RPG.avioc.org

Reading Room - Archived Games (data may be deleted) => Chronicles of the North [LotR CODA] => Chapter 6: Nan Angmar! => Topic started by: tomcat on Sep 24, 2005, 06:19 AM

Title: Round 2 - Dwarves
Post by: tomcat on Sep 24, 2005, 06:19 AM
Description: The two Dwarves are confronted by a large Cave Troll

Physical Modifiers: Troll is 3 Sizes larger than Dwarves (+6 for Dwarves to Hit Troll / -6 for Troll to hit Dwarves); Dim Light -2 (for Dwarves)

Situational Modifiers: Lunduf is Wounded -5, Nain is Dazed -0

Initiative*:
Lunduf - 12
Nain - 11
Troll - 7

*Remember to roll your next round's initiative at the end of your posts

----------------------------------------
Title: Re: Round 2 - Dwarves
Post by: tomcat on Sep 24, 2005, 02:08 PM
Lunduf attacks TN 10
AC +12, Specialty +2, Wounded -5, +6 Size, -2 Dim Light
ACTION 1-3 (Swift-strike)
Roll(2d6)+13: 1,4,+13 Total:18 SUCCESS
Roll(2d6)+13: 3,2,+13 Total:18 SUCCESS
Roll(2d6)+13: 3,6,+13 Total:22 SUCCESS
Damage if not parried:
Roll(2d6)+6: 4,3,+6 Total:13
Roll(2d6)+6: 6,6,+6 Total:18
Roll(2d6)+6: 6,5,+6 Total:17
Title: Re: Round 2 - Dwarves
Post by: Stefan on Sep 26, 2005, 11:34 AM
Nain attacks TN 10
AC +6, Specialty +2, Dazed -0, +6 Size
ACTION 1
Stood back up
ACTIONS 2-3 (Swift-strike)
Roll(2d6)+14: 3,5,+14 Total:22 SUCCESS
Roll(2d6)+14: 6,2,+14 Total:22 SUCCESS

Damage if not parried:
Roll(2d6)+9: 3,5,+9 Total:17
Roll(2d6)+9: 2,5,+9 Total:16
Title: Re: Round 2 - Dwarves
Post by: tomcat on Sep 26, 2005, 05:38 PM
OOC: This may be dumb, but I can't see a rampaging Troll (I envision PJ's version in FotR), who is flawed with Battle-fury, trying to parry. Instead I see him wanting to smash everything... so the Troll will not parry or dodge, instead he will swing an attack on both Dwarves.

The Troll takes the total damage of: 12+11+8+13+12 = 56 OUCH!

The Troll attacks:
ACTION 1 at Lunduf TN 11
AC +13, Specialty +2, Dazed -0 (Hardy), Size -6
Roll(2d6)+9: 4,3,+9 Total:16 SUCCESS
Damage if not parried: Roll(3d6)+7: 5,3,5,+7 Total:20

ACTION 2 at Nain w/ fist TN 12
UC +13, Specialty +2, Dazed -0 (Hardy), Size -6
Roll(2d6)+9: 1,6,+9 Total:16 SUCCESS
Damage if not parried: Roll(2d6)+10: 4,+10 Total:14

-------------------------------------------------

Lunduf parries TN 16
AC +12, Specialty +2, PB +1, SB+3, Injured -5, Dim Light -2
Roll(2d6)+11: 1,1,+11 Total:13 (-3 - 1) = 9 Bummer!! I so swear that that is how the dice fell! :D
Damage of 20-7= 13

Strength test vs. Knockback TN 16
Strength +2, Incapacitated -7
Roll(2d6)-5: 2,2,-5 Total:-1 DISASTROUS FAILURE - knocked back 17 feet and takes double Knock back damage of 2d6+5: Roll(2d6)+5: 6,4,+5 Total:15 (-7 armour) = 8 damage

OOC: Just wanted to let everyone know that I edited the House Rule on fighting/parrying creatures of larger sizes, so check it out under our House Rule post if you'd like.
Title: Re: Round 2 - Dwarves
Post by: Stefan on Sep 27, 2005, 02:50 AM
Nain parries TN 16
AC +6, Specialty +2, PB +1, Injured -1 (hardy), Dim Light -2, MAP -5
Roll(2d6)+1: 3,4,+1 Total: 8 Failed
Damage of 14-7= 7

Strength test vs. Knockback TN 16
Strength +4, Injured -1 (hardy)
Roll(2d6)+3: 2,1,+3 Total: 6 COMPLETE FAILURE - knocked prone and takes Knock back damage of 1d6+5: Roll(1d6)+5: 1,+5 Total:6 (-7 armour) = 0 damage
Title: Re: Round 2 - Dwarves
Post by: tomcat on Sep 27, 2005, 01:51 PM
Quote from: Stefan on Sep 27, 2005, 02:50 AM
Nain parries TN 16
AC +6, Specialty +2, PB +1, Injured -1 (hardy), Dim Light -2, MAP -5
Roll(2d6)+1: 3,4,+1 Total: 8 Failed
Damage of 14-7= 7

OOC: Hey Stefan, what do you have Nain at Health Point-wise. I still have him at -14 HP in his Dazed wound level. With the wound he just took, I now show him at -4 in the Injured wound level.

Tell me what you have and we will reconcile.

Thanks
Title: Re: Round 2 - Dwarves
Post by: Stefan on Sep 28, 2005, 05:01 AM
OOC: what I have is that I took 10 from the orcs and 7 from the troll.  I wasn't sure if I had time to heal any since the last battle or what healing I had been given right there at the end of it by my magical elf companion so I was just keeping track of what I had taken since this one started.

When I used the Injured above I was taking the -14 dazed that you had marked and adding the 7 from the troll to it and getting the same -4 Injured.