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Started by tomcat, Apr 21, 2015, 02:01 PM

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Telcontar

Yeah if Bandy needs to draw a blade we got problems.
THE GAME MUST GO ON!

Hathcyn
Great Spear
2h.  4d :00: 9 :dmg: Edge 8 Injury 18

Eclecticon

Okay, so Arbogast is mad, and control passes to Doug for the time being.  I'll post something up in a minute to get started. 

I'm not absolutely sure whether Arbogast gains a permanent Shadow point from this experience, as he's Miserable from a random journey hazard rather than his Shadow points being over his Hope.  On the one hand, it makes sense for him to gain one as otherwise being Miserable has no real consequence (and so this is what I'm assuming).  On the other hand, this seems to make rain super dangerous to adventurers' mental health.  Can I get an official call?
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

I would play it from the idea that since the attack on the Black Tarn, Arbogast has been going in dealing with challenges.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

disench4nted

Quote from: Eclecticon on Feb 17, 2016, 06:52 PMOn the other hand, this seems to make rain super dangerous to adventurers' mental health.

Lol, this made me laugh really hard. Not sure why but that's hilarious.

Eclecticon

Yeah.  I have this mental image of puddles on the ground and lots of grizzled axe-and-sword wearing types going around saying "mate, are you okay?  You can talk to me.  This is hard on all of us." 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Quote from: tomcat on Feb 17, 2016, 07:18 PMI would play it from the idea that since the attack on the Black Tarn, Arbogast has been going in dealing with challenges.
That makes sense.  I also think he's really not on board with what Caewin is trying to do over in the East Bight. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

I have read through the book and can not find anything on Temporary Misery except how to mark it on the sheet.

I am going to stick with the permanent Shadow point, but will not make you have to take a Flaw for your bout of madness.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

Posterboy

Just had this news sent to my email today... thought I'd pass it along in case you are unaware! :)

http://www.drivethrurpg.com/product/174675/The-One-Ring--Horselords-of-Rohan?src=slider_view

That, and we had a new baby on Feb 12 -- baby Natasha and mom are both recovering well.

Peace,
Ayrn

Eclecticon

Congratulations, mate!  Enjoy your time with your new daughter. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Quote from: Eclecticon on Feb 18, 2016, 09:44 PMBlah blah foreshadowing tragedy blah. 

That's me out for the moment.  Arbogast's Search skill is non-existent, so he's not going to be much use in the cave.  He'll make sure Grimbeorn is comfy and then do what he does best: watch the fire and speak when spoken to. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Quote from: tomcat on Feb 17, 2016, 11:54 PMI have read through the book and can not find anything on Temporary Misery except how to mark it on the sheet.

I am going to stick with the permanent Shadow point, but will not make you have to take a Flaw for your bout of madness.
I'm going to take Resentful voluntarily, then.  A tragic flaw makes heroes more interesting. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

Eclecticon

Some thoughts, in no particular order:

1.  I love the pictures that periodically get posted as the story progresses, but I find the monster stats a little bit jarring - it takes me out of the story in a way that the combat summary at the start of each round doesn't.  If this is long-established practice on these boards then please don't feel the need to change for my sake, but otherwise I wouldn't mind losing them. 

2.  Is it appropriate to take a short Fellowship phase once our business at Mountain Hall is taken care of?  I assume the next step would be to return to Rhosgobel where Rorin will forge Caewin's fancy-pants helm.  That seems like a logical place to take a break in the story, and as it's not a year-end deal, nobody has to schlep all the way home. 

3.  Could you let me know where I'd find the background on the troubles between Mountain Hall and the Beornings?  I don't have time to go delving through the books at the moment, but it's the sort of thing Arbogast would either know or pick up in short order. 
Reason is a tool.  Try to remember where you left it.  - John Clarke

The Warden's Axe: :dmg: 5/7, Edge 9, Injury 18/20
Woodcrafty - In wooded areas, Parry is based on favoured Wits score.
Character sheet

tomcat

Hey Paul,

1. No, the monster stats are not a regular practice that I have used to setup each round. I only have done that for TOR due to the fact that I am not yet 100% familiar with the system and monster traits, but it is not critical. It makes it easy when I post to have the quick reference, but I can put it in a different place - so no worries there.

2. This Adventuring Phase is going to be longer, so it was my intention to have a couple fellowship phases within it.

3. The background on the troubles is just a one-liner on page 15 of the Darkening of Mirkwood book. It is during the Folk-moot section and it talks about how trivial matters are discussed first. The Mountain Men complain about the Beorning tolls...so, I have embellished it a bit. Feel free to add things that Arbogast 'knows', or Grimbeorn (Matt), and I will play off of that stuff. I really like when you guys help by filling in stuff about the people and their attitudes towards others. As long as you don't get too extensive, it shouldn't affect the overall campaign outline, but does give me stuff to work with.

Like your sister's husband-to-be, Arbogast - I have no problem at all with you defining what he is all about.

I planned on adding to the scene tonight, but it will be tomorrow. I need to set up the encounter and give you guys Tolerance for Hartfast, and the tests that you may attempt.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

tomcat

I fixed the issue with the monsters displayed in the combat summaries for each round. The info will be there, but only if you click on it. As GM, I need it handy, but you guys can ignore it if you wish to keep some player suspense as to what the baddies can do.
Esgalwen [♦♦♦♦♦○]     :<3: 10/12       :+~: 8       :<>: 16/18
Nimronyn [Sindarin Pale gleam] superior keen, superior grievous longsword - orc bane
Foe-slaying - when attacking a bane creature, reduce Edge of weapon by value of bearer's Valour

Shadow bane [when in Forward stance, add 1 success die to each attack]
Skirmisher [if carried encumbrance is 12 or less, increase Parry by +3 when in close combat stance]

GandalfOfBorg

The disagreement between Beornings and Woodmen is also touched on in the core book but has no more description than the same flavor text Doug mentions.
Gwaithlim Weapons
Great Bow  Atk: 2d -- Dmg (0h): 7/13/19 -- Edge: 10 -- Injury: 16
Swords       Atk: 2d -- Dmg (1h): 5/11/17 -- Edge: 10 -- Injury: 16
                                    Dmg (2h): 7/13/19 -- Edge: 10 -- Injury: 16