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Reading Room - Archived Games (data may be deleted) => Chronicles of the North [LotR CODA] => Chapter 8: Home Fires Burning => Topic started by: tomcat on Aug 30, 2006, 04:29 PM

Title: Escape - Round 2
Post by: tomcat on Aug 30, 2006, 04:29 PM
Situation: There are a total of four Dunmen spearmen, two unconscious and two that are engaged although one may no longer be able to fight. Both have dropped their weapons.

Situational Modifiers: Faint Light -3

Dunmen Stats: Unless we get into some kind of mass combat, these men will have standard health levels with 9 points in each

Physical Modifiers: Durgil Dazed -1 Tired -2; Dirnhael Dazed -1 Tired -2; Fengel Winded -1; Nain Dazed -1 Winded -1; Seriand Winded -1

Dunmen are: Two of the guards are knocked out; Guard 1 is Dazed -1, Guard 2 is Dazed -1 and Weary -4

Initiative:
Galudir 14
Dirnhael 12
Nain 10
Fengel 5
Dunmen 3
Seriand
Durgil
Edrahil
Title: Re: Escape - Round 2
Post by: Nikitas on Aug 30, 2006, 08:00 PM
This would be a blunt attack without a called shot.

1st Action: Aim

2nd Action: Blunt Attack

Armed Combat (Blades: Long sword):
2d6= 6,5
Nimbleness (+3), Skill Ranks (+6), Speciality (+2), Aim (+1), Faint Light (-3)
6+5+6+2+1-3= 17

If it helps get Galudir to a higher success, he will spend a point of courage.
Title: Re: Escape - Round 2
Post by: tomcat on Aug 30, 2006, 08:12 PM
OOC: The Dunman attempts to Dodge TN 17:

Dodge +1, Dazed -1, Weary -4
Roll(2d6)-4: 1,5,-4 Total: 2 DISASTROUS FAILURE

Dunman will take maximum damage of 19...

Stamina test TN 19
Stamina +1, Dazed-1, Weary -4
Roll(2d6)-4: 1,2,-4 Total:-1 FAILED reduced 3 weariness levels to exhausted, which is a KO.
Title: Re: Escape - Round 2
Post by: sdrotar on Aug 30, 2006, 08:36 PM
Unarmed Combat +5, Dazed -1, Faint Light -3 = +1
OOC: Dirnhael's just trying to slug the guy wherever he can...

Action 1: Roll(2d6)+1:1,1,+1 Total:3 - FAIL
Action 2: Roll(2d6)+1:4,3,+1 Total:8 - FAIL

***

Dirnhael flails wildly at the man to no avail, longing for a more-familiar blade in his empty hands.

***

OOC: I'll save the other actions, since I'm sure I'll need them to dodge a spear handle to the nose any second now... :(

Next Round Initiative:
Roll(2d6)+2:1,5,+2 Total:8


Title: Re: Escape - Round 2
Post by: Stefan on Aug 31, 2006, 04:19 AM
Nain watched the man go to his knees from and axe blow then to the ground with the blow from the weapon of his most recent companion.  As the body slumps Nain moves to the last remaining guard and gives him a buffet with the flat of his axe as well.

AC +7, Specialty +2, Size +2, Faint Light -3, Winded -1
Roll(2d6)+7: 3,1,+7 Total:11 SUCCESS
Damage if not parried: Roll(2d6)+10: 1,5+10 Total:16

Initiative in case there's another round
Roll(2d6)+2: 1,4,+2 Total:7

OOC: wow, the dice are not my friends today.
Title: Re: Escape - Round 2
Post by: Palandil on Aug 31, 2006, 05:05 AM
Once the spear was in Fengel's hand his skill took over.  Quickly he spun the spear in his hand then snapped it to, with the tip pointed threateningly at the Dunman.  With the spear gripped tightly in one hand, Fengel put a finger of his other to his lips.  He hoped that the man got the point and would surrender quietly.  Never the less Fengel was prepared to take this man's life.

Fengel will hold his actions.

Initiative:
Roll(2d6)+3: 6,4,+3 Total:13
Title: Re: Escape - Round 2
Post by: GandalfOfBorg on Aug 31, 2006, 05:13 AM
OOC: Init - 2

Durgil rattles his cage a little to get the attention of the others to let him out.

EDIT:  Argh! Missed that text.

See next post.
Title: Re: Escape - Round 2
Post by: tomcat on Aug 31, 2006, 06:54 AM
Quote from: Escape - Round 1Edrahil and Durgil opened the gate to the stockade and exited; the Dunadan feeling weak with sickness and non-sleep, the Elf preparing his arts in case they were to become necessary.

OOC: Hey Matt, you guys are out of the stockade.
Title: Re: Escape - Round 2
Post by: Wiseman on Aug 31, 2006, 10:52 AM
OOC: Sorry been busy.  But with the two that went down in your 2nd post in this thread I am assuming that all guards are now knocked out?
Title: Re: Escape - Round 2
Post by: BrianM on Aug 31, 2006, 11:21 AM
Edrahil was impressed with how quietly the others were able to subdue the Dunmen. He hoped that none of them were badly injured. With the guards taken care of, Edrahil helped Durgil move away from the stockade into the shadows. Passing by Dirnhael, the elf whispered "We are the slowest so we are leaving now. Bring our equipment if you can." Not waiting for a response from either warrior, Edrahil continued to lead Durgil out of the village.
Title: Re: Escape - Round 2
Post by: GandalfOfBorg on Aug 31, 2006, 12:13 PM
OOC: Init - (6+1)+2-3=6

Durgil accompanies Edrahil out, the same way that Nain came in while keeping an eye and ear out for others unfriendly to them in the shadows.

Observe (Spot) - (4+4)+3+2-6=7
Observe (Hear) - (5+5)+3+2-3=12