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Reading Room - Archived Games (data may be deleted) => Chronicles of the North [LotR CODA] => Chapter 8: Home Fires Burning => Topic started by: tomcat on Aug 03, 2006, 08:45 PM

Title: Friends in Need...
Post by: tomcat on Aug 03, 2006, 08:45 PM
Nain and Galudir squabbled for a few minutes more, but both realized they needed to get an idea of what was going on in the settlement below. The day was passing but they had at least another two hours before sunset. Man and dwarf quietly scouted the ridgeline to find an ample position to observe the people below.

(http://www.geocities.com/djoos5/mountain.bmp)

OOC: More to follow in the morning, but feel free to add any dialogue or narrative. If you are good for now and you have nothing more to add for your character, just let me know and I will move the game on to the night time scene.
Title: Re: Friends in Need...
Post by: Stefan on Aug 04, 2006, 04:17 AM
OOC: Just one question before we proceed.  Is that blue in the lower left water?
Title: Re: Friends in Need...
Post by: tomcat on Aug 04, 2006, 04:43 AM
Quote from: Stefan on Aug 04, 2006, 04:17 AMOOC: Just one question before we proceed.  Is that blue in the lower left water?

OOC: Yes, it is a lake that sits in the vale between the high, mountainous terrain that surrounds. It is long and wide and seemingly deep, as well as being pretty cold. The photograph from the previous thread should give you an idea of the Dunmen settlement's surrounding country.
Title: Re: Friends in Need...
Post by: Nikitas on Aug 04, 2006, 07:39 AM
OOC: I'm OK. I think Galudir should bring up the issue of payment, but it might be more fun to do it later on, like when they are in the middle of the settlement or somesuch.
Title: Re: Friends in Need...
Post by: tomcat on Aug 04, 2006, 07:57 AM
Quote from: Nikitas on Aug 04, 2006, 07:39 AMOOC: I'm OK. I think Galudir should bring up the issue of payment, but it might be more fun to do it later on, like when they are in the middle of the settlement or somesuch.

OOC:  :D I am enjoying these pseudo-heroic characters! Great RPG'ing guys!
Title: Re: Friends in Need...
Post by: tomcat on Aug 05, 2006, 09:52 PM
The day faded into dusk and then into night and still the Company was left to sit within the stockade. Dirnhael had eyed the wood-line as the hours passed hoping to see some clue of Nain's presence. Certainly it was the Dwarf who had caused some sort of ruckus, causing the Dunmen warriors to run off into the woods... wasn't it? But then they had returned, and nothing seemed amiss to the warriors as they sat back down around the settlement's central fire. Now it was dark and the village was settling in for the night, all except the spearmen that kept a vigilant watch over the prisoners.

Their stomachs grumbled and their throats were parched. None of the company had had any desire to eat the scraps that had been thrown them, but now each was beginning to feel the effects. The uncomfortable feeling of hunger was causing them to have short tempers and quiet arguments, and spiteful comments were passed back and forth between the companions. Durgil had sat on the ground for the better part of the day, not feeling well. Now the Dunadan was prone, trying to get some rest, but the wracking coughs that persisted kept the warrior from falling to sleep. Edrahil sat and looked at his charge with a concerned face, but unable to do nothing about it. Without his supplies from his horse, or the warmth of a fire, he could offer little assist.

Eventually, sleep did come to them and Fengel, the last to remain awake, closed his eyes and allowed himself to drift off. It seemed the Eothraim had just closed his eyes when the mumbling sound of talking brought him back to wakefulness. He sat up and looked about, seeing Dirnhael and Durgil also awake - the Elves who never seemed to need sleep were standing at the stockade fence - all of them looked off at a distant hut, the one the elder had said housed the sick.

Torchlight flickered near the entrance as shadowy figures moved in and out. Others stood near by and the faint sound of weeping could be heard. In the darkness, it appeared as if two large men exited the structure with a burden held in their arms. They walked from the torchlight and disappeared in the dark to the north of the village.

The companions watched as the sounds slowly faded and the torchlights flickered out. Nothing was said to them by their captors, and soon the village was quiet once more. With nothing else to do, the Company laid back down to try and get what rest they could.

