RPG.avioc.org

Reading Room - Archived Games (data may be deleted) => Run Silent, Run Deep [Star Trek CODA] => Bridge/Main story => Topic started by: tomcat on Apr 03, 2007, 09:42 AM

Title: Off the beaten path
Post by: tomcat on Apr 03, 2007, 09:42 AM
The Muskaloosa was an earth freighter that was over twenty years old, and she was no longer maintained in any database due to her being reported destroyed twelve years ago while moving supplies along the Romulan frontier; in truth, she had been captured by the Romulans.

Though she was getting up in age, her new 'owners' had re-built her internally and had made some improvements enough to be a useful tool, but not to draw attention. For all intents and purposes, she was a non-intersting Federation freighter with appropriate, albeit useless, markings, and she still was used in merchant capacities to far, off the beaten path locations. The kind of ship that would never raise an eyebrow of concern, and thus, crewed by a mostly unsavory sort of people, she still plied the spaceways of the United Federation of Planets.

Today the Muskaloosa came with an important errand - one that would hopefully throw two of her peoples' enemies into war, thus weakening both. The key figure in this errand was Korvona. She was a delegate of the Romulan Senate and had come personally with the message that the countdown had begun - the Chak-ruth would have their distraction. With it, hopefully the whole of the Klingon Empire would be thrown into a conflict that would decimate it through infighting and going against their opponent (whom the Romulans considered much superior). When all was done, the Federation would not have the strength, nor likely the political will, to stave off her own people from increasing their claims.

"Delegate Korvona, we are picking up the beacon from the Argonaut," said one of her bridge crew.

"Good... begin transmission," Korvona replied with a smile.

Not far away, the Columbia began to detect both the beacon and the two ships' rendezvous. At yellow alert, the light cruiser slipped closer to the old merchants approaching on a course that allowed the radiation of Acamar to hide it even more. Townshend pushed the button that brought the image of the two ships on screen and held her ear piece as they began to communicate - the Columbia recording every bit of the coded messages.

On screen, the bridge could see two merchant vessels - normal in every way.



OOC: Still waiting for that Sys Ops test from Townshend from the previous thread. Also, remember... the interlude stuff is for story, you can't act off of anything that is not immediately apparent to the bridge crew.
Title: Re: Off the beaten path
Post by: sdrotar on Apr 03, 2007, 09:38 PM
OOC: Stonn relieves Marshal at the science station, and Ramos scrambles to Engineering as the Yellow Alert is sounded.
Title: Re: Off the beaten path
Post by: GandalfOfBorg on Apr 09, 2007, 11:34 AM
Quote from: tomcat on Apr 03, 2007, 09:42 AM
OOC: ..Also, remember... the interlude stuff is for story, you can't act off of anything that is not immediately apparent to the bridge crew.
OOC: Maybe not use it, but sure is fun to read :)

"Any translation so far of the communications?"
Title: Re: Off the beaten path
Post by: tomcat on Apr 12, 2007, 04:53 AM
OOC: Hey you guys,

What am I not giving you to carry on this story - where is the breakdown? Or do we just want to bag this? It's okay with me either way, although I do enjoy story-telling in this genre.

If you do want to keep rolling here, let me know what is causing the hang-ups. I have no problem steering the story a bit more via narrative and dialogue, but I do not want to take away from your opportunity to RP and drive things.

Doug
Title: Re: Off the beaten path
Post by: sdrotar on Apr 14, 2007, 10:37 AM
Quote from: tomcat on Apr 12, 2007, 04:53 AM
OOC: Hey you guys,

What am I not giving you to carry on this story - where is the breakdown? Or do we just want to bag this? It's okay with me either way, although I do enjoy story-telling in this genre.

If you do want to keep rolling here, let me know what is causing the hang-ups. I have no problem steering the story a bit more via narrative and dialogue, but I do not want to take away from your opportunity to RP and drive things.

Doug

I'd like to keep going. I think it's a bit trickier here, though. I'm not sure players can be as proactive...
Generally, we might have a plan, but we have to check sensors/do medical tests/fix something before we know if our plan is even feasible, and due to the tech, a lot more of the story has a "wait for info" angle.
It's just the genre.

I guess the next step is that Stonn would scan the ships, I guess? Then we'd wait to see what you said he saw, and then we'd go from there. In this case, it seems as if the players are more reactive then proactive in most cases by necessity, but others might have a better idea, too...
Title: Re: Off the beaten path
Post by: tomcat on Apr 15, 2007, 11:14 AM
Quote from: sdrotar on Apr 14, 2007, 10:37 AMI'd like to keep going.

I think it's a bit trickier here, though. I'm not sure players can be as proactive...

