Situation: Grimbeorn has been surrounded by five mountain wolves
Combat Advantage dice:• Arbogast 2/2
• Esgalwen 1/1
• Morirúsë 1/1
Situation Modifiers:• The Company has Initiative, as they are defending
• Arbogast and Esgalwen will enter melee in round 3
• Morirúsë will enter melee in round 4
Physical Modifiers (complications): • none
PC/NPC | | PARRY :+~: | | ARMOUR :<>: | | HOPE :vv: | | END :<3: | | STANCE |
Arbogast Esgalwen Grimbeorn Morirúsë
| • • • • | 6 (shield +3) 6/9 [skirmisher] (shield n/a) 6/9 [giant strength] (shield +4) 6 (shield n/a) | • • • • | 2d (helm +1) 1d (helm n/a) 2d (helm n/a) 4d+3 (helm n/a) | • • • • | 9/16 9/12 7/12 9/10 | • • • • | 22/26 WEARY 27/27 20/31 28/28 WEARY, MISERABLE | • • • • | tbd Forward Defensive tbd |
ENEMY | | PARRY :+~: | | ARMOUR :<>: | | HATE :@: | | END :<3: | | NOTES |
Wolf leader Wolf 1
Wolf 2 Wolf 3
Wolf 4 | • • • • • | 6 5 5 5 5 | • • • • • | 3d 2d 2d 2d 2d | • • • • • | 4/4 2/2 2/2 2/2 2/2 | • • • • • | 26/26 13/18 0/18 DEAD 18/18 0/18 DEAD | • • • • • | tbd tbd tbd tbd tbd |
STANCES
Forward - action order 1 Close combat TN 6+ parry Forward Stance maneuvers (http://rpg.avioc.org/webimages/lotr/tor/forward.jpg) | :<>: | Open - action order 2 Close combat TN 9+ parry Open Stance maneuvers (http://rpg.avioc.org/webimages/lotr/tor/open.jpg) | :<>: | Defensive - action order 3 Close combat TN 12+ parry Defensive Stance maneuvers (http://rpg.avioc.org/webimages/lotr/tor/defense.jpg) | :<>: | Rearward - action order 4 Ranged combat Must be 2 other PC's in Close Combat May not use if outnumbered 2:1 TN 12+ parry Rearward Stance maneuvers (http://rpg.avioc.org/webimages/lotr/tor/rear.jpg) | :<>: | From any Stance Escape combat Must start in Rearward or roll TN 10 + highest attribute level of opponents Athletics roll. On success, may safely flee from the scene of combat |
Having heard the yelps and howls of the wolves attacking Grimbeorn, the Company had quickly gathered their weapons and raced off to assist the Beorning.
The large man shoved a wolf back with his shield, as it leapt towards his throat. His axe rose in his hand even as the shrubs and trees pushed back revealing his companions - Esgalwen and Arbogast had arrived!
With Nimronyn high overhead, Esgalwen swung it down on a wolf in a ferocious arc.
TN 11 longsword 4d:00: 1d12 : 2, total 2
Rolled 4d6 : 6, 3, 6, 3, total 18
:dmg: 11 edge: 8 injury: 18
The pale gleaming sword sliced quickly and cleanly through the wolf's neck and its head tumbled away, while its body fell to the ground dead.
RESULTS
• Esgalwen rolls a 20 :%: :%: success doing 23 :<3: loss - KILL
Odds turning in his favor, Grimbeorn gave a feral grin at the pack leader and squared off.
:ooc:
:00:
Axes - 1d12 : 5, total 5
Rolled 4d6 : 5, 6, 6, 6, total 23
:ooc: Wow! Well, we can a second wolf dead.
• Grimbeorn hits with a 28 :%: :%: for 21 :<3: loss
:ooc: did it protect the leader?
I meant to aim for it.
:ooc: Unless it was your intent to throw your axe?
Arriving, breathless and sweat-drenched despite the cold mountain air, Arbogast clashes axe on shield and lays in to the nearest wolf.
:ooc: Open stance. Let's see what we can do here...
:00: 1d12 : 1, total 1
Rolled 4d6 : 4, 5, 5, 2, total 16
The wolf's growl as it dodges the Warden's Axe turns abruptly to a startled yipe as the Fire-watcher follows its movement and slices off one of the beast's ears. Nearby, another wolf whines in sudden pain as the Dwarf-spells wound about the axe open a wound in its flank.
:ooc: Barely a hit, but it still counts!
The battle had shifted. The wolf pack leader knew it, as he smelled his brothers' blood flowing from their dead bodies.
The large wolf gave another guttural snarl and its companions began to disengage. The animal looked directly at Grimbeorn and it let loose a long howl. Answering calls rang out at a distance along the mountain's woodline. There was a message in that call and the Beorning knew it.
The lead wolf quickly turned on the stone and disappeared into the foliage.
:ooc: the two remaining wolves will try to disengage - TN 10+ best Body attribute in party...
TN 16 movement 3d:00: 1d12 : 5, total 5
Rolled 3d6 : 4, 3, 2, total 9
:ooc: I forgot the second wolf
TN 16 movement 3d:00: 1d12 : 3, total 3
Rolled 3d6 : 3, 4, 6, total 13
:ooc: Wolf 3 bolts, but you have W1 held up in the circle, Arbogast.
Do you guys let it go, or attack it again?
:ooc:
Ok, wasn't sure I was engaged with it or not.
Grimbeorn won't let it go if he can help it.
The wolves turn to flee, and Arbogast does not consider hindering them. Further bloodshed would be for nought but its own sake, and the Fellowship has more pressing business.
A tired and weary Elf arrives on the scene.
:ooc: The only way Grimbeorn can get to that wolf would now be to track it (Hunting test) and then an opposed Athletics test to catch up to it.
Let me know if that is what you want to do.
Grimbeorn springs after the remaining wolf in pursuit.
:ooc:
:00:
Hunting - 1d12 : 4, total 4
Rolled 3d6 : 2, 2, 6, total 10
:00:
Athletics - 1d12 : 4, total 4
Rolled 3d6 : 6, 6, 1, total 13
The Beorning follows both his training and instinct trailing his enemy. They all must be taken down, leaving fewer in the end.
:ooc: Here are the two opposed tests, Matt. You will treat these in order as your TN's.
TN Stealth 3d6+5:00: 1d12 : 1, total 1
Rolled 3d6+5 : 6, 2, 1 + 5, total 14
TN Athletics 3d6+5:00: 1d12 : 9, total 9
Rolled 3d6+5 : 6, 1, 1 + 5, total 13
:ooc: The wolf's rolls:
• its stealth roll is a 15 :%:, which overcame Grimbeorn's hunting
• its athletic roll is a 22 :%:, which overcame Grimbeorn's athletics
:ooc: huzzah! Good show ol boy!
Perturbed for a Beorning, Grimbeorn returns quietly to his companions. He gathers his things and falls in with them. "We must move lest we are hunted. I have no doubt there are more out there."