OOC: I need the captured company members to make a Stamina test to resist weariness. Even though you guys are trying to rest, hunger and discomfort are making it very difficult... here are the modifiers to your test:

Stamina test at TN 5, plus modifiers for the following conditions: sleeping on the ground without bedding (+3), insufficient or interrupted sleep (+3), insufficient food or water (+2), sleeping in leather armor (+3) or in mail armor (+5).

So as an example, Durgil's Stamina test would be: TN 5 + 3 (ground) +3 (interrupted sleep) +2 (insufficient f/w) +5 (armor) +1* (dazed - wound) + 2* (tired - weariness) = TN 21

* These two modifiers are current health and weariness conditions and are actually applied against the dice roll, but you all know that.


On any success, the character does not suffer additional Weariness; on a failure the character suffers 1 level of Weariness, 2 levels on a complete failure, and 3 on a disastrous failure (these effects will stack on current wound and weariness conditions); Weariness effects will be in effect until the next time the characters get an opportunity to sleep (and hopefully more comfortably).

Off in the woods, in an advantageous postion to see the Dunmen settlement, Nain and Galudir traded turns watching and sleeping. The torchlight in the midst of the night caught Galudir's attention but it proved to be no threat to the two companions. He continued his vigil until it was time to wake Nain.

OOC: All players may add any narrative as to reactions of the activity around the hut, or anything else, as you like. If you guys do not have any narrative to add so far, I will continue with another post this afternoon.

Note: please see the thread under General Discussion regarding the new Character profiler. I need you guys to register on the character sheet site and once done give me your user names. You can enter your characters from the html pages here, or I will do it for you - let me know what you plan on doing so I can expedite this... THANKS !!  ;D


Title: Re: Friends in Need...
Post by: GandalfOfBorg on Aug 06, 2006, 12:59 PM
TN 21 Stamina - (6+6+3)+3-2+3 Courage=19  FAILURE
OOC: YAY!! It could have been so much worse!

Inspire - (5+2)+5=12

Even with the rest he was allowed, Durgil was not even able to maintain the poor health he had as he felt as though he were succumbing further to whatever malady ailed him.  "I have to say the accomodations, while stiff and unyielding, aren't really better than we had on the road.  The food though is something I think even an orc would turn its nose up at.  Can't say I could recommend it to Fornost's betters... on the other hand..." he said with a smile.  He had to keep his comrades in better spirits otherwise it wouldn't be just him that would be dragged out of here.
Title: Re: Friends in Need...
Post by: Stefan on Aug 07, 2006, 07:59 AM
As the day passed into night there was very little conversation at the spot that the two had decided to use to observe the camp.  One or the other was sleeping most of the time to prepare for what they expected to be a late night excursion.  Once the night was full dark and the movements around the village had ceased Nain woke the Human.

""It's time"
Title: Re: Friends in Need...
Post by: sdrotar on Aug 07, 2006, 11:38 AM
Stamina test at TN 5, plus modifiers for the following conditions: sleeping on the ground without bedding (+3), insufficient or interrupted sleep (+3), insufficient food or water (+2), sleeping in leather armor (+3) or in mail armor (+5).

Stamina test (TN 18) Stamina +3, Tireless +4 = +7
Roll(2d6)+7:3,6,+7 Total:16 - FAIL

OOC: I'll spend a Courage point to pass - because I think we're about to get out of here. ;)

***

Dirnhael stood next to Fengel in silence, watching quietly as the faint flicker of the distant torchlight played across their faces.

"They are dying. They have lost hope," he whispered.

At that moment, Dirnhael knew they could not just slay their captors and run across the plains to escape - things were not so simple anymore. The villagers were still Men, who had no love for Orcs and had not yet fallen under the sway of the growing Shadow.

And they were grieving, dying from something they could not understand - was it so different than the plague that swept across the West less than a year ago?