Generally, we might have a plan, but we have to check sensors/do medical tests/fix something before we know if our plan is even feasible, and due to the tech, a lot more of the story has a "wait for info" angle. It's just the genre.

I guess the next step is that Stonn would scan the ships, I guess? Then we'd wait to see what you said he saw, and then we'd go from there. In this case, it seems as if the players are more reactive then proactive in most cases by necessity, but others might have a better idea, too...

OOC: Then we shall keep the story rolling!  ;)

But in regards to the points you make above about reactive game play, I do not agree. Even if you do not know what something is, or what will happen, it doesn't mean your characters need to wait until I feed the information for them to do something.

Our situation in point, a couple of merchant freighters that bear the same warp signature as before re-appear within range of the Columbia. Even though Stonn, or Townshend, or Grahm has no idea about intentions or who they are, as players you guys can give me reactions of your characters based on what you want them to do...

Narrator: Two freighters appear on the sensors bearing the same warp signature as before
Science Officer player:I commence a scan of the ships and make the skill roll
Tactical Officer: I am energizing weapons and will wait for the captain's order to attain a lock, if merited
Comm Officer: Captain, would you like me to hail the ships?


All these things could be posted (with appropriate rolls) and I can build the story and thus give Stonn what he finds out, or other characters can chime in - i.e. Captain Darkan - "No, Townshend, maintain radio silence."

I just do not want to give narrative stating what Stonn is doing and only ask you for the dice roll - this makes it where I am driving your characters.
Title: Re: Off the beaten path
Post by: sdrotar on Apr 16, 2007, 12:55 AM
Quote from: tomcat on Apr 15, 2007, 11:14 AM
Quote from: sdrotar on Apr 14, 2007, 10:37 AMI'd like to keep going.

I think it's a bit trickier here, though. I'm not sure players can be as proactive...

Generally, we might have a plan, but we have to check sensors/do medical tests/fix something before we know if our plan is even feasible, and due to the tech, a lot more of the story has a "wait for info" angle. It's just the genre.

I guess the next step is that Stonn would scan the ships, I guess? Then we'd wait to see what you said he saw, and then we'd go from there. In this case, it seems as if the players are more reactive then proactive in most cases by necessity, but others might have a better idea, too...

OOC: Then we shall keep the story rolling!  ;)

But in regards to the points you make above about reactive game play, I do not agree. Even if you do not know what something is, or what will happen, it doesn't mean your characters need to wait until I feed the information for them to do something.

Our situation in point, a couple of merchant freighters that bear the same warp signature as before re-appear within range of the Columbia. Even though Stonn, or Townshend, or Grahm has no idea about intentions or who they are, as players you guys can give me reactions of your characters based on what you want them to do...

Narrator: Two freighters appear on the sensors bearing the same warp signature as before
Science Officer player:I commence a scan of the ships and make the skill roll
Tactical Officer: I am energizing weapons and will wait for the captain's order to attain a lock, if merited
Comm Officer: Captain, would you like me to hail the ships?


All these things could be posted (with appropriate rolls) and I can build the story and thus give Stonn what he finds out, or other characters can chime in - i.e. Captain Darkan - "No, Townshend, maintain radio silence."

I just do not want to give narrative stating what Stonn is doing and only ask you for the dice roll - this makes it where I am driving your characters.

That's reasonable. I'll try to keep it in mind.
Title: Re: Off the beaten path
Post by: tomcat on Apr 18, 2007, 11:11 AM
Quote from: GandalfOfBorg on Apr 09, 2007, 11:34 AM"Any translation so far of the communications?"

Townshend looked towards her captain and shook her head, "Nothing yet sir, but the trasnlation should be quicker than last time. It seems that the code has been changed again... they have changed the calculus..."

Townshend's voice faded off as she worked on her task before her. From across the bridge, Grahm called out, "Captain, at yellow alert we have weapon-stations manned, but they have not yet been energized. Do you want to advance to Red Alert?"

Behind all, Stonn worked emphatically at trying to ascertain as much information as he could with the passive arrays: Darkan would have to give the order for them to go active.

The Columbia continued to glide towards the freighters and would soon be within range of the lesser ships' sensors.



OOC: Actions - and/or - Dialogue?
Title: Re: Off the beaten path
Post by: sdrotar on Apr 18, 2007, 12:57 PM
"Captain, if we raise shields, the vessels will know that we think they are hostile. Perhaps risking an active scan first would be beneficial. The stations are manned - it will only take a moment to raise shields and charge weapons if the need arises."
Title: Re: Off the beaten path
Post by: GandalfOfBorg on Apr 18, 2007, 06:36 PM
Reference:
Quote from: GandalfOfBorg on Apr 02, 2007, 08:09 AM"Agreed," and the klaxon sounds at Stonn's order.  "Put them on visual once in range.  Helm, maintain speed but put us on course towards some stellar phenomenon; let's make it look like we're actually doing scientific research.  See what we can find out more about them,  but don't perform standard active scanning until they get to 1 million kilometers."

