PC/NPC | PARRY | ARMOUR | HOPE [HATE] | ENDURANCE |
Arbogast | 6 (shield +3) | (headgear +1)* | 15/16 | 0/26 |
Raider | 4 +1 (buckler) | 2d+2 | 2/2 | 0/16 |
STANCE | TN (+parry) | PC / LM-NPC | Options... |
Forward - action order 1 Close combat | TN 6+ | none | Intimidate - may forgo attack and make Awe or Battle roll to remove 1 or more Hate from enemies on success; fail PC loses 1 Hope |
Open - action order 2 Close combat | TN 9+ | Arbogast | Rally - may forgo attack and make Inspire or Song roll, restore 1 or more Encumbrance to all PC's on success; fail PC loses 1 Hope |
Defensive - action order 3 Close combat | TN 12+ | none | Prepare Shot - spend an entire round aiming shot, if your attack succeeds in the next round, you achieve a Called Shot |
Rearward - action order 4 Ranged combat Must be 2 other PC's in Close Combat May not use if outnumbered 2:1 | TN 12+ | none | Protect Companion - choose a companion in Open or Forward, if they are hit you may spend 1 Hope and become the target of the attack instead |
Roll | Effect |
:~~: | The raiders push hard against the defenders and many folk of the Black Tarn fall. Four :~~: rolls and the Black Tarn is lost. Arbogast is set upon by THREE attackers for the round. |
1, 2, or 3 | The raiders push hard against the defenders and a number of defenders die equal to the Feat roll. Arbogast is set upon by TWO attackers for the round. |
4, 5, 6, or 7 | The raiders and allies hold the line, no gains made by either side. Arbogast is set upon by ONE attacker plus any left over from previous round (if applicable) - max of 5 |
8, 9, or 10 | The allies push hard against the attacker and a number of attackers die equal to the Feat roll. Arbogast is set upon by only ONE attacker for the round. |
:g: | A cheer goes up as the enemy is dealt a lethal blow. Two :g: rolls and the Black Tarn is saved as the Raiders are driven away. All enemies have been swept away from Arbogast for this round. |