As the cold, pale moonlight shone down on the village while the Dunmen took another of their own to the grave, Dirnhael knew that leaving them to their fate would be no different than serving the darkness itself.
Title: Re: Friends in Need...
Post by: tomcat on Aug 07, 2006, 07:08 PM
OOC: I need all characters to give me an Observe (Spot) TN 15 and/or an Observe (Listen) TN 18 - remember to take into account the following physical test modifiers that would apply to a given test:

Darkness -5 to dice roll
Obstructed Terrain (woods) -5 to dice rolls

Weary and potentially sleeping -2 to dice rolls

Also include any physical impairment modifiers (i.e. wounds and weariness) to both tests.
Title: Re: Friends in Need...
Post by: sdrotar on Aug 07, 2006, 08:03 PM
Observe (Spot) Test (TN 15), +5 Darkness, +5 Terrain = +25
OOC: Dirnhael passed his Weariness test and was described as awake, so I didn't count the +2 penalty - is that right?

Roll(2d6)+3: 6,6 (3),+3 Total:18 - FAIL
OOC: What a roll! If I spent my three remaining Courage Points, Dirnhael could make the roll, right? If that's the case, and if no one else makes the roll, I'll do it.
Title: Re: Friends in Need...
Post by: Nikitas on Aug 07, 2006, 09:40 PM
Observe (Spot) Test TN 25:
2d6=4,6
Perception (+1), Skill Ranks (+3), Speciality (+2)
10+1+3+2=15

Observe (Listen) Test TN 18:
2d6=1,1
Perception (+1), Skill Ranks (+3)
2+1+3=6
------------------------------------------------------------------------------------------------

"Yes, yes, time." Galudir muttered before he sat up from his sleep. Once awake, Galudir prepared himself for an entrance into the town. He decided to take his sword, surely it could not be more an impediment than the dwarf, and attempted to conceal his dagger under his clothing as best he could.

"Very well master dwarf, I'm ready. Though before we continue, I suddenly remembered that we have neglected a discussion critical to the success of this rescue. Specifically, my payment. Now, I am very generous to offer one gold per head, considering the great danger involved here."
Title: Re: Friends in Need...
Post by: tomcat on Aug 08, 2006, 03:06 AM
Quote from: sdrotar on Aug 07, 2006, 08:03 PMObserve (Spot) Test (TN 15), +5 Darkness, +5 Terrain = +25
OOC: Dirnhael passed his Weariness test and was described as awake, so I didn't count the +2 penalty - is that right?

Roll(2d6)+3: 6,6 (3),+3 Total:18 - FAIL
OOC: What a roll! If I spent my three remaining Courage Points, Dirnhael could make the roll, right? If that's the case, and if no one else makes the roll, I'll do it.

OOC: Hey Shawn, I hate to be a harbinger of bad news, but Dirnhael came into the stockade with 2 Courage used. So, if you use one to pass the weariness test, that will only leave one to spend on the above Observe test.

Synopsis

Let me know what you would like to do.
Title: Re: Friends in Need...
Post by: Stefan on Aug 08, 2006, 04:27 AM
Observe (Spot) TN 15
Roll (2d6)+8; 4,1 +8 -13 =0

Observe (Listen) TN 18
Roll (2d6)+6; 5,6+6 -8 =9

Darkness -5 to dice roll
Obstructed Terrain (woods) -5 to dice rolls
Weary and potentially sleeping -2 to dice rolls
Wariness level -1 to dice rolls
-----------------------------------------------------------------------
Nain was startled by the abruptness of the human's request and the surreal out of place feeling that it gave him.   He had been a craftsman all his life he'd learned to deal with humans and vendors alike, but it was still a moment before he could bring himself to respond. Thinking quickly about his standing in this negotiation he knew that he didnt have much on his side.  He carefully stroked his beard and eyed the Mercenary as if he were a piece of meat.

"Aye ye deserve to be payed for your time and troubles, but the Captain has the gold and he's in the village so ye'll not get paid till he's free."

Title: Re: Friends in Need...
Post by: GandalfOfBorg on Aug 08, 2006, 04:50 AM
OOC: LOL my rolls didn't even come close to what I need unless I get many, many 6's (which I didn't)

Durgil isn't paying attention to the woods, but to the villagers before laying back down to rest some more.
Title: Re: Friends in Need...
Post by: Wiseman on Aug 08, 2006, 07:36 AM
Weariness TN = 13
Roll(2d6)+2: 4,5,+2 +3 (Courage) Total:14 Success

The long nights and underfed days had taken its toll on everyone, thankfully not nearly as bad to Seriand as the others as he was still quite coherent and aware of the situation going on around him.