-----

"We will remain at Yellow unless the situation demands a change." Darkan's voice had a bit of an edge to it.  He didn't mean to be, but everyone else was too and that didn't help him remain calm.  At that moment he noticed that he was standing, even nervously pacing a little, so he took a seat in the Captain's Chair to get himself under control.
Title: Re: Off the beaten path
Post by: Edrahil / Tam on Apr 19, 2007, 06:41 AM
OOC: Sys Ops (Comm) test TN 15
System Ops +9, Specialty +2 = +11
Roll(2d6)+11: 5,6,+11 Total:22 vs TN 15 = Superior Success

Jess suddenly looked up triumphantly from her terminal, as the transmission suddenly started to stream across her display, at least intelligable to her. "Sir, I've got it! Transmission reads, 'blahblahgarbeldygook'!" [OOC: Umm... well, I don't know what it reads, really... maybe Tomcat should fill this part in for me? ;-)]


Meanwhile in Sick Bay, Dr. Tam was quickly organizing his staff and getting ready to receive casualties. These drills were getting pretty routine at this point, with the number of times during this mission they've gone to yellow alert. Still, it made his blood pump everytime it happened, and it was always best to be prepared. After waiting 5 minutes to ensure it wasn't a false alarm, his curiousity finally got the best of him. "Tam to Bridge, what's going on up there?"
Title: Re: Off the beaten path
Post by: tomcat on Apr 19, 2007, 06:30 PM
Jess pushed a button and allowed the ship's computer to translate the strange code into words in its metallic, female voice, "Chak-ruth has GO. Commencement T-20. Chak-ruth to draw back its vessels beyond engagement zone. Once engaged, Fed-vessel will make indiscriminant attacks along border. We will await word of the second phase on Qo'nos."

On the Muskaloosa, the sensor operator kept a close eye on the screens in front of her. They had chosen Acamar as the second meeting due to the radiation blanket that it emitted, but the distortion worked both ways. She fine tuned her scans as the Romulan delegate transmitted her instructions.



Muskaloosa Sensor Operator Sys Ops (Sensors) TN 20
Sys Ops +7, Specialty +2 = +9
Roll(2d6)+9: 2,6,+9 Total:17 FAILED



Stonn watched his board as the freighters emissions brushed across the Columbia. The spikes he read were close enough for them to grab a signature of the masked Federation ship. The closer they got, the easier it would be for the mysterious merchant vessels.
Title: Re: Off the beaten path
Post by: sdrotar on Apr 19, 2007, 08:28 PM
Quote from: tomcat on Apr 19, 2007, 06:30 PM
Stonn watched his board as the freighters emissions brushed across the Columbia. The spikes he read were close enough for them to grab a signature of the masked Federation ship. The closer they got, the easier it would be for the mysterious merchant vessels.

"Captain," the science officer said, "the freighter's last scans were thorough, and from that range, I think it likely that they have ascertained that the Columbia is a Starfleet vessel."
Title: Re: Off the beaten path
Post by: tomcat on Apr 20, 2007, 08:02 AM
OOC: Actually Shawn, the freighter didn't detect the Columbia - the test was failed.
Title: Re: Off the beaten path
Post by: GandalfOfBorg on Apr 22, 2007, 05:26 PM
"Hmmm... are we now able to identify these vessels?  Even if not, use available parameters and correlate against our databases.  The appearance of these vessels is becoming more and more suspicious," mused Darkan.  "Mr. Stonn, review the latest intel Starfleet has on this sector in Romulan space for key leadership in the military or security that might be behind a plot like this -- I want a better idea of who we're dealing with."
Title: Re: Off the beaten path
Post by: tomcat on Apr 27, 2007, 12:18 PM
Mr. Stonn answers, "I am already trying to match the freighters to our data captain. The profiles of the ship that is transmitting matches profiles of an older class of freighter that used to be prominent in the civilian fleets, but I am not bringing up any data from her identifying transponder code. The other ship is not Federation built sir, but it too is a mercantile vessel that is used in this region of space."

While Stonn was reporting, Darkan hit his comm button on his chair, "Dr. Tam, there is nothing to report at the moment. Just some pesky freighters that keep mysteriously showing up. I shall keep you apprised if anything new comes up. Darkan out."

The captain appreciated his doctor, having gotten used to the Trill, but right now he had a lot on his mind - thus the semi-curt reply. He would have to remember to apologize to the good doc once things quieted down.

