Situation: The Company has brought a raiding party of orcs to bay inside the longhouse in an isolated steading.
Combat Advantage dice:• Grimbeorn 0
• Hathcyn 1/1
Situation Modifiers:• The company has the initiative, as the orcs have had to scramble to arm themselves
Physical Modifiers (complications): • none
PC/NPC | | PARRY :+~: | | ARMOUR :<>: | | HOPE :vv: | | END :<3: | | STANCE |
Grimbeorn Hathcyn
| | 4 (shield +4) 4 (shield n/a) | • •
| 2d (helm n/a) 2d (helm n/a)
| • •
| 5/12 12/13
| • •
| 31/31 29/29 | • •
| Defensive ??
|
ENEMY | | PARRY :+~: | | ARMOUR :<>: | | HATE :@: | | END :<3: | | NOTES |
Orcish Chieftain Orc Soldier Goblin Archer
| • • •
| 7 4 2
| • •
| 3d 3d 2d
| • • •
| 5/5 1/1 1/1
| • • •
| 20/20 12/12 8/8
| • • •
| fighting Grimbeorn fighting Grimbeorn fighting Grimbeorn
|
STANCES
Forward - action order 1 Close combat TN 6+ parry Forward Stance maneuvers (http://rpg.avioc.org/webimages/lotr/tor/forward.jpg) | :<>: | Open - action order 2 Close combat TN 9+ parry Open Stance maneuvers (http://rpg.avioc.org/webimages/lotr/tor/open.jpg) | :<>: | Defensive - action order 3 Close combat TN 12+ parry Defensive Stance maneuvers (http://rpg.avioc.org/webimages/lotr/tor/defense.jpg) | :<>: | Rearward - action order 4 Ranged combat Must be 2 other PC's in Close Combat May not use if outnumbered 2:1 TN 12+ parry Rearward Stance maneuvers (http://rpg.avioc.org/webimages/lotr/tor/rear.jpg) | :<>: | From any Stance Escape combat Must start in Rearward or roll TN 10 + highest attribute level of opponents Athletics roll. On success, may safely flee from the scene of combat |
Grimbeorn roars as he engages with the minions of Darkness, swinging his axe with a fell hand while sizing up his opposition.
:ooc:
Stance: Defensive
Action: Defensive Fighting, 1d
:00:
Axes (Orc Chieftain) - 1d12 : 4, total 4
Rolled 4d6 : 2, 6, 4, 1, total 13
:ooc: i dont know if I am engaged in this round or not.
:ooc: This round, Hathcyn and his band are still mounted and waiting to cut off fleeing orcs. You can hear the sounds of battle from the longhouse, though, so you can join in at any point from next round, though.
Grimbeorn's roar is echoed by a savage bellow from the largest orc as Bear's Claw meets a heavy wooden shield. Behind him, Men clash furiously with lesser orcs, the cries and screams merging into an undifferentiated din of battle. As the chieftain matches Grimbeorn blow for blow, the orcs press forward, seeking to hew flesh from bone...
:ooc: The orcs fight back!
Chieftain
:00: 1d12 : 8, total 8
Rolled 3d6 : 2, 2, 1, total 5
Orc Soldier
:00: 1d12 : 9, total 9
Rolled 2d6 : 1, 1, total 2
Goblin Archer
:00: 1d12 : 9, total 9
Rolled 1d6 : 6, total 6