Observe (Spot): Roll(2d6)+10:  5,3,+10  Total:18  OOC: Just watching whats going on, trying to see anything that might help us
Title: Re: Friends in Need...
Post by: sdrotar on Aug 08, 2006, 08:18 AM
OOC: Oops. I forgot about that other Courage Point spent.
I guess Dirnhael missed the Spot roll, then - c'est la vie - it would have been a minor miracle if he had made it, anyway.
Title: Re: Friends in Need...
Post by: Palandil on Aug 08, 2006, 08:37 AM
Stamina Test TN: 18
+3 Stamina; +4 Tireless
Roll(2d6)+4: 5,5,+7 Total:17 +1 courage point = 20

Observe (Spot) TN 25
+2 skill; +1Per; +2 specialty; +2 night-eyed
Roll(2d6)+7: 2,3,+7 Total:12

Standing next to Dirnhael, Fengel continued to watch expectantly for a chance to escape.  He could feel the anticipation leaping up in his spirit, but a strange feeling coming from Dirnhael had him concerned.  Was Dirnhael feeling sympathy for these people.  He knew that Dirnhael was a man of honor and could tell that leaving these people to suffer wasn't in him, let alone hurt any of them during an escape.  He only hoped that if these people resisted Dirnhael's assistance, Dirnhael would be ready to do what needed to be done to escape.  He turned his head and glanced into Dirnhael's eyes for a moment, trying to read him.
Title: Re: Friends in Need...
Post by: tomcat on Aug 09, 2006, 08:08 AM
OOC: Okay, no one passed the night time observe tests that were given. With that being the case, I will just wait on the dwarf and rogue to tell me what they are doing and continue the thread from that.  ;)

Doug
Title: Re: Friends in Need...
Post by: BrianM on Aug 09, 2006, 11:06 AM
[ooc] sorry this is a bit late:

Stamina test TN 13
Stamina+2, Tireless +4
Roll(2d6)+6: 3,2,+6 Total:11 Spend Courage for +3 = 14 Success

[ic] Edrahil spent the night brooding over their current situation, and his inability to help his comrades. The elf could see in their eyes that the warriors were planning an escape attempt, but he was not convinced this was the wisest choice. He stood and approached Dirnhael and Fengel. "Friends, we must tread very carefully with these folk. I'm not convinced they are truly our enemies, but if we take brash actions then they surely will be. Perhaps we should attempt to speak with the elder again when morning arrives."
Title: Re: Friends in Need...
Post by: tomcat on Aug 09, 2006, 07:25 PM
OOC: Hey guys, just so we are all on the same page, when you guys mark that you are using a Courage, are you marking your sheets? If not, I will do it - I just wanna make sure there is no duplication (I love these new sheets for instant data change! ;D)

PS - Brian, I marked your courage to two... if you already had, go ahead and unclick the one I marked. - Doug
Title: Re: Friends in Need...
Post by: sdrotar on Aug 09, 2006, 08:38 PM
Quote from: BrianM on Aug 09, 2006, 11:06 AM


[ic] Edrahil spent the night brooding over their current situation, and his inability to help his comrades. The elf could see in their eyes that the warriors were planning an escape attempt, but he was not convinced this was the wisest choice. He stood and approached Dirnhael and Fengel. "Friends, we must tread very carefully with these folk. I'm not convinced they are truly our enemies, but if we take brash actions then they surely will be. Perhaps we should attempt to speak with the elder again when morning arrives."


Dirnhael nodded. He had enough enemies in this life, and though he wasn't afraid of adding to that list, he had no desire to.
Title: Re: Friends in Need...
Post by: GandalfOfBorg on Aug 10, 2006, 04:57 AM
OOC: Man, I was so tempted to post this:  "If it comes to a fight, I could always poke 'em," Durgil jests deliriously, poking at the night about them.  "Maybe they're ticklish."  At that, he falls back into a fitful sleep.

