fire today.  Grimacing at the rather painful blaster bolts from the droideka firing fully automatic at him and Booth.  Ignoring the pain as much as possible, he snapped off another shot at the Droideka

Ranged Hvy Blaster Pistol+PBS 1d20+9 : 16 + 9, total 25

Dmg if hit 3d8+5 : 7, 8, 4 + 5, total 24


:ooc: Yes, the droid's shields were down to SR 10, -5 for Smashed into door, -5 for your (NPC'd) attack last round.  The damage calculation is actually such that If I'd spent that force point last round, it'd have taken exactly enough damage to be dead right now with your most recent shot.

On a side note, having problems staying asleep for more than 45-60 minutes at a time the past few days.  It's been really rather annoying and has me feeling rather off.
Title: Re: Uphill engagement - round 6
Post by: Callowmoryne on Nov 19, 2013, 01:18 AM
 :ooc: scratch that, I will fire on droideka and take my chances here another round

Ranged sniper rifle* +10 (4d8+7; CT -1) with Deadeye and Debilitating Shot (requires Aim)

Rolled 1d20+10 : 9 + 10, total 19


Damage "literally"
Rolled 4d8+7 : 3, 5, 6, 2 + 7, total 23
Title: Re: Uphill engagement - round 6
Post by: tomcat on Nov 21, 2013, 05:26 PM
:ooc: "Basically" you guys blow the crap out of the droid in this round.

I will start a new round once necessary, but feel free to dialogue here until we do.




Blaster fire from Booth, Haywire and Longshot impacted the remaining Droideka almost simultaneously. The droid's shields were easily overwhelmed and its structure was torn to pieces by the super heated gas bolts. Just like that, silence fell on the landscape.

From its position, the B-2 lead unit that was in charge of the second patrol watched. Again he saw Longshot's attack stretch out from the hill on which he took cover. The lead unit waved to his companions and they continued their path along the foot of the hills.

Inside the Relay Station, Har'zic and his troops were in position. He tapped the console in front of him and the mobile holo-projector began to glow. In the glow now stood a man whose face was hidden by a heavy cloak. The Dashade bowed to the man who only gave the slightest recognition of the deference. He spoke, "By now the Republic Troopers will be at your door. Defend the station to your best, but let them have it in the end. I want the Republic fleet to fall on that planet in due course, at which time I will have the counterstrike fleet in place. Grievous will deal a blow to the Jedi that they will not forget."

"As you say, my Lord." Har'zic pointed to the lead commando droid and signaled it to hold the passage to the last. The Republic soldiers had to be entering here and he would make them pay with blood for the Relay Station - that is, until they were ultimately destroyed in orbit above.
Title: Re: Uphill engagement - round 6
Post by: GandalfOfBorg on Nov 22, 2013, 05:21 AM
"Well that was a little disappointing," muttered Martel, kicking a scrap of the ruined droid.  "Damage assessment. Anyone need assistance?" he asked looking around at his team.
Title: Re: Uphill engagement - round 6
Post by: Zilfallion on Nov 26, 2013, 05:24 PM
Haywire seeing the droideka go down put up his pistol, and re-gripped his blaster rifle.  The fight so far had been fairly rough on him.  "A bit beat up but still functional, and ready to keep going.  You know, that idea about being sent to get a target on a pleasure yacht is starting to look more appealing."  Taking a bit of time while they were stopped to take a look at some of the damage he'd taken.  Lots of minor burns, and a bit of significant damage from some of those direct hits he'd taken.  He could probably take another couple shots, but really wouldn't mind getting patched up soon.  "You know, I really love this armor sometimes."
Title: Re: Uphill engagement - round 6
Post by: tomcat on Nov 26, 2013, 07:01 PM
:ooc: You guys have the momentum, but I need you all to decide on your next course of action otherwise you will lose it. I don't want to play it for you but I think Aryn is still out on business. I will give it until tomorrow.




The B2 battledroid leader brought his squad to the base of hill designated as "H" on the Republic Commandos' holomap. With a wave, he ordered the B1's to commence the climb so that they could catch the clone sniper unawares.

On the mountain, in front of the durasteel door, Booth grabbed one of the droideka's appendages and pushed it aside so that he might get closer to the door. He looked at the Jedi commander and Haywire, "We have two choices, sir. Either you cut this door open with your lightsaber or Haywire starts unpacking his demos. I think we are all fine for now and can worry about opening medpacs once this job is done."
Title: Re: Uphill engagement - round 6
Post by: GandalfOfBorg on Nov 27, 2013, 06:53 AM
"Alright, men, we move forward."  With a double snap-hiss, the padawan's lightsabers ignite.  The usual hum accompanied with them swinging into action.

:ooc:
Damage, left -  2d8+5 : 5, 2 + 5, total 12

Damage, right -  2d8+5 : 6, 1 + 5, total 12
Title: Re: Uphill engagement - round 6
Post by: GandalfOfBorg on Nov 27, 2013, 06:54 AM
 :ooc: Just enough damage to destroy the doors :)
Title: Re: Uphill engagement - round 6
Post by: Stefan on Nov 29, 2013, 03:36 AM
 :ooc:  Hammer is still headed back to cover Longshot and make sure that the other patrol is handled.  Unless he's ordered elsewhere, that's the plan he's sticking with.
Title: Re: Uphill engagement - round 6
Post by: deadpool on Nov 29, 2013, 02:08 PM
 :ooc: same for Mitts
Title: Re: Uphill engagement - round 6
Post by: Zilfallion on Nov 29, 2013, 03:42 PM
 :ooc: To be honest, I'm a little bit more worried about what's inside the base than 1 patrol of B1/B2s myself. I'm not sure if having half our team out of position for several rounds after breaching won't come back to haunt us.
Title: Re: Uphill engagement - round 6
Post by: tomcat on Nov 29, 2013, 05:36 PM
:ooc: I am in Tennessee until tomorrow but will get a post up when I get home tomorrow. I like the player communication going on out of character, but feel free to dialogue to each other in character to decide what you guys are doing with the team split.

Booth will be leading the trio into the now open door when I post tomorrow, so communicate as needed.
Title: Re: Uphill engagement - round 6
Post by: Callowmoryne on Nov 29, 2013, 06:48 PM
 :ooc:I will make the decision easy and move up to the group