To the other request made by Darkan, Stonn shook his head, "Sir, I will need more time for analysis in regards to trying to pinpoint a key person responsible for such a plot... truth of the matter sir, we know very little about our friends on the other side of the Romulan Neutral Zone."

From Darkan's left came Grahm's voice, "I have movement on my contacts... looks like they are seperating."

Stonn confirmed, "Captain their warp cores are energizing."



Muskaloosa Sensor Operator Sys Ops (Sensors) TN 20
Sys Ops +7, Specialty +2 = +9
Roll(2d6)+9: 6,1,+9 Total:16 FAILED

The next test will be at a TN 18 as the distance closes between the freighters and the Columbia.
Title: Re: Off the beaten path
Post by: GandalfOfBorg on Apr 27, 2007, 05:26 PM
Even as Grahm reports the distance closing between the Columbia and one of the ships, he knows he shouldn't tip his hand too soon.  "If they are just jetting off, let them go but track both as you can.  We will only respond if necessary."
Title: Re: Off the beaten path
Post by: sdrotar on Apr 28, 2007, 01:54 AM
"Captain," Stonn asked, "if the vessels are going in different directions, which one do you intend to follow? We can track both for some distance, but our range has limits, of course."
Title: Re: Off the beaten path
Post by: GandalfOfBorg on Apr 28, 2007, 12:24 PM
"What are their current headings?"
Title: Re: Off the beaten path
Post by: tomcat on Apr 28, 2007, 12:51 PM
OOC: Both freighters will warp out in different directions, but both heading in to Federation space.
Title: Re: Off the beaten path
Post by: GandalfOfBorg on Apr 29, 2007, 06:33 PM
"Take detailed recordings of their signatures and note their headings, the more pressing security issue is that fake Federation ship."
Title: Re: Off the beaten path
Post by: sdrotar on Apr 29, 2007, 06:47 PM
Quote from: GandalfOfBorg on Apr 29, 2007, 06:33 PM
"Take detailed recordings of their signatures and note their headings, the more pressing security issue is that fake Federation ship."

"Yes, sir. Agreed, sir."
Stonn did what he could; the sensors would track each vessel with as much detail as possible until they were out of range.
In the meanwhile, he could hear the ship's deckplates hum slightly as it continued on it's fateful course.
Title: Re: Off the beaten path
Post by: tomcat on May 04, 2007, 06:38 AM
Pushkin sat at his station as the freighters warped off the viewscreen. Moments passed... and passed.

Confused and nervous about asking a question that may have been obvious to all but him, he turned, "Heading captain?"

The Columbia still sat in the heart of the Acamar sector and the Constitution class vessel in Romulan territory was days away at Warp Factor 6. The cryptic message interpreted by Townshend gave a commencment of T-20, but who knew how long that was?

If they were going to do anything about this Trojan Horse, it either needed to happen on the Romulan or Klingon sides of the Neutral Zone and either risked war.
Title: Re: Off the beaten path
Post by: GandalfOfBorg on May 04, 2007, 07:41 AM
OOC: I just blanked on further action to take for the time.

"How long would it take for the imposter ship to reach the Klingon space likely to be targeted for the raids?"
Title: Re: Off the beaten path
Post by: tomcat on May 04, 2007, 08:45 AM
Stonn pushed a button on his console and the viewscreen changed from the starfield in front of the ship to a sector map showing the relative positions of the Columbia and the Constitution vessel. It displayed estimated distance and the travel times based on the ship's travel speed.

:arrow: U.S.S. Columbia currently holds a position approximately 27 light years from the location of the target.

Warp FactorDuration
626 days
715 days
810 days

Grahm answered the captain, "Sir, if the Constitution-class mock-up were to depart its hangar, it would enter Klingon space within 1 to 2 days. They could initiate attacks from any point forward."
Title: Re: Off the beaten path
Post by: GandalfOfBorg on May 04, 2007, 12:53 PM
OOC: Tomcat, do you think you could stat out and describe the Prairie Masker system in the Ship Profile?  I'm always forgetting its specifications, such as how effective would it be if the Columbia were travelling at Warp 6? etc.
Title: Re: Off the beaten path
Post by: tomcat on May 04, 2007, 03:56 PM
Arc Bow Passive Sensor Suite and Prairie Masker Damping System (http://roleplay.avioc.org/boards/index.php/topic,71.msg4205.html#msg4205)

OOC: Let me know if you have any questions, and remember that I am still tweaking the functions.
Title: Re: Off the beaten path
Post by: GandalfOfBorg on May 05, 2007, 01:36 PM
OOC: Thanks, Doug.

Darkan pounded a fist on the arm of the command chair. "Senior staff meeting in 5 minutes."  He knew what they must do and his crew trusted his judgement, but at this moment he needed their assurance.  What he was planning to do could, even if successful, could start a war.