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Reading Room - Archived Games (data may be deleted) => Chronicles of the North [LotR CODA] => Chapter 9: Mountain Passage to Wilderland => Topic started by: tomcat on Dec 12, 2006, 06:19 PM

Title: Round 4 - To save their kin!
Post by: tomcat on Dec 12, 2006, 06:19 PM
Not sure this is going to be a necessary round...  :-\

Situation:
The trolls are engaged! See the image to see your character's position and give me initiative rolls and your actions plus any narrative.

Situational Modifiers: Faint Light -2, Size mods 4 for Dwarves, 2 for Men/Elves (+ or - is relative to whether you are attacking or defending)

Troll Stats: Standard health levels for these baddies... sorry  :( ;) ; TN 10 defence

Physical Modifiers: Edrahil is -1 Winded; Dwarf 3 is -3 Injured; Dwolin is -5 Wounded (due to the sheer number of combatants, he is out of the fight); Fengel is -0 Dazed (Hardy Edge) but is knocked prone; Bin is -5 Incapacitated (Hardy Edge) and -5 to all sight actions for 2 more rounds

Initiative:
Fengel 14
Seriand 11
Dirnhael 10
Galudir 9
Nain 8
Bin 7
Dwarves 5
Durgil 3
Edrahil

**Please remember to give me your next round's initiative at the end of your posts
Title: Re: Round 4 - To save their kin!
Post by: Nikitas on Dec 13, 2006, 08:09 AM
Armed Combat (Blades: Long sword):
1d12= 7
Nimbleness (+3), Skill Ranks (+6), Speciality (+2), Size (+2), Faint Light (-2)
7+3+6+2+2-2= 19 Superior Success

Armed Combat (Blades: Long sword):
1d12= 7
Nimbleness (+3), Skill Ranks (+6), Speciality (+2), Size (+2), Faint Light (-2)
7+3+6+2+2-2= 19 Superior Success

Damage:
2d6=2,5
Strength (+2), Weapon (+5), Superior Success (1d6=4)
7+2+5+4= 18

Damage:
2d6=3,3
Strength (+2), Weapon (+5), Superior Success (1d6=4)
6+2+5+4= 17

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Hearing one of the trolls fall to the ground, Galudir became more reckless, wildly slashing at the troll before him.

Title: Re: Round 4 - To save their kin!
Post by: GandalfOfBorg on Dec 13, 2006, 12:05 PM
OOC: Oops, sorry
Init - 1*+2=3

Durgil presses his attack with his comrades, the troll on the ropes.

RC: Bows - 5*+11+2 Specialty +2 Size Mod +2 Rivendell Bow -2 Faint Light = 20 SUPERIOR SUCCESS
Free Action: Reload
RC: Bows - 6*+11+2 Specialty +2 Size Mod +2 Rivendell Bow -2 Faint Light = 21 EXTRAORDINARY SUCCESS

Damage - (3+2)+1=6+1=7
Damage - (4+1)+1=6+(6+3)=15

Init - 7*+2=9
Title: Re: Round 4 - To save their kin!
Post by: Stefan on Dec 14, 2006, 04:42 AM
Initiative Rd. 4
Roll (2d6) +2: 4,2,+2=8

Nain yanks his axe free of the fallen troll and heads toward Gnach.

"Yer mate is done for and yer next.  Ye should have just come out when I called."

ACTION 1: Move to position next to the troll

ACTION 2: Attack troll. Roll(2d6)+13:1,5,+13 Total:19
Damage if successful:Roll(2d6)+10:3,6,+10 Total:19

Initiative Rd. 5
Roll (2d6) +2: 2,2,+2=6
Title: Re: Round 4 - To save their kin!
Post by: BrianM on Dec 14, 2006, 08:16 AM
Edrahil held his attack when he realized he would only hinder the more experienced warriors (and the troll-sized clubs were rather intimidating). When the dwarf before him fell to the ground, the elf rushed to him, pulling the inert form from the fray. Placing his sword within reach on the ground beside him, Edrahil began to inspect the fallen dwarf to see if anything could be done.
Title: Re: Round 4 - To save their kin!
Post by: Wiseman on Dec 14, 2006, 09:45 AM
The ferocity of the battle was unlike anything that he could remember, the trolls were vicious creatures with such immense strength that their mere presance intimidated all but the more stout warriors.

The dwarf falling was enough to rejuvenate his strength and the blade in his hand began slashing at the troll yet again!

Attack 1: Roll(1d12)+10: 11,+10 Total:21
Attack 2: Roll(1d12)+10: 11,+10 Total:21 (Yes the same roll twice in a row?!?)
Damage 1+2: Roll(2d6)+5: 1,2,+5 Total:8 Roll(2d6)+5: 4,2,+5 Total:11  TOTAL: 19

OOC: Sorry I don't even know what the increases for damage are and Extraordinary successes and all that jazz...
Title: Re: Round 4 - To save their kin!
Post by: tomcat on Dec 14, 2006, 06:35 PM
OOC: Once I get Fengel and Dirnhael's posts, I will resolve this round. I think the three trolls that I tweaked to be a challenge for 7 characters were quite overwhelmed by 13 attackers.   :-\
Title: Re: Round 4 - To save their kin!
Post by: Palandil on Dec 15, 2006, 03:26 AM
OOC: Did you get my rolls against Gnash in the end of last round?

IC:
Fengel continued to press his two handed attack against the troll.  With each swing Cerduil seemed to sing.

Action 1: Two-handed Attack (Gnash)
AC+8; Nim+1; L.Sword+2; Warwise+3; Cerduil+1; Two-Handed+2; Bonus Att.+1; Size+2
Roll(1d12)+20: 9,+20 Total:29  Extraordinary Success

Action 2: Two-handed Attack (Gnash)
AC+8; Nim+1; L.Sword+2; Warwise+3; Cerduil+1; Two-Handed+2; Bonus Att.+1; Size+2
Roll(1d12)+20: 4,+20 Total:24  Extraordinary Success

Damage:Roll(2d6)+12: 2,4,+12 Total:18 +1d6 Roll(1d6)+18: 4,+18 Total:22 +1d6Roll(1d6)+22: 5,+22 Total:27
Damage:Roll(2d6)+12: 4,5,+12 Total:21 +1d6 Roll(1d6)+21: 2,+21 Total:23
INT:Roll(1d12)+3: 12,+3 Total:15 +1d6 Roll(1d6)+15: 1,+15 Total:16  Fengel is in super warrior mode! :o
Title: Re: Round 4 - To save their kin!
Post by: tomcat on Dec 16, 2006, 03:07 PM
Quote from: Palandil on Dec 15, 2006, 03:26 AMOOC: Did you get my rolls against Gnash in the end of last round?

OOC: Hey Paul, I read it but I never applied the results...  :-\  You could Gnash! I have edited the above introduction narrative to this round. Everyone feel free to edit your post if you need to.