RPG.avioc.org

Stories - PbP => Darkening of Mirkwood [Previous Chapters] => DOM-Chapter 3 => Topic started by: tomcat on Feb 16, 2016, 03:37 PM

Title: Trouble with Trolls - round 1 [redux]
Post by: tomcat on Feb 16, 2016, 03:37 PM
Situation: The company has traveled to the troll hole only to find it with one more occupant. Battle is engaged when the creature is called out...

STONE TROLLS (https://dl.dropboxusercontent.com/u/52987685/stone_troll_att.jpg)

Combat Advantage dice rolls:
Arbogast rolled a 13 - fail
Bandy rolled a 9 - fail
Rorin rolled a 11 - fail

Situation Modifiers:
• Company has initiative

Physical Modifiers (complications):
• heavy rainfall (moderately hindered) - TN's all increased by +2
• ranged combat against trolls easier - TN's against Trolls is decreased by -2

PC/NPC PARRY ARMOUR HOPE [HATE] ENDURANCE
Arbogast
Bandy
Rorin
6 (shield +3)
9 (shield n/a)
4 (shield n/a)
1d (headgear +1)
1d (headgear n/a)
5d (headgear n/a)
14/16
18/18
10/10
0/26 Miserable
0/22 Miserable
0/34 Miserable
Troll [Lurg]
5
3d
5/5
46/72
STANCETN (+parry)PC / LM-NPCOptions...
Forward - action order 1
Close combat
TN 6+noneIntimidate - may forgo attack and make Awe or Battle roll to remove 1 or more Hate from enemies on success; fail PC loses 1 Hope
Open - action order 2
Close combat
TN 9+noneRally - may forgo attack and make Inspire or Song roll, restore 1 or more Encumbrance to all PC's on success; fail PC loses 1 Hope
Defensive - action order 3
Close combat
TN 12+RorinPrepare Shot - spend an entire round aiming shot, if your attack succeeds in the next round, you achieve a Called Shot
Rearward - action order 4
Ranged combat
Must be 2 other PC's in Close Combat
May not use if outnumbered 2:1
TN 12+BandyProtect Companion - choose a companion in Open or Forward, if they are hit you may spend 1 Hope and become the target of the attack instead
Title: Re: Trouble with Trolls - round 1 [redux]
Post by: tomcat on Feb 16, 2016, 03:38 PM
Rorin watched as the troll was stuck with Arbogast's spear and then arrows clattered against it from Bandy, two in quick succession, but neither attack slowed the creatures charge. The Dwarf stood his ground and met the enemy head on.
Title: Re: Trouble with Trolls - round 1 [redux]
Post by: disench4nted on Feb 16, 2016, 03:49 PM
 :ooc:
Roll first narrate later

Rolled 1d12 : 1, total 1
Rolled 4d6 : 3, 6, 3, 5, total 17


:dmg: damage: 8    edge: 9     injury: 18
Title: Re: Trouble with Trolls - round 1 [redux]
Post by: disench4nted on Feb 16, 2016, 03:50 PM
 :ooc:
TN was 17 (defensive stance + 5 parry rating) so that's a hit right?
Title: Re: Trouble with Trolls - round 1 [redux]
Post by: tomcat on Feb 16, 2016, 04:11 PM
 :ooc: That is 14 Endurance damage. You rolled a Great Success so you get to add your Damage bonus.
Title: Re: Trouble with Trolls - round 1 [redux]
Post by: disench4nted on Feb 16, 2016, 04:19 PM
The troll charged straight at Rorin, bellowing a fearsome warcry that may have turned a lesser warrior craven. But Rorin planted his feet and waited for the moment he knew was coming. Lurg bore down on the dwarf and raised his massive club over his head to deal a death blow, Rorin firmly waited until the very last moment possible before diving between the massive legs of his opponent in an attempt to avoid the attack, as he came out the other side he swung wide with his hammer and caught the troll on the back of it's knee causing it to stumble under it's own weight.
Title: Re: Trouble with Trolls - round 1 [redux]
Post by: Telcontar on Feb 16, 2016, 04:26 PM
Seeing the dwarf clear his line of fire the Hobbit let loose with another arrow.

Rolled 1d12 : 11, total 11

Rolled 1d12 : 12, total 12

Rolled 3d6 : 1, 2, 6, total 9
Title: Re: Trouble with Trolls - round 1 [redux]
Post by: Telcontar on Feb 16, 2016, 04:28 PM
The third arrow of the Hobbit struck true as Bandy quickly drew a fourth and took aim. His concentration gone over completley to becoming one with his bow.

(9 endurance, prot. Test)
Title: Re: Trouble with Trolls - round 1 [redux]
Post by: Eclecticon on Feb 16, 2016, 04:35 PM
Not leaving a pause for the creature to regain its momentum, Arbogast swings his axe at its other knee, as if he were feeling a monstrous tree.  Lurg's club beats and shivers the stones around him, and he is glad behind measure of Robin fighting alongside him and Bandobras' archery keeping it distracted. 


:ooc: rolling Axe:
Rolled 1d12 : 3, total 3
Rolled 3d6 : 3, 3, 4, total 10

:dmg: 5, edge :g:, injury 18
Title: Re: Trouble with Trolls - round 1 [redux]
Post by: tomcat on Feb 16, 2016, 04:42 PM
:ooc: Missed by one, Paul. Do you want to use a Hope?

Lurg's Protection test:
TN 14 armour 3d
:00: 1d12 : 3, total 3
Rolled 3d6 : 3, 4, 5, total 12

Title: Re: Trouble with Trolls - round 1 [redux]
Post by: tomcat on Feb 16, 2016, 04:51 PM
Arrows sprouted from his arms and shoulders; his large legs were hewn, but not yest sundered. Lurg only felt rage at these pests that swarmed him. The troll raised his club towards the object of his ire and slammed it down.

Lurg attacks Rorin
TN 16 club ♦♦♦○○○
:00: 1d12+6 : 1 + 6, total 7
Rolled 3d6 : 1, 1, 5, total 7

:dmg: 6   edge: 10  injury: 14
Title: Re: Trouble with Trolls - round 1 [redux]
Post by: tomcat on Feb 16, 2016, 04:54 PM
Rorin watched as earth and water exploded into the oncoming night where Lurg's massive club hammered the ground - right where he had just been! The Dwarf thanked Aulë the Maker as he ran to engage once more.
Title: Re: Trouble with Trolls - round 1 [redux]
Post by: Eclecticon on Feb 16, 2016, 10:11 PM
Quote from: tomcat on Feb 16, 2016, 04:42 PM:ooc: Missed by one, Paul. Do you want to use a Hope?
:ooc: Not at this point, I think.  Like I said, I've been going through it quickly of late, and a single attack roll probably isn't important enough to use more.  As me again once Arbogast has been smacked around a bit...