IC: "Good idea, sleep would do me some good," says Durgil as he falls back into (or attempts to if otherwise interrupted) a restless sleep.
Title: Re: Friends in Need...
Post by: Stefan on Aug 10, 2006, 05:32 AM
"Stay"

He had a pretty fair belief that the horse would wander off but if something happened to him he couldn't have the beast tied to a tree, that just wouldn't be right.

Once he'd given the instruction to Jethro he turned back to the Human again.

"It's full dark so I'm going to head down and check out the village.  Come if ye'd like or don't if ye'd rather."

With that the dwarf begins marching down the hill toward the lake, planning on coming around the village and approaching from the side with the stockade.
Title: Re: Friends in Need...
Post by: BrianM on Aug 10, 2006, 01:10 PM
Quote from: tomcat on Aug 09, 2006, 07:25 PM
OOC:PS - Brian, I marked your courage to two... if you already had, go ahead and unclick the one I marked. - Doug

Thanks, I forgot to mark it, but I will next time.

Cheers,
Brian
Title: Re: Friends in Need...
Post by: BrianM on Aug 10, 2006, 01:16 PM
Quote from: sdrotar on Aug 09, 2006, 08:38 PM
Dirnhael nodded. He had enough enemies in this life, and though he wasn't afraid of adding to that list, he had no desire to.

Edrahil was visibly relieved at Dirnhael's response. "Then let us rest while we can."  Edrahil seated himself once more and began to meditate. He knew that he needed to calm himself for there to be any hope of convincing the elder that the captives were not a threat to the village.
Title: Re: Friends in Need...
Post by: Nikitas on Aug 10, 2006, 09:24 PM
OCC: Galudir will continue walking toward the stockade. Once closer to the settlement he'll go into 'stealth mode' and try to sneak around any guards he sees (will depending on the last Observe Test anyway  :D)

Stealth Test:
2d6= 1,4
Nimbleness (+3), Skill Ranks (+7), Furtive +1, Observe (Spot) Affinity +1
5+3+7+1+1= 17
------------------------------------------------------------------------------------------------

Galudir was still somewhat shocked that the dwarf accepted his offer. Five gold pieces was not enough to keep him until the end of his days, but it would be quite a bit more coin than he had seen in many months. Nevertheless, as the dwarf started off toward the settlement, Galudir sprung forward and slipped ahead of the dwarf.

"You are brave dwarf. However, if you wish to see your friends allow me to lead the way, I imagine I am far more able to conceal myself in the shadows than you are." The dwarf was now Galudir's latest source of wealth, he would have to see he is not spotted by a watchman.
Title: Re: Friends in Need...
Post by: Stefan on Aug 11, 2006, 03:30 AM
Nain smiled at the sudden eagerness of the human.  It spoke well of his love of gold, something a dwarf could really appreciate.  And, of course, the gold that he was asking for was not Nain's so it mattered little to him how much was spent on the endevor.


"Aye, ye do seem a little light of foot.  Lead the way."
Title: Re: Friends in Need...
Post by: Palandil on Aug 11, 2006, 05:17 AM
Again not happy with the thought of waiting to see what happens, Fengel shook his head slightly and went and sat back against the fence.  He tried to rest but his mind kept going over their situation.
Title: Re: Friends in Need...
Post by: Wiseman on Aug 11, 2006, 08:15 AM
Seriand began to look for a way to escape from the stockade, a weak joint in the fence or something to that effect.

Survival: Roll(2d6)+12: 4,3,+12 Total:19
Title: Re: Friends in Need...
Post by: sdrotar on Aug 11, 2006, 10:02 AM
Quote from: Palandil on Aug 11, 2006, 05:17 AM
Again not happy with the thought of waiting to see what happens, Fengel shook his head slightly and went and sat back against the fence.  He tried to rest but his mind kept going over their situation.

Dirnhael saw his friend's frustration as he slumped against the fence.
He knelt near him and spoke.

"We are leaving soon, my friend - one way or another. But if we can avoid bloodshed, perhaps a foe could become a friend. It will be tomorrow; that will be their last day to free us willingly before we do so ourselves."

He patted Fengel on the shoulder, stood back up and walked over to watch the huts in the distance.