News:

Welcome to RPG.avioc.org!! If you have a story to tell or want to join one, you have come to the right place!

Main Menu

Waylaid by Trolls - Round 5

Started by Eclecticon, Sep 09, 2022, 12:06 AM

Previous topic - Next topic

Eclecticon

Situation: The companions have been attacked from above by hideous mountain trolls. 

Combat Advantage dice:
• Arbogast 0/1
• Esgalwen 0/0
• Gwaithlim 0/0
• Hathcyn 0/2

Situation Modifiers:
• The Fellowship has the initiative.

Physical Modifiers (complications):
• Characters without bows will need to scale the bluff, requiring two Athletics rolls (TN 16 due to the danger of having rocks dropped on their heads) before they can engage the trolls (Arbogast 2/2, Hathcyn 2/2). 

PC/NPC  :+~:PARRY  :<>:ARMOUR  :vv:HOPE  :<3:END  :-X-:STANCE  :##:STATUS
Arbogast
Esgalwen
Gwaithlim
Hathcyn
• 6 (:<|: +3)
• 6 (:<|: n/a)
• 7 (:<|: n/a)
• 7 (:<|: n/a)
• 2d (:C|: +4)
• 2d (:C|: n/a)
• 3d (:C|: n/a)
• 3d (:C|: +4)
• 8/16
• 12/14
• 12/12
• 10/13
• 12/26
• 21/27
• 25/30
• 19/29
Defensive
Rearward
Rearward
Defensive
WEARY
normal
normal
normal

ENEMY  :+~:PARRY  :<>:ARMOUR  :@:HATE  :<3:END  :csu:NOTES
Tusked troll
Stony troll
• 7
• 7
• 4d
• 4d
• 4/9
• 0/9
• 64/96
• 0/96

:x:

STANCES
:-X-:Forward
- action order 1

Close combat
TN 6+ parry
Forward
Maneuvers
:-->:Open
- action order 2

Close combat
TN 9+ parry
Open
Maneuvers
:<|:Defensive
- action order 3

Close combat
TN 12+ parry
Defensive
Maneuvers
:<->:Rearward
- action order 4

Ranged combat
TN 12+ parry
Must be 2 other PC's
in Close Combat; May not
use if outnumbered 2:1

Rearward
Maneuvers
:<>:From any Stance

Escape combat
Must start in Rearward or roll
TN 10 + highest attribute level of opponents Athletics roll.
On success, may safely flee from the scene of combat
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

Undeterred from her previous failed shot, Esgalwen continued to send arrows at the remaining troll.

TN 19 great bow 4d
:00: 1d12 : 6, total 6
Rolled 4d6 : 6, 3, 4, 6, total 19

:dmg: 7   edge: 10  injury: 16
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

:ooc: Well that is pretty. If only that 6 had been a 10 or :g:, too, it would have been a perfect shot!

Esgalwen has a :%: :%: success for 19 :<3: loss.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

Gwaithlim sees the others furiously knocked about and can only continue the barrage from his vantage.

 :00:
Great Bow - 1d12 : 2, total 2
Rolled 2d6 : 3, 4, total 7
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

GandalfOfBorg

Ugh *kicks ground petulantly*
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16

Telcontar

The ground is scored by the feet of the men as they are knocked about by the hideous strength of the troll. The mists strangely deadening the sounds of the conflict from a distance, but also in a strange way making them louder and more intense for the participants.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Eclecticon

A swat of the troll's palm lays Hathcyn flat on the ground, and frantically he rolls aside to avoid the crushing follow-up attack that shakes the earth and sends stones rattling down the bluff.  Taking advantage of a momentary gap in the mists, Esgalwen lets another shaft fly, this one finding a home in a craggy buttock and drawing forth an ear-shredding bellow of pain.  Turning to face the direction of this attack, the troll sees only Arbogast, whose eyes widen as it lurches toward him, arms extended to tear him limb from limb...


:ooc: The troll will drop a Hate point on Hideous Toughness again, reducing the Endurance loss from Esgalwen's arrow to 10 (still a worthy shot!).  And then it'll attack Arbogast (TN 21):
:00: 1d12 : 12, total 12
Rolled 4d6+9 : 2, 1, 3, 2 + 9, total 17
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Incredibly, however, the Fire-watcher deflects its first blow and then finds a momentary shelter beneath an outcrop of stone that, though it shatters under the force of the troll's fury, allows him the time to draw back out of the beast's reach and ready his axe once again. 


:ooc: Huzzah for a :g:!
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet