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Stories - PbP => Darkening of Mirkwood [Previous Chapters] => DOM-Chapter 3 => Topic started by: tomcat on Aug 16, 2016, 03:23 PM

Title: To fight the dead - round 1
Post by: tomcat on Aug 16, 2016, 03:23 PM
Situation: The companions have entered the barrows with Ceawin. The Master of Sunstead has been waylaid and the companions now face those that inhabit hallows...

BARROW-WIGHTS (https://dl.dropboxusercontent.com/u/52987685/barrow_wight.jpg)

Combat Advantage dice:
• Arbogast, Bandy, Esgalwen, Grimbeorn, Idunn, Rorin - all have 1 Success die to use on ANY check while in the barrow.
• Bandy 2 Success dice to use against Corruption or Fear; may extend these dice to other players, through inspiration of their own.
• Grimbeorn 2 Success dice to use against Corruption or Fear; may extend these dice to other players, through inspiration of their own.

Situation Modifiers:
• Company has initiative

Physical Modifiers (complications):
• none

Tactical Situation
• Arbogast - currently engaged with the Barrow King


PC/NPC PARRY ARMOUR HOPE [HATE] ENDURANCE
Arbogast
Bandy
Esgalwen
Grimbeorn
Idunn
Rorin
6/9 [woodcrafty] (shield +3)
9 (shield n/a)
6/9 [skirmisher] (shield n/a)
6/9 [great strength] (shield +4)
6/9 [woodcrafty]
4 (shield n/a)
1d (headgear +1)
1d (headgear n/a)
1d (headgear n/a)
none (headgear +1)
2d (headgear n/a)
5d (headgear n/a)
10/16
16/18
10/11
7/12
12/15
8/10
16/26
22/22
25/25
31/31
25/25
34/34
Wight-King
Wight 1
Wight 2
7
4
4
2d+10
2d+8
2d+8
7/9
6/6
5/6
65/70
54/54
54/54


STANCETN (+parry)PC / LMCOptions...
Forward - action order 1
Close combat
TN 6+ArbogastForward Stance maneuvers (https://dl.dropboxusercontent.com/u/52987685/forward.jpg)
Open - action order 2
Close combat
TN 9+tbdOpen Stance maneuvers (https://dl.dropboxusercontent.com/u/52987685/open.jpg)
Defensive - action order 3
Close combat
TN 12+tbdDefensive Stance maneuvers (https://dl.dropboxusercontent.com/u/52987685/defense.jpg)
Rearward - action order 4
Ranged combat
Must be 2 other PC's in Close Combat
May not use if outnumbered 2:1
TN 12+noneRearward Stance maneuvers (https://dl.dropboxusercontent.com/u/52987685/rear.jpg)
Any
Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level
of opponents
noneMay safely flee from the scene of combat
Title: Re: To fight the dead - round 1
Post by: tomcat on Aug 16, 2016, 03:30 PM
:ooc: bringing Arbogast's results forward from the end of the last thread -

• he fails on his Battle roll, so no bonus success dice
• he hits the Wight-king for 5 END loss and disarms the monster

Bandy heard the clatter of steel on stone and wondered as to what he would find when he caught up to Arbogast. The hobbit quickly moved ahead of his companions as his small form allowed for easy passage through the burrowed holes.

If the undead face could show expression, then Arbogast saw it when his axe struck the thing's melee hand. The old notched sword was knocked from the fleshless fingers and skittered far across the barrow chamber. Still, the Wight-king did not falter and it raked with its terrible claws.

TN 12 chilling touch 3d+10
:00: 1d12 : 5, total 5
Rolled 3d6+10 : 2, 3, 2 + 10, total 17

:dmg: 10   edge:  :~~:   injury: 18
Title: Re: To fight the dead - round 1
Post by: tomcat on Aug 16, 2016, 03:48 PM
The Wight-king grabbed at Arbogast's throat, the old nails digging into the flesh, as it did. What was worse was the undead cold that emanated from its touch, freezing Arbogast to his very heart. The pain was intense and the dead king's grip was like a vice.

The Fire-watcher felt himself being hoisted up and then he was tossed backwards. He thumped hard against the barrow's stone wall - the wind knocked from his chest - but the man managed to keep his feet.

:ooc: The wight hits for 10 END loss
Title: Re: To fight the dead - round 1
Post by: Telcontar on Aug 16, 2016, 03:52 PM
Should The group should have 1d for my song earlier?
Title: Re: To fight the dead - round 1
Post by: tomcat on Aug 16, 2016, 04:11 PM
:ooc: Yep! Corrected
Title: Re: To fight the dead - round 1
Post by: GandalfOfBorg on Aug 16, 2016, 04:15 PM
 :ooc: Can I give Esgalwen the sword and still attack?
Title: Re: To fight the dead - round 1
Post by: tomcat on Aug 16, 2016, 04:42 PM
:ooc: Sure, you can give it to Esgalwen - but just know that you guys cannot enter the fray until the third round. You guys are maneuvering the warren of passages.